Kha'Zix

Agurin on Kha'Zix, 18 Sep 2026

Loss in 31:11 as jungle

K / D / A
4 / 10 / 7
CS
240
Account
EMPEROR AGURIN#ROYAL
Queue
Ranked Solo/Duo
Started
Fri 18 Sep, 20:39 UTC
Patch
16.18

0:00 / 31:11

Show everyone, or only what one team could see

Game review

The win chance of Agurin's team (red side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%051015202530minute 22:56 Baron Nashor, enemy team: 32% → 25%; contest if you win the fight more than 21%29:39 Soul dragon (Chemtech), enemy team: 8% → 6%; contest if you win the fight more than 16%30:24 Baron Nashor, enemy team: 2% → 1%; contest if you win the fight more than 9%12:47 Dragon: +8.8 points7:03 Dragon: −8.6 points22:12 Zoe killed Taliyah (assists: Olaf, Hecarim, Kalista, Renata Glasc): −7.5 points20:45 Taliyah killed Hecarim (assists: Riven, Kha'Zix, Ahri): +7.0 points20:37 Zoe killed Riven (assists: Olaf, Hecarim, Kalista, Renata Glasc): −6.6 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 12:47 Dragon Your team +8.8 points
  2. 7:03 Dragon Enemy team −8.6 points
  3. 22:12 Zoe killed Taliyah (assists: Olaf, Hecarim, Kalista, Renata Glasc) Enemy team −7.5 points
  4. 20:45 Taliyah killed Hecarim (assists: Riven, Kha'Zix, Ahri) Your team +7.0 points
  5. 20:37 Zoe killed Riven (assists: Olaf, Hecarim, Kalista, Renata Glasc) Enemy team −6.6 points

Late-game objectives

MinuteObjectiveTaken byWin chance before → afterBreak-even fight odds
22:56 Baron Nashor Enemy team 32% → 25%
Contest if you win the fight more than 21%
You take it and win the fight
57%
Enemy takes it and wins the fight
17%
Enemy takes it, nobody dies
25%
29:39 Soul dragon (Chemtech) Enemy team 8% → 6%
Contest if you win the fight more than 16%
You take it and win the fight
26%
Enemy takes it and wins the fight
2%
Enemy takes it, nobody dies
6%
30:24 Baron Nashor Enemy team 2% → 1%
Contest if you win the fight more than 9%
You take it and win the fight
18%
Enemy takes it and wins the fight
2%
Enemy takes it, nobody dies
3%

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against Agurin's usual, minutes 0–14

MeasureThis gameAgurin usuallyChallenger junglers
Own jungle share of minutes 0–14 46% 44.3% 43.5%
Enemy jungle share of minutes 0–14 3.6% 5.5% 4.9%
River share of minutes 0–14 29% 21.2% 22.2%
Top lane share of minutes 0–14 6.3% 5.9% 5.2%
Mid lane share of minutes 0–14 3.7% 7.5% 7.5%
Bot lane share of minutes 0–14 0.1% 4.3% 5.2%
Own base share of minutes 0–14 6.1% 7.0% 7.4%
Dead share of minutes 0–14 4.4% 4.3% 4.1%
Seen by the enemy share of the time alive in minutes 0–14 13% 17.4% 18.1%
Wards placed per 10 minutes of minutes 0–14 4.3 2.6 2.9
Control wards placed per 10 minutes of minutes 0–14 0.7 0.72 0.54

Agurin usually: the figure over 584 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gameAgurin usuallyChallenger junglers
KDA, kills and assists per death 1.1 2.9—
Kill participation 55% 57%55%
Deaths from out of sight 50% 25%24%
CS a minute 7.7 8.47—
Gold a minute 449 500—
Damage to champions, per game 21,528 21,08820,947
Damage taken, per game 35,026 26,58527,047
Pings, per game 111 10987.9
HUD pings a game 17 11.6—
Enemy wards destroyed, per 10 minutes 2.9 1.831.5
Own wards the enemy destroyed 25% 32%28%
First full clear done 2:53 2:513:00
Enemy camps cleared, before 10:00, per game 0 0.90.98
Dragons, own team, per game 1 2.11.84
Dragons, enemy team, per game 4 1.51.68
Barons, own team, per game 0 0.560.56
Barons, enemy team, per game 2 0.470.48
Enemy turrets destroyed 4 6.1—
Own turrets lost 10 4.8—
Enemy inhibitors destroyed 0 0.9—
Own inhibitors lost 2 0.61—
OpeningFrom Red Brambleback, full clear (6 camps); first Scuttle to the own team

Agurin usually: the figure over 584 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

Agurin's deaths

TimeKilled byKiller seen in the 10 seconds before
4:34Zoe Zoe4 of 10 s
9:22Hecarim Hecarim2 of 10 s
15:54Hecarim HecarimAll 10 s
17:15Hecarim Hecarim3 of 10 s
18:28Zoe Zoe1 of 10 s
20:41Hecarim Hecarim10 of 10 s
23:37Hecarim Hecarim6 of 10 s
25:06Kalista Kalista5 of 10 s
28:44Kalista KalistaAll 10 s
30:08Zoe Zoe2 of 10 s