Where Malphite mid laners spend the time from 25:00 to the end

Malphite mid laners spent 21.4% of the time from 25:00 to the end in mid lane; other mid laners, weighted to Malphite's mix of groups, spent 21.5%. The largest clear difference is time in the river: +1.0 points (+0.9 to +1.1). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 21,779 games · 21,779 player-games · 14,448 players · 25:00 to the end

Filters: All groups · 25–end · all patches
Minutes
Blue team
Heat map of where Malphite mid laners on the blue team spent the time from 25:00 to the end
Red team
Heat map of where Malphite mid laners on the red team spent the time from 25:00 to the end

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the time from 25:00 to the end spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other mid laners are compared within each group and weighted by Malphite's share of time in each group: Iron IV <0.5%, Iron I–III 1%, Bronze 9%, Silver 16%, Gold 24%, Platinum 22%, Emerald 17%, Diamond 8%, Master 4%, Grandmaster <0.5%, Challenger <0.5%, Unranked <0.5%.

  • Own base 10.60% (10.53–10.67)

    Other mid laners, weighted to Malphite's group mix: 10.62% (10.60–10.63). Difference: −0.02 points (−0.09 to +0.05)

  • Enemy base 3.41% (3.34–3.47)

    Other mid laners, weighted to Malphite's group mix: 3.12% (3.11–3.13). Difference: +0.28 points (+0.22 to +0.35) clear

  • Top lane 6.9% (6.7–7.0)

    Other mid laners, weighted to Malphite's group mix: 6.9% (6.9–6.9). Difference: 0.0 points (−0.2 to +0.1)

  • Mid lane 21.4% (21.2–21.5)

    Other mid laners, weighted to Malphite's group mix: 21.5% (21.4–21.5). Difference: −0.1 points (−0.3 to +0.1)

  • Bot lane 9.0% (8.9–9.1)

    Other mid laners, weighted to Malphite's group mix: 9.4% (9.4–9.4). Difference: −0.4 points (−0.5 to −0.3) clear

  • River 12.4% (12.3–12.5)

    Other mid laners, weighted to Malphite's group mix: 11.4% (11.3–11.4). Difference: +1.0 points (+0.9 to +1.1) clear

  • Own jungle 8.00% (7.93–8.08)

    Other mid laners, weighted to Malphite's group mix: 8.12% (8.10–8.14). Difference: −0.12 points (−0.19 to −0.05) clear

  • Enemy jungle 5.22% (5.16–5.29)

    Other mid laners, weighted to Malphite's group mix: 4.62% (4.60–4.63). Difference: +0.61 points (+0.54 to +0.67) clear

  • Outside all zones 0.04% (0.04–0.04)

    Other mid laners, weighted to Malphite's group mix: 0.05% (0.05–0.05). Difference: −0.01 points (−0.01 to just below 0) clear

  • Dead 23.1% (22.9–23.3)

    Other mid laners, weighted to Malphite's group mix: 24.4% (24.3–24.4). Difference: −1.2 points (−1.4 to −1.0)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

51.1% (50.9–51.2) of the time they were alive

Other mid laners, weighted to Malphite's group mix: 48.1% (48.1–48.1). Difference: +3.0 points (+2.8 to +3.1)

