Elise

Agurin on Elise, 15 Sep 2026

Loss in 25:10 as jungle

K / D / A
4 / 5 / 3
CS
191
Account
EMPEROR AGURIN#ROYAL
Queue
Ranked Solo/Duo
Started
Tue 15 Sep, 14:13 UTC
Patch
16.18

0:00 / 25:10

Show everyone, or only what one team could see

Game review

The win chance of Agurin's team (blue side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%0510152025minute 21:16 Baron Nashor, enemy team: 1% → 1%; contest whatever the fight odds11:24 K'Sante killed Elise (assists: Orianna): −7.2 points3:25 Zeri killed Renata Glasc (assists: Nautilus): +6.8 points11:26 Dragon: −6.6 points10:23 Orianna killed Elise (assists: Kalista, Renata Glasc): −5.8 points10:58 Outer turret, top lane, by K'Sante: −5.8 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 11:24 K'Sante killed Elise (assists: Orianna) Enemy team −7.2 points
  2. 3:25 Zeri killed Renata Glasc (assists: Nautilus) Your team +6.8 points
  3. 11:26 Dragon Enemy team −6.6 points
  4. 10:23 Orianna killed Elise (assists: Kalista, Renata Glasc) Enemy team −5.8 points
  5. 10:58 Outer turret, top lane, by K'Sante Enemy team −5.8 points

Late-game objectives

MinuteObjectiveTaken byWin chance before → afterBreak-even fight odds
21:16 Baron Nashor Enemy team 1% → 1%
Contest whatever the fight odds
You take it and win the fight
3%
Enemy takes it and wins the fight
<0.5%
Enemy takes it, nobody dies
<0.5%

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against Agurin's usual, minutes 0–14

MeasureThis gameAgurin usuallyChallenger junglers
Own jungle share of minutes 0–14 42% 44.3% 43.5%
Enemy jungle share of minutes 0–14 6.0% 5.5% 4.9%
River share of minutes 0–14 22% 21.2% 22.2%
Top lane share of minutes 0–14 4.8% 5.9% 5.2%
Mid lane share of minutes 0–14 9.3% 7.5% 7.5%
Bot lane share of minutes 0–14 3.7% 4.3% 5.2%
Own base share of minutes 0–14 6.1% 7.0% 7.4%
Dead share of minutes 0–14 6.0% 4.3% 4.1%
Seen by the enemy share of the time alive in minutes 0–14 18% 17.4% 18.1%
Wards placed per 10 minutes of minutes 0–14 0.7 2.6 2.9
Control wards placed per 10 minutes of minutes 0–14 0.7 0.72 0.54

Agurin usually: the figure over 584 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gameAgurin usuallyChallenger junglers
KDA, kills and assists per death 1.4 2.9—
Kill participation 35% 57%55%
Deaths from out of sight 40% 25%24%
CS a minute 7.6 8.47—
Gold a minute 405 500—
Damage to champions, per game 18,878 21,08820,947
Damage taken, per game 23,662 26,58527,047
Pings, per game 63 10987.9
HUD pings a game 3 11.6—
Enemy wards destroyed, per 10 minutes 2.4 1.831.5
Own wards the enemy destroyed 100% 32%28%
First full clear done 2:53 2:513:00
Enemy camps cleared, before 10:00, per game 1 0.90.98
Dragons, own team, per game 1 2.11.84
Dragons, enemy team, per game 3 1.51.68
Barons, own team, per game 0 0.560.56
Barons, enemy team, per game 1 0.470.48
Enemy turrets destroyed 1 6.1—
Own turrets lost 10 4.8—
Enemy inhibitors destroyed 0 0.9—
Own inhibitors lost 2 0.61—
OpeningFrom Blue Sentinel, full clear (6 camps); first Scuttle to the enemy team

Agurin usually: the figure over 584 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

Agurin's deaths

TimeKilled byKiller seen in the 10 seconds before
10:23Orianna Orianna4 of 10 s
11:24K'Sante K'Sante2 of 10 s
15:51Orianna OriannaAll 10 s
19:17Kalista KalistaAll 10 s
20:31Kalista Kalista7 of 10 s