Where Ryze mid laners spend the time from 25:00 to the end

Ryze mid laners spent 19.9% of the time from 25:00 to the end in mid lane; other mid laners, weighted to Ryze's mix of groups, spent 21.2%. The largest clear difference is time in bot lane: +1.42 points (+1.32 to +1.51). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.17–16.20 · EUW · games from 2026-09-04 to 2026-10-21 · 45,999 games · 45,999 player-games · 23,618 players · 25:00 to the end

Filters: All groups · 25–end · all patches
Minutes
Blue team
Heat map of where Ryze mid laners on the blue team spent the time from 25:00 to the end
Red team
Heat map of where Ryze mid laners on the red team spent the time from 25:00 to the end

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the time from 25:00 to the end spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other mid laners are compared within each group and weighted by Ryze's share of time in each group: Iron IV <0.5%, Iron I–III 1%, Bronze 7%, Silver 13%, Gold 18%, Platinum 21%, Emerald 19%, Diamond 12%, Master 8%, Grandmaster 1%, Challenger <0.5%, Unranked <0.5%.

  • Own base 10.46% (10.41–10.52)

    Other mid laners, weighted to Ryze's group mix: 10.56% (10.55–10.58). Difference: −0.10 points (−0.16 to −0.04) clear

  • Enemy base 3.32% (3.27–3.38)

    Other mid laners, weighted to Ryze's group mix: 3.21% (3.20–3.22). Difference: +0.11 points (+0.05 to +0.16) clear

  • Top lane 8.29% (8.20–8.39)

    Other mid laners, weighted to Ryze's group mix: 7.02% (7.00–7.04). Difference: +1.27 points (+1.18 to +1.36) clear

  • Mid lane 19.9% (19.7–20.0)

    Other mid laners, weighted to Ryze's group mix: 21.2% (21.2–21.3). Difference: −1.4 points (−1.5 to −1.2) clear

  • Bot lane 10.87% (10.77–10.98)

    Other mid laners, weighted to Ryze's group mix: 9.46% (9.43–9.48). Difference: +1.42 points (+1.32 to +1.51) clear

  • River 11.30% (11.23–11.38)

    Other mid laners, weighted to Ryze's group mix: 11.42% (11.41–11.44). Difference: −0.12 points (−0.20 to −0.04) clear

  • Own jungle 8.10% (8.04–8.16)

    Other mid laners, weighted to Ryze's group mix: 8.20% (8.19–8.22). Difference: −0.10 points (−0.16 to −0.05) clear

  • Enemy jungle 4.34% (4.28–4.39)

    Other mid laners, weighted to Ryze's group mix: 4.72% (4.70–4.73). Difference: −0.38 points (−0.43 to −0.33) clear

  • Outside all zones 0.05% (0.05–0.05)

    Other mid laners, weighted to Ryze's group mix: 0.05% (0.05–0.05). Difference: +0.01 points (just above 0 to +0.01) clear

  • Dead 23.4% (23.2–23.6)

    Other mid laners, weighted to Ryze's group mix: 24.1% (24.1–24.2). Difference: −0.7 points (−0.9 to −0.6)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

48.67% (48.58–48.77) of the time they were alive

Other mid laners, weighted to Ryze's group mix: 47.93% (47.91–47.95). Difference: +0.74 points (+0.65 to +0.83)