0% 50% 100% 0 10 20 30 40 50 Minute 0: 17.9% (17.7–18.1) seen by the enemy, 27,544 player-gamesMinute 1: 96.9% (96.7–97.0) seen by the enemy, 27,544 player-gamesMinute 2: 86.0% (85.7–86.3) seen by the enemy, 27,544 player-gamesMinute 3: 75.7% (75.4–76.1) seen by the enemy, 27,544 player-gamesMinute 4: 73.9% (73.5–74.2) seen by the enemy, 27,544 player-gamesMinute 5: 71.1% (70.7–71.5) seen by the enemy, 27,544 player-gamesMinute 6: 68.1% (67.7–68.5) seen by the enemy, 27,505 player-gamesMinute 7: 67.8% (67.4–68.1) seen by the enemy, 27,479 player-gamesMinute 8: 66.3% (65.9–66.7) seen by the enemy, 27,452 player-gamesMinute 9: 65.1% (64.7–65.5) seen by the enemy, 27,420 player-gamesMinute 10: 63.3% (62.9–63.7) seen by the enemy, 27,387 player-gamesMinute 11: 62.5% (62.1–62.8) seen by the enemy, 27,348 player-gamesMinute 12: 60.6% (60.2–61.0) seen by the enemy, 27,318 player-gamesMinute 13: 57.1% (56.8–57.5) seen by the enemy, 27,274 player-gamesMinute 14: 60.3% (59.9–60.7) seen by the enemy, 27,236 player-gamesMinute 15: 57.6% (57.2–58.0) seen by the enemy, 27,202 player-gamesMinute 16: 56.4% (56.0–56.8) seen by the enemy, 26,559 player-gamesMinute 17: 54.2% (53.8–54.5) seen by the enemy, 26,379 player-gamesMinute 18: 52.8% (52.4–53.2) seen by the enemy, 26,270 player-gamesMinute 19: 52.0% (51.6–52.4) seen by the enemy, 26,021 player-gamesMinute 20: 50.7% (50.3–51.1) seen by the enemy, 25,687 player-gamesMinute 21: 50.1% (49.7–50.5) seen by the enemy, 25,309 player-gamesMinute 22: 49.7% (49.3–50.1) seen by the enemy, 24,818 player-gamesMinute 23: 49.7% (49.2–50.1) seen by the enemy, 24,080 player-gamesMinute 24: 49.8% (49.3–50.2) seen by the enemy, 23,027 player-gamesMinute 25: 49.9% (49.4–50.4) seen by the enemy, 21,779 player-gamesMinute 26: 50.6% (50.1–51.2) seen by the enemy, 20,322 player-gamesMinute 27: 50.1% (49.6–50.7) seen by the enemy, 18,673 player-gamesMinute 28: 50.4% (49.8–51.0) seen by the enemy, 16,963 player-gamesMinute 29: 50.0% (49.4–50.6) seen by the enemy, 15,147 player-gamesMinute 30: 51.2% (50.5–51.9) seen by the enemy, 13,289 player-gamesMinute 31: 52.2% (51.5–53.0) seen by the enemy, 11,584 player-gamesMinute 32: 52.4% (51.6–53.2) seen by the enemy, 9,835 player-gamesMinute 33: 52.6% (51.7–53.5) seen by the enemy, 8,245 player-gamesMinute 34: 52% (51–53) seen by the enemy, 6,852 player-gamesMinute 35: 52% (51–53) seen by the enemy, 5,645 player-gamesMinute 36: 52% (51–53) seen by the enemy, 4,579 player-gamesMinute 37: 53% (51–54) seen by the enemy, 3,733 player-gamesMinute 38: 53% (52–55) seen by the enemy, 2,955 player-gamesMinute 39: 53% (51–54) seen by the enemy, 2,307 player-gamesMinute 40: 52% (50–54) seen by the enemy, 1,802 player-gamesMinute 41: 53% (51–55) seen by the enemy, 1,362 player-gamesMinute 42: 52% (49–55) seen by the enemy, 1,005 player-gamesMinute 43: 54% (51–57) seen by the enemy, 762 player-gamesMinute 44: 55% (52–59) seen by the enemy, 576 player-gamesMinute 45: 54% (49–58) seen by the enemy, 414 player-gamesMinute 46: 55% (49–60) seen by the enemy, 296 player-gamesMinute 47: 56% (50–61) seen by the enemy, 226 player-gamesMinute 48: 54% (47–61) seen by the enemy, 170 player-gamesMinute 49: 50% (41–58) seen by the enemy, 118 player-gamesMinute 50: 56% (46–66) seen by the enemy, 85 player-gamesMinute 51: 51% (38–64) seen by the enemy, 60 player-gamesMinute 52: 54% (38–70) seen by the enemy, 37 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
017.9% (17.7–18.1)27,544
196.9% (96.7–97.0)27,544
286.0% (85.7–86.3)27,544
375.7% (75.4–76.1)27,544
473.9% (73.5–74.2)27,544
571.1% (70.7–71.5)27,544
668.1% (67.7–68.5)27,505
767.8% (67.4–68.1)27,479
866.3% (65.9–66.7)27,452
965.1% (64.7–65.5)27,420
1063.3% (62.9–63.7)27,387
1162.5% (62.1–62.8)27,348
1260.6% (60.2–61.0)27,318
1357.1% (56.8–57.5)27,274
1460.3% (59.9–60.7)27,236
1557.6% (57.2–58.0)27,202
1656.4% (56.0–56.8)26,559
1754.2% (53.8–54.5)26,379
1852.8% (52.4–53.2)26,270
1952.0% (51.6–52.4)26,021
2050.7% (50.3–51.1)25,687
2150.1% (49.7–50.5)25,309
2249.7% (49.3–50.1)24,818
2349.7% (49.2–50.1)24,080
2449.8% (49.3–50.2)23,027
2549.9% (49.4–50.4)21,779
2650.6% (50.1–51.2)20,322
2750.1% (49.6–50.7)18,673
2850.4% (49.8–51.0)16,963
2950.0% (49.4–50.6)15,147
3051.2% (50.5–51.9)13,289
3152.2% (51.5–53.0)11,584
3252.4% (51.6–53.2)9,835
3352.6% (51.7–53.5)8,245
3452% (51–53)6,852
3552% (51–53)5,645
3652% (51–53)4,579
3753% (51–54)3,733
3853% (52–55)2,955
3953% (51–54)2,307
4052% (50–54)1,802
4153% (51–55)1,362
4252% (49–55)1,005
4354% (51–57)762
4455% (52–59)576
4554% (49–58)414
4655% (49–60)296
4756% (50–61)226
4854% (47–61)170
4950% (41–58)118
5056% (46–66)85
5151% (38–64)60
5254% (38–70)37

