Where Zac mid laners spend minutes 14–25

Zac mid laners spent 23.8% of minutes 14–25 in mid lane; other mid laners, weighted to Zac's mix of groups, spent 26.1%. The largest clear difference is time in mid lane: −2.3 points (−2.9 to −1.7). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 2,668 games · 2,668 player-games · 971 players · 14:00–25:00

Filters: All groups · 14–25 · all patches
Minutes
Blue team
Heat map of where Zac mid laners on the blue team spent minutes 14–25
Red team
Heat map of where Zac mid laners on the red team spent minutes 14–25

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 14–25 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other mid laners are compared within each group and weighted by Zac's share of time in each group: Iron IV <0.5%, Iron I–III 1%, Bronze 3%, Silver 8%, Gold 14%, Platinum 21%, Emerald 26%, Diamond 14%, Master 11%, Grandmaster 2%, Unranked <0.5%.

  • Own base 7.4% (7.2–7.5)

    Other mid laners, weighted to Zac's group mix: 8.1% (8.1–8.1). Difference: −0.7 points (−0.9 to −0.6) clear

  • Enemy base 0.73% (0.64–0.82)

    Other mid laners, weighted to Zac's group mix: 0.55% (0.53–0.56). Difference: +0.18 points (+0.10 to +0.26) clear

  • Top lane 8.8% (8.3–9.3)

    Other mid laners, weighted to Zac's group mix: 8.6% (8.4–8.8). Difference: +0.2 points (−0.3 to +0.7)

  • Mid lane 23.8% (23.0–24.6)

    Other mid laners, weighted to Zac's group mix: 26.1% (25.6–26.7). Difference: −2.3 points (−2.9 to −1.7) clear

  • Bot lane 17.0% (16.4–17.7)

    Other mid laners, weighted to Zac's group mix: 17.6% (17.3–17.9). Difference: −0.6 points (−1.2 to just above 0)

  • River 13.4% (13.1–13.7)

    Other mid laners, weighted to Zac's group mix: 11.7% (11.7–11.8). Difference: +1.7 points (+1.4 to +2.0) clear

  • Own jungle 8.3% (8.0–8.5)

    Other mid laners, weighted to Zac's group mix: 6.8% (6.8–6.9). Difference: +1.5 points (+1.2 to +1.7) clear

  • Enemy jungle 5.3% (5.0–5.5)

    Other mid laners, weighted to Zac's group mix: 3.7% (3.7–3.8). Difference: +1.6 points (+1.3 to +1.8) clear

  • Outside all zones 0.02% (0.02–0.02)

    Other mid laners, weighted to Zac's group mix: 0.02% (0.02–0.02). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 15.3% (14.9–15.7)

    Other mid laners, weighted to Zac's group mix: 16.7% (16.6–16.8). Difference: −1.4 points (−1.8 to −1.0)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

54.0% (53.4–54.5) of the time they were alive

Other mid laners, weighted to Zac's group mix: 49.7% (49.5–49.9). Difference: +4.3 points (+3.7 to +4.8)