0% 50% 100% 0 10 20 30 40 50 Minute 0: 19.0% (18.9–19.2) seen by the enemy, 59,495 player-gamesMinute 1: 96.4% (96.3–96.5) seen by the enemy, 59,495 player-gamesMinute 2: 81.2% (80.9–81.5) seen by the enemy, 59,495 player-gamesMinute 3: 72.9% (72.6–73.2) seen by the enemy, 59,495 player-gamesMinute 4: 70.6% (70.3–70.9) seen by the enemy, 59,495 player-gamesMinute 5: 67.7% (67.4–68.0) seen by the enemy, 59,495 player-gamesMinute 6: 64.3% (64.0–64.5) seen by the enemy, 59,429 player-gamesMinute 7: 63.1% (62.8–63.4) seen by the enemy, 59,373 player-gamesMinute 8: 63.0% (62.7–63.3) seen by the enemy, 59,306 player-gamesMinute 9: 61.4% (61.2–61.7) seen by the enemy, 59,227 player-gamesMinute 10: 60.2% (59.9–60.5) seen by the enemy, 59,173 player-gamesMinute 11: 59.3% (59.0–59.5) seen by the enemy, 59,126 player-gamesMinute 12: 57.8% (57.5–58.1) seen by the enemy, 59,067 player-gamesMinute 13: 55.2% (54.9–55.5) seen by the enemy, 59,008 player-gamesMinute 14: 58.0% (57.7–58.3) seen by the enemy, 58,951 player-gamesMinute 15: 55.2% (54.9–55.5) seen by the enemy, 58,889 player-gamesMinute 16: 54.6% (54.2–54.9) seen by the enemy, 57,290 player-gamesMinute 17: 51.9% (51.6–52.2) seen by the enemy, 56,855 player-gamesMinute 18: 50.6% (50.3–50.9) seen by the enemy, 56,580 player-gamesMinute 19: 49.9% (49.6–50.2) seen by the enemy, 55,953 player-gamesMinute 20: 48.1% (47.7–48.4) seen by the enemy, 55,083 player-gamesMinute 21: 48.0% (47.7–48.3) seen by the enemy, 54,215 player-gamesMinute 22: 47.5% (47.1–47.8) seen by the enemy, 53,069 player-gamesMinute 23: 47.8% (47.5–48.2) seen by the enemy, 51,295 player-gamesMinute 24: 47.6% (47.2–48.0) seen by the enemy, 48,863 player-gamesMinute 25: 47.7% (47.3–48.1) seen by the enemy, 45,999 player-gamesMinute 26: 48.2% (47.8–48.6) seen by the enemy, 42,718 player-gamesMinute 27: 48.0% (47.6–48.5) seen by the enemy, 39,059 player-gamesMinute 28: 48.0% (47.5–48.5) seen by the enemy, 35,194 player-gamesMinute 29: 47.9% (47.3–48.4) seen by the enemy, 31,243 player-gamesMinute 30: 48.9% (48.3–49.5) seen by the enemy, 27,262 player-gamesMinute 31: 49.8% (49.2–50.4) seen by the enemy, 23,513 player-gamesMinute 32: 49.4% (48.7–50.1) seen by the enemy, 19,811 player-gamesMinute 33: 49.9% (49.2–50.7) seen by the enemy, 16,487 player-gamesMinute 34: 49.6% (48.7–50.4) seen by the enemy, 13,596 player-gamesMinute 35: 49.9% (48.9–50.8) seen by the enemy, 11,041 player-gamesMinute 36: 50% (49–51) seen by the enemy, 8,882 player-gamesMinute 37: 50% (49–51) seen by the enemy, 7,121 player-gamesMinute 38: 50% (48–51) seen by the enemy, 5,641 player-gamesMinute 39: 50% (48–51) seen by the enemy, 4,406 player-gamesMinute 40: 50% (49–52) seen by the enemy, 3,430 player-gamesMinute 41: 50% (48–52) seen by the enemy, 2,584 player-gamesMinute 42: 51% (49–54) seen by the enemy, 1,994 player-gamesMinute 43: 49% (47–52) seen by the enemy, 1,510 player-gamesMinute 44: 50% (47–53) seen by the enemy, 1,153 player-gamesMinute 45: 49% (46–53) seen by the enemy, 862 player-gamesMinute 46: 53% (49–57) seen by the enemy, 650 player-gamesMinute 47: 52% (47–57) seen by the enemy, 480 player-gamesMinute 48: 53% (47–58) seen by the enemy, 345 player-gamesMinute 49: 53% (46–59) seen by the enemy, 269 player-gamesMinute 50: 52% (44–59) seen by the enemy, 186 player-gamesMinute 51: 51% (42–61) seen by the enemy, 135 player-gamesMinute 52: 51% (41–62) seen by the enemy, 98 player-gamesMinute 53: 60% (49–72) seen by the enemy, 68 player-gamesMinute 54: 56% (42–71) seen by the enemy, 46 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
019.0% (18.9–19.2)59,495
196.4% (96.3–96.5)59,495
281.2% (80.9–81.5)59,495
372.9% (72.6–73.2)59,495
470.6% (70.3–70.9)59,495
567.7% (67.4–68.0)59,495
664.3% (64.0–64.5)59,429
763.1% (62.8–63.4)59,373
863.0% (62.7–63.3)59,306
961.4% (61.2–61.7)59,227
1060.2% (59.9–60.5)59,173
1159.3% (59.0–59.5)59,126
1257.8% (57.5–58.1)59,067
1355.2% (54.9–55.5)59,008
1458.0% (57.7–58.3)58,951
1555.2% (54.9–55.5)58,889
1654.6% (54.2–54.9)57,290
1751.9% (51.6–52.2)56,855
1850.6% (50.3–50.9)56,580
1949.9% (49.6–50.2)55,953
2048.1% (47.7–48.4)55,083
2148.0% (47.7–48.3)54,215
2247.5% (47.1–47.8)53,069
2347.8% (47.5–48.2)51,295
2447.6% (47.2–48.0)48,863
2547.7% (47.3–48.1)45,999
2648.2% (47.8–48.6)42,718
2748.0% (47.6–48.5)39,059
2848.0% (47.5–48.5)35,194
2947.9% (47.3–48.4)31,243
3048.9% (48.3–49.5)27,262
3149.8% (49.2–50.4)23,513
3249.4% (48.7–50.1)19,811
3349.9% (49.2–50.7)16,487
3449.6% (48.7–50.4)13,596
3549.9% (48.9–50.8)11,041
3650% (49–51)8,882
3750% (49–51)7,121
3850% (48–51)5,641
3950% (48–51)4,406
4050% (49–52)3,430
4150% (48–52)2,584
4251% (49–54)1,994
4349% (47–52)1,510
4450% (47–53)1,153
4549% (46–53)862
4653% (49–57)650
4752% (47–57)480
4853% (47–58)345
4953% (46–59)269
5052% (44–59)186
5151% (42–61)135
5251% (41–62)98
5360% (49–72)68
5456% (42–71)46