By area

AreaSeen by the enemy
Own base 25.0% (24.7–25.4)

Other mid laners, weighted to Malphite's group mix: 27.1% (27.1–27.1). Difference: −2.1 points (−2.4 to −1.7)

Enemy base 99.92% (99.91–99.94)

Other mid laners, weighted to Malphite's group mix: 99.61% (99.61–99.61). Difference: +0.31 points (+0.30 to +0.33)

Top lane 62.7% (62.4–62.9)

Other mid laners, weighted to Malphite's group mix: 57.9% (57.8–57.9). Difference: +4.8 points (+4.5 to +5.0)

Mid lane 61.2% (61.0–61.4)

Other mid laners, weighted to Malphite's group mix: 57.3% (57.3–57.4). Difference: +3.8 points (+3.6 to +4.0)

Bot lane 61.9% (61.6–62.1)

Other mid laners, weighted to Malphite's group mix: 57.3% (57.2–57.3). Difference: +4.6 points (+4.4 to +4.9)

River 42.1% (41.8–42.3)

Other mid laners, weighted to Malphite's group mix: 37.8% (37.8–37.9). Difference: +4.2 points (+3.9 to +4.5)

Own jungle 32.8% (32.4–33.1)

Other mid laners, weighted to Malphite's group mix: 29.7% (29.6–29.7). Difference: +3.1 points (+2.8 to +3.4)

Enemy jungle 46.2% (45.7–46.6)

Other mid laners, weighted to Malphite's group mix: 42.7% (42.6–42.7). Difference: +3.5 points (+3.1 to +3.9)

Outside all zones 55.8% (54.0–57.7)

Other mid laners, weighted to Malphite's group mix: 52.9% (52.8–53.1). Difference: +2.9 points (+1.1 to +4.8)

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near mid lane 35.2% (35.0–35.4)

    Other mid laners, weighted to Malphite's group mix: 35.5% (35.4–35.6). Difference: −0.3 points (−0.6 to −0.1)

  • Near own top laner 25.2% (25.0–25.4)

    Other mid laners, weighted to Malphite's group mix: 24.2% (24.2–24.2). Difference: +1.0 points (+0.8 to +1.2)