0% 50% 100% 0 10 20 30 40 Minute 0: 17.6% (16.9–18.3) seen by the enemy, 2,696 player-gamesMinute 1: 96.4% (95.8–96.9) seen by the enemy, 2,696 player-gamesMinute 2: 84% (82–85) seen by the enemy, 2,696 player-gamesMinute 3: 71% (70–73) seen by the enemy, 2,696 player-gamesMinute 4: 71% (70–73) seen by the enemy, 2,696 player-gamesMinute 5: 68% (67–70) seen by the enemy, 2,696 player-gamesMinute 6: 66% (64–67) seen by the enemy, 2,693 player-gamesMinute 7: 65% (63–66) seen by the enemy, 2,691 player-gamesMinute 8: 65% (64–67) seen by the enemy, 2,687 player-gamesMinute 9: 63% (61–64) seen by the enemy, 2,682 player-gamesMinute 10: 60% (59–62) seen by the enemy, 2,678 player-gamesMinute 11: 61% (59–62) seen by the enemy, 2,673 player-gamesMinute 12: 59% (57–60) seen by the enemy, 2,671 player-gamesMinute 13: 56% (54–57) seen by the enemy, 2,669 player-gamesMinute 14: 59% (58–61) seen by the enemy, 2,668 player-gamesMinute 15: 58% (56–59) seen by the enemy, 2,666 player-gamesMinute 16: 57% (55–58) seen by the enemy, 2,580 player-gamesMinute 17: 54% (52–55) seen by the enemy, 2,551 player-gamesMinute 18: 54% (52–55) seen by the enemy, 2,535 player-gamesMinute 19: 53% (51–54) seen by the enemy, 2,500 player-gamesMinute 20: 52% (51–54) seen by the enemy, 2,468 player-gamesMinute 21: 51% (50–53) seen by the enemy, 2,433 player-gamesMinute 22: 51% (49–53) seen by the enemy, 2,376 player-gamesMinute 23: 51% (49–53) seen by the enemy, 2,291 player-gamesMinute 24: 51% (49–53) seen by the enemy, 2,160 player-gamesMinute 25: 52% (50–54) seen by the enemy, 1,992 player-gamesMinute 26: 52% (50–54) seen by the enemy, 1,847 player-gamesMinute 27: 52% (50–55) seen by the enemy, 1,655 player-gamesMinute 28: 52% (49–54) seen by the enemy, 1,481 player-gamesMinute 29: 52% (49–55) seen by the enemy, 1,311 player-gamesMinute 30: 52% (49–55) seen by the enemy, 1,140 player-gamesMinute 31: 54% (51–58) seen by the enemy, 981 player-gamesMinute 32: 54% (50–58) seen by the enemy, 812 player-gamesMinute 33: 53% (49–57) seen by the enemy, 678 player-gamesMinute 34: 55% (51–60) seen by the enemy, 549 player-gamesMinute 35: 55% (50–60) seen by the enemy, 426 player-gamesMinute 36: 53% (47–59) seen by the enemy, 326 player-gamesMinute 37: 55% (49–61) seen by the enemy, 251 player-gamesMinute 38: 56% (48–65) seen by the enemy, 199 player-gamesMinute 39: 56% (47–64) seen by the enemy, 149 player-gamesMinute 40: 58% (47–68) seen by the enemy, 108 player-gamesMinute 41: 63% (53–74) seen by the enemy, 81 player-gamesMinute 42: 57% (42–73) seen by the enemy, 60 player-gamesMinute 43: 61% (45–77) seen by the enemy, 43 player-gamesMinute 44: 53% (37–70) seen by the enemy, 34 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
017.6% (16.9–18.3)2,696
196.4% (95.8–96.9)2,696
284% (82–85)2,696
371% (70–73)2,696
471% (70–73)2,696
568% (67–70)2,696
666% (64–67)2,693
765% (63–66)2,691
865% (64–67)2,687
963% (61–64)2,682
1060% (59–62)2,678
1161% (59–62)2,673
1259% (57–60)2,671
1356% (54–57)2,669
1459% (58–61)2,668
1558% (56–59)2,666
1657% (55–58)2,580
1754% (52–55)2,551
1854% (52–55)2,535
1953% (51–54)2,500
2052% (51–54)2,468
2151% (50–53)2,433
2251% (49–53)2,376
2351% (49–53)2,291
2451% (49–53)2,160
2552% (50–54)1,992
2652% (50–54)1,847
2752% (50–55)1,655
2852% (49–54)1,481
2952% (49–55)1,311
3052% (49–55)1,140
3154% (51–58)981
3254% (50–58)812
3353% (49–57)678
3455% (51–60)549
3555% (50–60)426
3653% (47–59)326
3755% (49–61)251
3856% (48–65)199
3956% (47–64)149
4058% (47–68)108
4163% (53–74)81
4257% (42–73)60
4361% (45–77)43
4453% (37–70)34

By area

AreaSeen by the enemy
Own base 8.0% (7.2–8.8)

Other mid laners, weighted to Zac's group mix: 7.6% (7.5–7.6). Difference: +0.5 points (−0.3 to +1.2)

Enemy base 99.8% (99.7–99.9)

Other mid laners, weighted to Zac's group mix: 99.6% (99.6–99.6). Difference: +0.2 points (+0.1 to +0.3)

Top lane 67.3% (66.5–68.0)

Other mid laners, weighted to Zac's group mix: 60.0% (59.8–60.3). Difference: +7.2 points (+6.5 to +8.0)

Mid lane 68.5% (67.9–69.1)

Other mid laners, weighted to Zac's group mix: 63.2% (63.1–63.4). Difference: +5.3 points (+4.7 to +5.9)

Bot lane 66.5% (65.7–67.3)

Other mid laners, weighted to Zac's group mix: 59.1% (59.0–59.3). Difference: +7.4 points (+6.6 to +8.2)

River 41.6% (41.0–42.2)

Other mid laners, weighted to Zac's group mix: 38.8% (38.6–39.0). Difference: +2.9 points (+2.2 to +3.5)

Own jungle 32.0% (31.1–32.8)

Other mid laners, weighted to Zac's group mix: 29.3% (29.1–29.4). Difference: +2.7 points (+1.8 to +3.6)