By area

AreaSeen by the enemy
Own base 28.1% (27.8–28.4)

Other mid laners, weighted to Ryze's group mix: 27.2% (27.1–27.2). Difference: +0.9 points (+0.6 to +1.2)

Enemy base 99.91% (99.91–99.92)

Other mid laners, weighted to Ryze's group mix: 99.60% (99.59–99.60). Difference: +0.32 points (+0.31 to +0.33)

Top lane 55.6% (55.4–55.8)

Other mid laners, weighted to Ryze's group mix: 57.5% (57.4–57.5). Difference: −1.9 points (−2.1 to −1.7)

Mid lane 58.0% (57.9–58.2)

Other mid laners, weighted to Ryze's group mix: 57.2% (57.2–57.2). Difference: +0.9 points (+0.7 to +1.0)

Bot lane 55.1% (55.0–55.3)

Other mid laners, weighted to Ryze's group mix: 57.0% (56.9–57.0). Difference: −1.8 points (−2.0 to −1.7)

River 39.7% (39.5–40.0)

Other mid laners, weighted to Ryze's group mix: 37.6% (37.6–37.7). Difference: +2.1 points (+1.9 to +2.4)

Own jungle 30.4% (30.2–30.7)

Other mid laners, weighted to Ryze's group mix: 29.4% (29.3–29.4). Difference: +1.1 points (+0.9 to +1.3)

Enemy jungle 44.0% (43.7–44.3)

Other mid laners, weighted to Ryze's group mix: 42.4% (42.4–42.5). Difference: +1.6 points (+1.3 to +1.8)

Outside all zones 56.2% (54.9–57.4)

Other mid laners, weighted to Ryze's group mix: 53.1% (53.0–53.2). Difference: +3.1 points (+1.9 to +4.3)

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near mid lane 32.5% (32.3–32.7)

    Other mid laners, weighted to Ryze's group mix: 35.3% (35.2–35.3). Difference: −2.8 points (−3.0 to −2.6)

  • Near own top laner 24.0% (23.8–24.1)

