Where mid laners place wards, 25:00 to the end

Mid laners, all groups pooled, placed 3.37 wards per 10 minutes of game time in the time from 25:00 to the end (2.68 from yellow trinkets, 0.000 from support items, 0.58 from blue farsight trinkets, 0.11 control). The most common area was the river (35.7% of placements). 64.9% of these placements were inside a bush.

Players of every group shown, pooled · patches 16.17–16.20 · EUW · games from 2026-09-02 to 2026-10-21 · 2,583,138 games · 5,149,359 player-games · 709,976 players · 25:00 to the end

Filters: All groups · 25–end · all patches
Minutes
Wards placed by blue-team players · 6,352,455 wards
Heat map of the 6,352,455 wards placed by mid laners on the blue team in the time from 25:00 to the end
Wards placed by red-team players · 6,343,776 wards
Heat map of the 6,343,776 wards placed by mid laners on the red team in the time from 25:00 to the end

Fewer wardsMore wards

Wards per 10 minutes

Per 10 minutes of game time in the time from 25:00 to the end, every ward type. The range in brackets is a 95% interval.

Ward typePer 10 minutesWards
All wards 3.37 (3.36–3.37) 12,696,231
Yellow trinket wards 2.68 (2.67–2.69) 10,099,709
Support item wards 0.000 (0.000–0.001) 142
Control wards 0.11 (0.11–0.11) 411,945
Farsight wards (blue trinket) 0.58 (0.58–0.58) 2,184,435

Wards destroyed by mid laners, and what happens to their wards

Where the wards were placed

Share of the placements of the chosen type in each area, named from the placer's side. The rows add up to 100%.

Own base 0.2% (0.2–0.2) Enemy base 0.7% (0.7–0.7) Top lane 6.9% (6.9–6.9) Mid lane 4.3% (4.3–4.3) Bot lane 10.0% (10.0–10.0) River 35.7% (35.7–35.8) Own jungle 21.5% (21.5–21.6) Enemy jungle 20.6% (20.6–20.7) Outside all zones 0.02% (0.01–0.02)
  • Own base 0.2% (0.2–0.2)
  • Enemy base 0.7% (0.7–0.7)
  • Top lane 6.9% (6.9–6.9)
  • Mid lane 4.3% (4.3–4.3)
  • Bot lane 10.0% (10.0–10.0)
  • River 35.7% (35.7–35.8)
  • Own jungle 21.5% (21.5–21.6)
  • Enemy jungle 20.6% (20.6–20.7)
  • Outside all zones 0.02% (0.01–0.02)

0%scale ends at 40%, not 100%40%

Wards in bushes

64.9% (64.8–64.9) of the placements of the chosen type were inside a bush (8,235,974 of 12,696,231)

Bushes with the most wards

AreaShare of wardsSwept within 1:30
River 4.6%4.6–4.6% · 580,350 wards 25%median lifetime 1:55
River 4.5%4.5–4.5% · 573,014 wards 39%median lifetime 1:54
Bot lane 4.4%4.4–4.4% · 558,167 wards 17%median lifetime 1:55
River 4.1%4.0–4.1% · 514,637 wards 25%median lifetime 1:55
River 3.9%3.9–3.9% · 498,520 wards 37%median lifetime 1:54
Blue-side jungle 3.7%3.7–3.7% · 474,409 wards 29%median lifetime 1:55
Top lane 3.5%3.5–3.5% · 440,356 wards 12%median lifetime 1:55
Bot lane 3.4%3.4–3.4% · 433,716 wards 15%median lifetime 1:55
Red-side jungle 3.3%3.2–3.3% · 413,677 wards 28%median lifetime 1:55
Top lane 2.6%2.6–2.6% · 332,740 wards 13%median lifetime 1:55

