Where Rumble mid laners spend minutes 14–25

Rumble mid laners spent 25.2% of minutes 14–25 in mid lane; other mid laners, weighted to Rumble's mix of groups, spent 26.2%. The clear differences from other mid laners (marked below) are all smaller than 1 point.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 2,838 games · 2,838 player-games · 1,106 players · 14:00–25:00

Filters: All groups · 14–25 · all patches
Minutes
Blue team
Heat map of where Rumble mid laners on the blue team spent minutes 14–25
Red team
Heat map of where Rumble mid laners on the red team spent minutes 14–25

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 14–25 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other mid laners are compared within each group and weighted by Rumble's share of time in each group: Iron IV <0.5%, Iron I–III 1%, Bronze 4%, Silver 9%, Gold 13%, Platinum 18%, Emerald 25%, Diamond 15%, Master 15%, Grandmaster <0.5%, Challenger <0.5%, Unranked <0.5%.

  • Own base 8.6% (8.3–8.8)

    Other mid laners, weighted to Rumble's group mix: 8.1% (8.1–8.1). Difference: +0.4 points (+0.2 to +0.7) clear

  • Enemy base 0.50% (0.44–0.55)

    Other mid laners, weighted to Rumble's group mix: 0.55% (0.53–0.57). Difference: −0.05 points (−0.11 to just above 0)

  • Top lane 8.8% (8.3–9.3)

    Other mid laners, weighted to Rumble's group mix: 8.6% (8.4–8.8). Difference: +0.2 points (−0.4 to +0.7)

  • Mid lane 25.2% (24.1–26.2)

    Other mid laners, weighted to Rumble's group mix: 26.2% (25.7–26.7). Difference: −1.0 points (−2.0 to −0.1)

  • Bot lane 16.3% (15.5–17.2)

    Other mid laners, weighted to Rumble's group mix: 17.5% (17.2–17.8). Difference: −1.2 points (−2.0 to −0.3)

  • River 12.4% (11.9–12.8)

    Other mid laners, weighted to Rumble's group mix: 11.7% (11.7–11.8). Difference: +0.6 points (+0.2 to +1.1)

  • Own jungle 7.5% (7.2–7.8)

    Other mid laners, weighted to Rumble's group mix: 6.8% (6.8–6.9). Difference: +0.7 points (+0.4 to +1.0) clear

  • Enemy jungle 3.5% (3.3–3.7)

    Other mid laners, weighted to Rumble's group mix: 3.7% (3.7–3.8). Difference: −0.3 points (−0.4 to −0.1) clear

  • Outside all zones 0.02% (0.02–0.02)

    Other mid laners, weighted to Rumble's group mix: 0.02% (0.02–0.02). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 17.3% (16.8–17.8)

    Other mid laners, weighted to Rumble's group mix: 16.7% (16.6–16.8). Difference: +0.6 points (+0.1 to +1.1)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

49.6% (49.1–50.1) of the time they were alive

Other mid laners, weighted to Rumble's group mix: 49.7% (49.5–49.9). Difference: −0.1 points (−0.5 to +0.4)