    Other mid laners, weighted to Ryze's group mix: 24.3% (24.3–24.4). Difference: −0.4 points (−0.5 to −0.2)

  • Near own jungler 28.6% (28.5–28.8)

    Other mid laners, weighted to Ryze's group mix: 29.1% (29.1–29.2). Difference: −0.5 points (−0.7 to −0.3)

  • Near own bot laner 31.1% (31.0–31.3)

    Other mid laners, weighted to Ryze's group mix: 32.3% (32.3–32.4). Difference: −1.2 points (−1.3 to −1.0)

  • Near own support 35.6% (35.4–35.8)

    Other mid laners, weighted to Ryze's group mix: 37.0% (37.0–37.1). Difference: −1.4 points (−1.6 to −1.2)

  • Near the enemy jungler 16.65% (16.57–16.74)

    Other mid laners, weighted to Ryze's group mix: 16.79% (16.77–16.81). Difference: −0.14 points (−0.22 to −0.06)

0%scale ends at 40%, not 100%40%

Game duration

At 60:00, 5 of 45,999 player-games were still in game.

0 30k 60k 0 10 20 30 40 50 60 In minute 0: 59,495 player-games lasting this longIn minute 1: 59,495 player-games lasting this longIn minute 2: 59,495 player-games lasting this longIn minute 3: 59,495 player-games lasting this longIn minute 4: 59,495 player-games lasting this longIn minute 5: 59,495 player-games lasting this longIn minute 6: 59,429 player-games lasting this longIn minute 7: 59,373 player-games lasting this longIn minute 8: 59,306 player-games lasting this longIn minute 9: 59,227 player-games lasting this longIn minute 10: 59,173 player-games lasting this longIn minute 11: 59,126 player-games lasting this longIn minute 12: 59,067 player-games lasting this longIn minute 13: 59,008 player-games lasting this longIn minute 14: 58,951 player-games lasting this longIn minute 15: 58,889 player-games lasting this longIn minute 16: 57,290 player-games lasting this longIn minute 17: 56,855 player-games lasting this longIn minute 18: 56,580 player-games lasting this longIn minute 19: 55,953 player-games lasting this longIn minute 20: 55,083 player-games lasting this longIn minute 21: 54,215 player-games lasting this longIn minute 22: 53,069 player-games lasting this longIn minute 23: 51,295 player-games lasting this longIn minute 24: 48,863 player-games lasting this longIn minute 25: 45,999 player-games lasting this longIn minute 26: 42,718 player-games lasting this longIn minute 27: 39,059 player-games lasting this longIn minute 28: 35,194 player-games lasting this longIn minute 29: 31,243 player-games lasting this longIn minute 30: 27,262 player-games lasting this longIn minute 31: 23,513 player-games lasting this longIn minute 32: 19,811 player-games lasting this longIn minute 33: 16,487 player-games lasting this longIn minute 34: 13,596 player-games lasting this longIn minute 35: 11,041 player-games lasting this longIn minute 36: 8,882 player-games lasting this longIn minute 37: 7,121 player-games lasting this longIn minute 38: 5,641 player-games lasting this longIn minute 39: 4,406 player-games lasting this longIn minute 40: 3,430 player-games lasting this longIn minute 41: 2,584 player-games lasting this longIn minute 42: 1,994 player-games lasting this longIn minute 43: 1,510 player-games lasting this longIn minute 44: 1,153 player-games lasting this longIn minute 45: 862 player-games lasting this longIn minute 46: 650 player-games lasting this longIn minute 47: 480 player-games lasting this longIn minute 48: 345 player-games lasting this longIn minute 49: 269 player-games lasting this longIn minute 50: 186 player-games lasting this longIn minute 51: 135 player-games lasting this longIn minute 52: 98 player-games lasting this longIn minute 53: 68 player-games lasting this longIn minute 54: 46 player-games lasting this longIn minute 55: 28 player-games lasting this longIn minute 56: 23 player-games lasting this longIn minute 57: 18 player-games lasting this longIn minute 58: 12 player-games lasting this longIn minute 59: 9 player-games lasting this longIn 60:00 and later: 5 player-games lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 45,999 player-games a win rate is uncertain by about ±0.5 points.