Wukong

Agurin on Wukong, 10 Sep 2026

Loss in 22:19 as top

K / D / A
5 / 5 / 5
CS
129
Account
EMPEROR AGURIN#ROYAL
Queue
Ranked Solo/Duo
Started
Thu 10 Sep, 13:36 UTC
Patch
16.18

0:00 / 22:19

Show everyone, or only what one team could see

Game review

The win chance of Agurin's team (red side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%05101520minute 2:09 Xayah killed Jinx (assists: Alistar): −5.3 points2:15 Ekko killed Alistar (assists: Jinx): +5.3 points3:43 Alistar killed Viego (assists: Xayah): −5.0 points3:16 Ahri killed Lee Sin (assists: Hecarim, Alistar): −4.3 points2:21 Xayah killed Ekko (assists: Alistar): −4.3 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 2:09 Xayah killed Jinx (assists: Alistar) Enemy team −5.3 points
  2. 2:15 Ekko killed Alistar (assists: Jinx) Your team +5.3 points
  3. 3:43 Alistar killed Viego (assists: Xayah) Enemy team −5.0 points
  4. 3:16 Ahri killed Lee Sin (assists: Hecarim, Alistar) Enemy team −4.3 points
  5. 2:21 Xayah killed Ekko (assists: Alistar) Enemy team −4.3 points

Late-game objectives

No Baron, Elder Dragon, soul dragon or Atakhan was taken in this game.

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against Agurin's usual, minutes 0–14

MeasureThis gameAgurin usuallyChallenger top laners
Top lane share of minutes 0–14 72% 72% 77.0%
River share of minutes 0–14 8.0% 7% 4.7%
Own jungle share of minutes 0–14 1.0% 1.2% 1.1%
Enemy jungle share of minutes 0–14 0% 2% 0.9%
Mid lane share of minutes 0–14 5.4% 2% 0.9%
Bot lane share of minutes 0–14 0% 1% 1.2%
Own base share of minutes 0–14 8.2% 8.1% 8.5%
Dead share of minutes 0–14 5.6% 6% 5.7%
Seen by the enemy share of the time alive in minutes 0–14 63% 63% 63.9%
Wards placed per 10 minutes of minutes 0–14 2.9 3.5 3.48
Control wards placed per 10 minutes of minutes 0–14 0.0 0.2 0.21

Agurin usually: the figure over 9 ranked solo games as top. Challenger top laners: every player-game of top laners ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gameAgurin usually
KDA, kills and assists per death 2.0 2.2
Kill participation 59% 44%
Deaths from out of sight 20% 22%
CS a minute 5.8 6.6
Gold a minute 417 385
Damage to champions, per game 23,444 17,392
Damage taken, per game 24,472 18,588
Pings, per game 30 41.6
HUD pings a game 1 6.7
Enemy wards destroyed, per 10 minutes 0.4 0.7
Own wards the enemy destroyed 0% 31%
Dragons, own team, per game 2 1.6
Dragons, enemy team, per game 0 1.6
Barons, own team, per game 0 0.7
Barons, enemy team, per game 0 0.1
Enemy turrets destroyed 1 5.9
Own turrets lost 9 4.9
Enemy inhibitors destroyed 0 0.9
Own inhibitors lost 1 0.4

Agurin usually: the figure over 9 ranked solo games as top.

Agurin's deaths

TimeKilled byKiller seen in the 10 seconds before
7:11Kled KledAll 10 s
10:42Hecarim Hecarim10 of 10 s
19:53Ahri Ahri8 of 10 s
21:04Hecarim Hecarim4 of 10 s
22:03Xayah XayahAll 10 s