0% 50% 100% 0 10 20 30 40 Minute 0: 17.3% (16.7–18.0) seen by the enemy, 2,875 player-gamesMinute 1: 96.7% (96.1–97.2) seen by the enemy, 2,875 player-gamesMinute 2: 86% (85–88) seen by the enemy, 2,875 player-gamesMinute 3: 73% (72–75) seen by the enemy, 2,875 player-gamesMinute 4: 72% (70–73) seen by the enemy, 2,875 player-gamesMinute 5: 69% (67–70) seen by the enemy, 2,875 player-gamesMinute 6: 65% (64–67) seen by the enemy, 2,872 player-gamesMinute 7: 63% (62–65) seen by the enemy, 2,869 player-gamesMinute 8: 63% (61–64) seen by the enemy, 2,867 player-gamesMinute 9: 61% (60–62) seen by the enemy, 2,863 player-gamesMinute 10: 58% (57–60) seen by the enemy, 2,860 player-gamesMinute 11: 58% (56–59) seen by the enemy, 2,855 player-gamesMinute 12: 56% (55–58) seen by the enemy, 2,849 player-gamesMinute 13: 53% (51–54) seen by the enemy, 2,842 player-gamesMinute 14: 57% (55–58) seen by the enemy, 2,838 player-gamesMinute 15: 54% (52–56) seen by the enemy, 2,837 player-gamesMinute 16: 53% (51–54) seen by the enemy, 2,750 player-gamesMinute 17: 50% (49–52) seen by the enemy, 2,734 player-gamesMinute 18: 50% (48–51) seen by the enemy, 2,716 player-gamesMinute 19: 49% (47–50) seen by the enemy, 2,676 player-gamesMinute 20: 47% (46–49) seen by the enemy, 2,626 player-gamesMinute 21: 46% (44–47) seen by the enemy, 2,587 player-gamesMinute 22: 46% (44–48) seen by the enemy, 2,537 player-gamesMinute 23: 46% (44–48) seen by the enemy, 2,466 player-gamesMinute 24: 46% (44–48) seen by the enemy, 2,342 player-gamesMinute 25: 46% (44–48) seen by the enemy, 2,185 player-gamesMinute 26: 47% (45–49) seen by the enemy, 2,038 player-gamesMinute 27: 47% (45–49) seen by the enemy, 1,852 player-gamesMinute 28: 47% (44–49) seen by the enemy, 1,659 player-gamesMinute 29: 47% (44–49) seen by the enemy, 1,484 player-gamesMinute 30: 47% (44–50) seen by the enemy, 1,286 player-gamesMinute 31: 48% (45–51) seen by the enemy, 1,101 player-gamesMinute 32: 49% (46–52) seen by the enemy, 934 player-gamesMinute 33: 48% (44–51) seen by the enemy, 779 player-gamesMinute 34: 48% (44–53) seen by the enemy, 638 player-gamesMinute 35: 46% (42–51) seen by the enemy, 518 player-gamesMinute 36: 48% (43–53) seen by the enemy, 417 player-gamesMinute 37: 46% (40–52) seen by the enemy, 334 player-gamesMinute 38: 47% (41–54) seen by the enemy, 263 player-gamesMinute 39: 49% (42–57) seen by the enemy, 204 player-gamesMinute 40: 50% (42–58) seen by the enemy, 159 player-gamesMinute 41: 48% (39–58) seen by the enemy, 130 player-gamesMinute 42: 52% (42–63) seen by the enemy, 95 player-gamesMinute 43: 54% (41–67) seen by the enemy, 67 player-gamesMinute 44: 51% (38–65) seen by the enemy, 47 player-gamesMinute 45: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
017.3% (16.7–18.0)2,875
196.7% (96.1–97.2)2,875
286% (85–88)2,875
373% (72–75)2,875
472% (70–73)2,875
569% (67–70)2,875
665% (64–67)2,872
763% (62–65)2,869
863% (61–64)2,867
961% (60–62)2,863
1058% (57–60)2,860
1158% (56–59)2,855
1256% (55–58)2,849
1353% (51–54)2,842
1457% (55–58)2,838
1554% (52–56)2,837
1653% (51–54)2,750
1750% (49–52)2,734
1850% (48–51)2,716
1949% (47–50)2,676
2047% (46–49)2,626
2146% (44–47)2,587
2246% (44–48)2,537
2346% (44–48)2,466
2446% (44–48)2,342
2546% (44–48)2,185
2647% (45–49)2,038
2747% (45–49)1,852
2847% (44–49)1,659
2947% (44–49)1,484
3047% (44–50)1,286
3148% (45–51)1,101
3249% (46–52)934
3348% (44–51)779
3448% (44–53)638
3546% (42–51)518
3648% (43–53)417
3746% (40–52)334
3847% (41–54)263
3949% (42–57)204
4050% (42–58)159
4148% (39–58)130
4252% (42–63)95
4354% (41–67)67
4451% (38–65)47
45—36

By area

AreaSeen by the enemy
Own base 7.5% (6.6–8.4)

Other mid laners, weighted to Rumble's group mix: 7.6% (7.5–7.6). Difference: 0.0 points (−1.0 to +0.9)

Enemy base 99.9% (99.8–100.0)

Other mid laners, weighted to Rumble's group mix: 99.6% (99.6–99.6). Difference: +0.3 points (+0.2 to +0.4)

Top lane 61.5% (60.6–62.3)

Other mid laners, weighted to Rumble's group mix: 60.1% (59.8–60.4). Difference: +1.4 points (+0.6 to +2.1)

Mid lane 64.7% (64.1–65.2)

Other mid laners, weighted to Rumble's group mix: 63.3% (63.1–63.4). Difference: +1.4 points (+0.9 to +1.9)

Bot lane 60.7% (60.1–61.3)

Other mid laners, weighted to Rumble's group mix: 59.1% (59.0–59.3). Difference: +1.6 points (+0.9 to +2.2)

River 37.7% (36.8–38.5)

Other mid laners, weighted to Rumble's group mix: 38.7% (38.5–38.9). Difference: −1.0 points (−1.8 to −0.2)

Own jungle 28.5% (27.6–29.3)