  • Near own jungler 29.8% (29.6–30.1)

    Other mid laners, weighted to Malphite's group mix: 28.7% (28.7–28.7). Difference: +1.1 points (+0.9 to +1.4)

  • Near own bot laner 33.4% (33.2–33.6)

    Other mid laners, weighted to Malphite's group mix: 31.9% (31.9–31.9). Difference: +1.5 points (+1.3 to +1.7)

  • Near own support 37.2% (36.9–37.4)

    Other mid laners, weighted to Malphite's group mix: 36.5% (36.5–36.6). Difference: +0.6 points (+0.4 to +0.9)

  • Near the enemy jungler 17.9% (17.8–18.1)

    Other mid laners, weighted to Malphite's group mix: 16.6% (16.6–16.6). Difference: +1.4 points (+1.2 to +1.5)

0%scale ends at 40%, not 100%40%

Game duration

At 60:00, 1 of 21,779 player-games was still in game.

0 15k 30k 0 10 20 30 40 50 60 In minute 0: 27,544 player-games lasting this longIn minute 1: 27,544 player-games lasting this longIn minute 2: 27,544 player-games lasting this longIn minute 3: 27,544 player-games lasting this longIn minute 4: 27,544 player-games lasting this longIn minute 5: 27,544 player-games lasting this longIn minute 6: 27,505 player-games lasting this longIn minute 7: 27,479 player-games lasting this longIn minute 8: 27,452 player-games lasting this longIn minute 9: 27,420 player-games lasting this longIn minute 10: 27,387 player-games lasting this longIn minute 11: 27,348 player-games lasting this longIn minute 12: 27,318 player-games lasting this longIn minute 13: 27,274 player-games lasting this longIn minute 14: 27,236 player-games lasting this longIn minute 15: 27,202 player-games lasting this longIn minute 16: 26,559 player-games lasting this longIn minute 17: 26,379 player-games lasting this longIn minute 18: 26,270 player-games lasting this longIn minute 19: 26,021 player-games lasting this longIn minute 20: 25,687 player-games lasting this longIn minute 21: 25,309 player-games lasting this longIn minute 22: 24,818 player-games lasting this longIn minute 23: 24,080 player-games lasting this longIn minute 24: 23,027 player-games lasting this longIn minute 25: 21,779 player-games lasting this longIn minute 26: 20,322 player-games lasting this longIn minute 27: 18,673 player-games lasting this longIn minute 28: 16,963 player-games lasting this longIn minute 29: 15,147 player-games lasting this longIn minute 30: 13,289 player-games lasting this longIn minute 31: 11,584 player-games lasting this longIn minute 32: 9,835 player-games lasting this longIn minute 33: 8,245 player-games lasting this longIn minute 34: 6,852 player-games lasting this longIn minute 35: 5,645 player-games lasting this longIn minute 36: 4,579 player-games lasting this longIn minute 37: 3,733 player-games lasting this longIn minute 38: 2,955 player-games lasting this longIn minute 39: 2,307 player-games lasting this longIn minute 40: 1,802 player-games lasting this longIn minute 41: 1,362 player-games lasting this longIn minute 42: 1,005 player-games lasting this longIn minute 43: 762 player-games lasting this longIn minute 44: 576 player-games lasting this longIn minute 45: 414 player-games lasting this longIn minute 46: 296 player-games lasting this longIn minute 47: 226 player-games lasting this longIn minute 48: 170 player-games lasting this longIn minute 49: 118 player-games lasting this longIn minute 50: 85 player-games lasting this longIn minute 51: 60 player-games lasting this longIn minute 52: 37 player-games lasting this longIn minute 53: 22 player-games lasting this longIn minute 54: 16 player-games lasting this longIn minute 55: 10 player-games lasting this longIn minute 56: 6 player-games lasting this longIn minute 57: 5 player-games lasting this longIn minute 58: 1 player-game lasting this longIn minute 59: 1 player-game lasting this longIn 60:00 and later: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 21,779 player-games a win rate is uncertain by about ±0.7 points.