Every bush on the map, with the time spent in it

Wards per player-game, by minute

0.0 0.5 1.0 0 10 20 30 40 50 60 Minute 0: 0.33 wards per player-game (2,159,155 wards, 6,564,412 player-games)Minute 1: 0.10 wards per player-game (648,985 wards, 6,564,412 player-games)Minute 2: 0.12 wards per player-game (755,837 wards, 6,564,412 player-games)Minute 3: 0.24 wards per player-game (1,590,789 wards, 6,564,412 player-games)Minute 4: 0.32 wards per player-game (2,099,188 wards, 6,564,412 player-games)Minute 5: 0.27 wards per player-game (1,745,399 wards, 6,564,412 player-games)Minute 6: 0.33 wards per player-game (2,190,962 wards, 6,557,124 player-games)Minute 7: 0.40 wards per player-game (2,603,981 wards, 6,550,014 player-games)Minute 8: 0.31 wards per player-game (2,049,318 wards, 6,542,722 player-games)Minute 9: 0.33 wards per player-game (2,139,768 wards, 6,535,399 player-games)Minute 10: 0.36 wards per player-game (2,357,156 wards, 6,528,044 player-games)Minute 11: 0.30 wards per player-game (1,985,849 wards, 6,520,700 player-games)Minute 12: 0.36 wards per player-game (2,330,442 wards, 6,513,406 player-games)Minute 13: 0.36 wards per player-game (2,338,324 wards, 6,505,786 player-games)Minute 14: 0.30 wards per player-game (1,929,178 wards, 6,498,332 player-games)Minute 15: 0.38 wards per player-game (2,448,869 wards, 6,490,907 player-games)Minute 16: 0.34 wards per player-game (2,161,915 wards, 6,325,260 player-games)Minute 17: 0.36 wards per player-game (2,288,680 wards, 6,277,343 player-games)Minute 18: 0.37 wards per player-game (2,313,978 wards, 6,246,664 player-games)Minute 19: 0.34 wards per player-game (2,078,115 wards, 6,179,020 player-games)Minute 20: 0.38 wards per player-game (2,327,935 wards, 6,088,354 player-games)Minute 21: 0.34 wards per player-game (2,026,673 wards, 5,994,842 player-games)Minute 22: 0.38 wards per player-game (2,216,677 wards, 5,873,986 player-games)Minute 23: 0.34 wards per player-game (1,926,568 wards, 5,694,832 player-games)Minute 24: 0.36 wards per player-game (1,937,902 wards, 5,450,693 player-games)Minute 25: 0.33 wards per player-game (1,709,342 wards, 5,149,359 player-games)Minute 26: 0.34 wards per player-game (1,614,130 wards, 4,810,064 player-games)Minute 27: 0.33 wards per player-game (1,445,005 wards, 4,416,738 player-games)Minute 28: 0.33 wards per player-game (1,331,003 wards, 4,006,036 player-games)Minute 29: 0.32 wards per player-game (1,154,483 wards, 3,580,435 player-games)Minute 30: 0.32 wards per player-game (1,000,871 wards, 3,152,245 player-games)Minute 31: 0.30 wards per player-game (823,942 wards, 2,751,402 player-games)Minute 32: 0.30 wards per player-game (712,021 wards, 2,336,403 player-games)Minute 33: 0.30 wards per player-game (590,472 wards, 1,964,860 player-games)Minute 34: 0.30 wards per player-game (491,728 wards, 1,635,831 player-games)Minute 35: 0.30 wards per player-game (401,861 wards, 1,349,834 player-games)Minute 36: 0.29 wards per player-game (321,670 wards, 1,104,910 player-games)Minute 37: 0.29 wards per player-game (256,672 wards, 893,808 player-games)Minute 38: 0.28 wards per player-game (200,642 wards, 712,965 player-games)Minute 39: 0.28 wards per player-game (157,615 wards, 563,207 player-games)Minute 40: 0.28 wards per player-game (121,936 wards, 441,493 player-games)Minute 41: 0.27 wards per player-game (92,853 wards, 342,079 player-games)Minute 42: 0.27 wards per player-game (71,009 wards, 263,453 player-games)Minute 43: 0.26 wards per player-game (53,094 wards, 201,016 player-games)Minute 44: 0.26 wards per player-game (39,208 wards, 151,865 player-games)Minute 45: 0.25 wards per player-game (29,013 wards, 113,839 player-games)Minute 46: 0.25 wards per player-game (21,541 wards, 85,207 player-games)Minute 47: 0.25 wards per player-game (15,639 wards, 63,408 player-games)Minute 48: 0.25 wards per player-game (11,466 wards, 46,790 player-games)Minute 49: 0.24 wards per player-game (8,194 wards, 34,163 player-games)Minute 50: 0.24 wards per player-game (5,904 wards, 24,842 player-games)Minute 51: 0.23 wards per player-game (4,193 wards, 18,090 player-games)Minute 52: 0.24 wards per player-game (3,064 wards, 13,033 player-games)Minute 53: 0.23 wards per player-game (2,224 wards, 9,499 player-games)Minute 54: 0.23 wards per player-game (1,560 wards, 6,812 player-games)Minute 55: 0.22 wards per player-game (1,103 wards, 4,939 player-games)Minute 56: 0.23 wards per player-game (815 wards, 3,505 player-games)Minute 57: 0.21 wards per player-game (539 wards, 2,581 player-games)Minute 58: 0.20 wards per player-game (362 wards, 1,845 player-games)Minute 59: 0.24 wards per player-game (304 wards, 1,288 player-games)Minute 60: 0.80 wards per player-game (753 wards, 939 player-games)Game minute
Wards of the chosen type placed in each minute per player-game still in game; the shaded area is the chosen minutes.

Where wards get swept

25% of the 11,861,104 wards of the chosen type placed in the time from 25:00 to the end were destroyed by the enemy within 1:30

Blue team's wards · 5,940,161 wards
Map of where the 5,940,161 wards placed by mid laners on the blue team in the time from 25:00 to the end were swept by the enemy
Red team's wards · 5,920,943 wards
Map of where the 5,920,943 wards placed by mid laners on the red team in the time from 25:00 to the end were swept by the enemy
  • under 5%
  • 5–10%
  • 10–20%
  • 20–35%
  • 35% or more

Ward lifetimes

Minutes:seconds from placement to death, for wards placed in the time from 25:00 to the end; a ward with no death time counts as standing to the end of its game. A row marked small sample can be off by a factor of two or more.

Ward typeWardsMedian lifetime (25th–75th percentile)
Yellow trinket wards 10,099,7097,612,119 with a death time, 25% without 1:551:54–1:58
Support item wards 142107 with a death time, 25% without 2:311:26–2:31
Control wards 411,945253,761 with a death time, 38% without 2:330:42–7:00
Farsight wards (blue trinket) 2,184,4351,596,306 with a death time, 27% without 0:340:04–4:19

Notes on the ward data