Other mid laners, weighted to Rumble's group mix: 29.2% (29.0–29.3). Difference: −0.7 points (−1.6 to +0.1)

Enemy jungle 43.3% (41.7–44.9)

Other mid laners, weighted to Rumble's group mix: 43.0% (42.8–43.2). Difference: +0.3 points (−1.3 to +1.9)

Outside all zones —

Other mid laners, weighted to Rumble's group mix: 42.0% (41.6–42.3). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near mid lane 36.2% (35.0–37.5)

    Other mid laners, weighted to Rumble's group mix: 37.1% (36.5–37.7). Difference: −0.9 points (−2.0 to +0.3)

  • Near own top laner 11.1% (10.8–11.5)

    Other mid laners, weighted to Rumble's group mix: 11.0% (10.9–11.1). Difference: +0.1 points (−0.2 to +0.5)

  • Near own jungler 20.1% (19.5–20.6)

    Other mid laners, weighted to Rumble's group mix: 19.7% (19.6–19.7). Difference: +0.4 points (−0.1 to +0.9)

  • Near own bot laner 18.3% (17.7–18.8)

    Other mid laners, weighted to Rumble's group mix: 17.3% (17.2–17.4). Difference: +1.0 points (+0.4 to +1.5)

  • Near own support 25.5% (24.7–26.3)

    Other mid laners, weighted to Rumble's group mix: 25.1% (24.9–25.2). Difference: +0.5 points (−0.3 to +1.2)

  • Near the enemy jungler 12.0% (11.8–12.3)

    Other mid laners, weighted to Rumble's group mix: 12.4% (12.4–12.4). Difference: −0.4 points (−0.6 to −0.1)

0%scale ends at 40%, not 100%40%

Game duration

At 24:00, 2,342 of 2,838 player-games were still in game.

0 1,500 3,000 0 10 20 30 40 50 In minute 0: 2,875 player-games lasting this longIn minute 1: 2,875 player-games lasting this longIn minute 2: 2,875 player-games lasting this longIn minute 3: 2,875 player-games lasting this longIn minute 4: 2,875 player-games lasting this longIn minute 5: 2,875 player-games lasting this longIn minute 6: 2,872 player-games lasting this longIn minute 7: 2,869 player-games lasting this longIn minute 8: 2,867 player-games lasting this longIn minute 9: 2,863 player-games lasting this longIn minute 10: 2,860 player-games lasting this longIn minute 11: 2,855 player-games lasting this longIn minute 12: 2,849 player-games lasting this longIn minute 13: 2,842 player-games lasting this longIn minute 14: 2,838 player-games lasting this longIn minute 15: 2,837 player-games lasting this longIn minute 16: 2,750 player-games lasting this longIn minute 17: 2,734 player-games lasting this longIn minute 18: 2,716 player-games lasting this longIn minute 19: 2,676 player-games lasting this longIn minute 20: 2,626 player-games lasting this longIn minute 21: 2,587 player-games lasting this longIn minute 22: 2,537 player-games lasting this longIn minute 23: 2,466 player-games lasting this longIn minute 24: 2,342 player-games lasting this longIn minute 25: 2,185 player-games lasting this longIn minute 26: 2,038 player-games lasting this longIn minute 27: 1,852 player-games lasting this longIn minute 28: 1,659 player-games lasting this longIn minute 29: 1,484 player-games lasting this longIn minute 30: 1,286 player-games lasting this longIn minute 31: 1,101 player-games lasting this longIn minute 32: 934 player-games lasting this longIn minute 33: 779 player-games lasting this longIn minute 34: 638 player-games lasting this longIn minute 35: 518 player-games lasting this longIn minute 36: 417 player-games lasting this longIn minute 37: 334 player-games lasting this longIn minute 38: 263 player-games lasting this longIn minute 39: 204 player-games lasting this longIn minute 40: 159 player-games lasting this longIn minute 41: 130 player-games lasting this longIn minute 42: 95 player-games lasting this longIn minute 43: 67 player-games lasting this longIn minute 44: 47 player-games lasting this longIn minute 45: 36 player-games lasting this longIn minute 46: 23 player-games lasting this longIn minute 47: 16 player-games lasting this longIn minute 48: 11 player-games lasting this longIn minute 49: 7 player-games lasting this longIn minute 50: 4 player-games lasting this longIn minute 51: 4 player-games lasting this longIn minute 52: 3 player-games lasting this longIn minute 53: 3 player-games lasting this longIn minute 54: 2 player-games lasting this longIn minute 55: 2 player-games lasting this longIn minute 56: 2 player-games lasting this longIn minute 57: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 2,838 player-games a win rate is uncertain by about ±1.8 points.