Enemy jungle 49.7% (48.6–50.7)

Other mid laners, weighted to Zac's group mix: 43.2% (43.0–43.4). Difference: +6.5 points (+5.4 to +7.6)

Outside all zones —

Other mid laners, weighted to Zac's group mix: 41.8% (41.5–42.2). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near mid lane 35.9% (35.0–36.9)

    Other mid laners, weighted to Zac's group mix: 37.0% (36.3–37.6). Difference: −1.1 points (−1.9 to −0.3)

  • Near own top laner 12.5% (12.0–12.9)

    Other mid laners, weighted to Zac's group mix: 10.9% (10.8–11.0). Difference: +1.5 points (+1.1 to +1.9)

  • Near own jungler 21.5% (21.0–21.9)

    Other mid laners, weighted to Zac's group mix: 19.6% (19.6–19.7). Difference: +1.8 points (+1.4 to +2.3)

  • Near own bot laner 19.4% (18.7–20.0)

    Other mid laners, weighted to Zac's group mix: 17.3% (17.2–17.4). Difference: +2.1 points (+1.4 to +2.8)

  • Near own support 26.5% (25.7–27.4)

    Other mid laners, weighted to Zac's group mix: 25.0% (24.9–25.1). Difference: +1.5 points (+0.7 to +2.4)

  • Near the enemy jungler 14.5% (14.2–14.8)

    Other mid laners, weighted to Zac's group mix: 12.4% (12.4–12.4). Difference: +2.1 points (+1.8 to +2.5)

0%scale ends at 40%, not 100%40%

Game duration

At 24:00, 2,160 of 2,668 player-games were still in game.

0 1,500 3,000 0 10 20 30 40 50 60 In minute 0: 2,696 player-games lasting this longIn minute 1: 2,696 player-games lasting this longIn minute 2: 2,696 player-games lasting this longIn minute 3: 2,696 player-games lasting this longIn minute 4: 2,696 player-games lasting this longIn minute 5: 2,696 player-games lasting this longIn minute 6: 2,693 player-games lasting this longIn minute 7: 2,691 player-games lasting this longIn minute 8: 2,687 player-games lasting this longIn minute 9: 2,682 player-games lasting this longIn minute 10: 2,678 player-games lasting this longIn minute 11: 2,673 player-games lasting this longIn minute 12: 2,671 player-games lasting this longIn minute 13: 2,669 player-games lasting this longIn minute 14: 2,668 player-games lasting this longIn minute 15: 2,666 player-games lasting this longIn minute 16: 2,580 player-games lasting this longIn minute 17: 2,551 player-games lasting this longIn minute 18: 2,535 player-games lasting this longIn minute 19: 2,500 player-games lasting this longIn minute 20: 2,468 player-games lasting this longIn minute 21: 2,433 player-games lasting this longIn minute 22: 2,376 player-games lasting this longIn minute 23: 2,291 player-games lasting this longIn minute 24: 2,160 player-games lasting this longIn minute 25: 1,992 player-games lasting this longIn minute 26: 1,847 player-games lasting this longIn minute 27: 1,655 player-games lasting this longIn minute 28: 1,481 player-games lasting this longIn minute 29: 1,311 player-games lasting this longIn minute 30: 1,140 player-games lasting this longIn minute 31: 981 player-games lasting this longIn minute 32: 812 player-games lasting this longIn minute 33: 678 player-games lasting this longIn minute 34: 549 player-games lasting this longIn minute 35: 426 player-games lasting this longIn minute 36: 326 player-games lasting this longIn minute 37: 251 player-games lasting this longIn minute 38: 199 player-games lasting this longIn minute 39: 149 player-games lasting this longIn minute 40: 108 player-games lasting this longIn minute 41: 81 player-games lasting this longIn minute 42: 60 player-games lasting this longIn minute 43: 43 player-games lasting this longIn minute 44: 34 player-games lasting this longIn minute 45: 28 player-games lasting this longIn minute 46: 21 player-games lasting this longIn minute 47: 15 player-games lasting this longIn minute 48: 13 player-games lasting this longIn minute 49: 11 player-games lasting this longIn minute 50: 7 player-games lasting this longIn minute 51: 5 player-games lasting this longIn minute 52: 3 player-games lasting this longIn minute 53: 1 player-game lasting this longIn minute 54: 1 player-game lasting this longIn minute 55: 1 player-game lasting this longIn minute 56: 1 player-game lasting this longIn minute 57: 1 player-game lasting this longIn minute 58: 1 player-game lasting this longIn minute 59: 1 player-game lasting this longIn 60:00 and later: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 2,668 player-games a win rate is uncertain by about ±1.9 points.