Kha'Zix

Agurin on Kha'Zix, 20 Sep 2026

Loss in 28:11 as jungle

K / D / A
5 / 7 / 6
CS
243
Account
EMPEROR AGURIN#ROYAL
Queue
Ranked Solo/Duo
Started
Sun 20 Sep, 14:54 UTC
Patch
16.18

0:00 / 28:11

Show everyone, or only what one team could see

Game review

The win chance of Agurin's team (blue side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%0510152025minute 20:51 Baron Nashor, enemy team: 27% → 21%; contest if you win the fight more than 27%0:44 Kayn killed Kha'Zix (assists: Viktor): −8.6 points0:49 Viktor killed Veigar (assists: Kayn, Nautilus): −8.6 points0:47 Veigar killed Kayn (assists: Kha'Zix): +8.5 points19:42 Trundle killed Heimerdinger: −7.8 points19:35 Veigar killed Kayn (assists: Heimerdinger): +7.3 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 0:44 Kayn killed Kha'Zix (assists: Viktor) Enemy team −8.6 points
  2. 0:49 Viktor killed Veigar (assists: Kayn, Nautilus) Enemy team −8.6 points
  3. 0:47 Veigar killed Kayn (assists: Kha'Zix) Your team +8.5 points
  4. 19:42 Trundle killed Heimerdinger Enemy team −7.8 points
  5. 19:35 Veigar killed Kayn (assists: Heimerdinger) Your team +7.3 points

Late-game objectives

MinuteObjectiveTaken byWin chance before → afterBreak-even fight odds
20:51 Baron Nashor Enemy team 27% → 21%
Contest if you win the fight more than 27%
You take it and win the fight
40%
Enemy takes it and wins the fight
14%
Enemy takes it, nobody dies
21%

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against Agurin's usual, minutes 0–14

MeasureThis gameAgurin usuallyChallenger junglers
Own jungle share of minutes 0–14 41% 44.3% 43.5%
Enemy jungle share of minutes 0–14 6.1% 5.5% 4.9%
River share of minutes 0–14 17% 21.2% 22.2%
Top lane share of minutes 0–14 7.3% 5.9% 5.2%
Mid lane share of minutes 0–14 7.9% 7.5% 7.5%
Bot lane share of minutes 0–14 3.3% 4.3% 5.2%
Own base share of minutes 0–14 8.9% 7.0% 7.4%
Dead share of minutes 0–14 8.6% 4.3% 4.1%
Seen by the enemy share of the time alive in minutes 0–14 11% 17.4% 18.1%
Wards placed per 10 minutes of minutes 0–14 3.6 2.6 2.9
Control wards placed per 10 minutes of minutes 0–14 0.0 0.72 0.54

Agurin usually: the figure over 584 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gameAgurin usuallyChallenger junglers
KDA, kills and assists per death 1.6 2.9—
Kill participation 48% 57%55%
Deaths from out of sight 14% 25%24%
CS a minute 8.6 8.47—
Gold a minute 449 500—
Damage to champions, per game 19,081 21,08820,947
Damage taken, per game 31,158 26,58527,047
Pings, per game 66 10987.9
HUD pings a game 4 11.6—
Enemy wards destroyed, per 10 minutes 2.5 1.831.5
Own wards the enemy destroyed 0% 32%28%
Enemy camps cleared, before 10:00, per game 3 0.90.98
Dragons, own team, per game 1 2.11.84
Dragons, enemy team, per game 2 1.51.68
Barons, own team, per game 0 0.560.56
Barons, enemy team, per game 1 0.470.48
Enemy turrets destroyed 3 6.1—
Own turrets lost 10 4.8—
Enemy inhibitors destroyed 0 0.9—
Own inhibitors lost 2 0.61—
OpeningFrom another camp, 4–5 camps; first Scuttle to the own team

Agurin usually: the figure over 584 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

Agurin's deaths

TimeKilled byKiller seen in the 10 seconds before
0:44Kayn Kayn6 of 10 s
6:32Kayn Kayn2 of 10 s
9:18Kayn Kayn6 of 10 s
11:47Trundle TrundleAll 10 s
20:08Trundle Trundle9 of 10 s
23:14Viktor ViktorAll 10 s
24:47Nautilus Nautilus8 of 10 s