Elise

Agurin on Elise, patch 16.19

Win in 35:44 as jungle

K / D / A
15 / 7 / 10
CS
321
Account
NAgurin#EU1
Queue
Ranked Solo/Duo
Patch
16.19

0:00 / 35:44

Show everyone, or only what one team could see

Game review

The win chance of Agurin's team (blue side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%05101520253035minute 21:13 Baron Nashor, enemy team: 50% → 41%; contest if you win the fight more than 40%29:02 Baron Nashor, enemy team: 27% → 19%; contest if you win the fight more than 3%33:07 Soul dragon (Hextech), your team: 76% → 83%; contest if you win the fight more than 68%32:22 Jinx killed Teemo (assists: Thresh): +16.4 points32:49 Garen killed Jax: +15.3 points32:24 Inhibitor, mid lane, by Elise: +13.0 points32:56 Aphelios killed Tryndamere (assists: Braum): −12.7 points32:07 Elise killed Lissandra: +11.7 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 32:22 Jinx killed Teemo (assists: Thresh) Your team +16.4 points
  2. 32:49 Garen killed Jax Your team +15.3 points
  3. 32:24 Inhibitor, mid lane, by Elise Your team +13.0 points
  4. 32:56 Aphelios killed Tryndamere (assists: Braum) Enemy team −12.7 points
  5. 32:07 Elise killed Lissandra Your team +11.7 points

Late-game objectives

MinuteObjectiveTaken byWin chance before → afterBreak-even fight odds
21:13 Baron Nashor Enemy team 50% → 41%
Contest if you win the fight more than 40%
You take it and win the fight
62%
Enemy takes it and wins the fight
27%
Enemy takes it, nobody dies
41%
29:02 Baron Nashor Enemy team 27% → 19%
Contest if you win the fight more than 3%
You take it and win the fight
62%
Enemy takes it and wins the fight
18%
Enemy takes it, nobody dies
19%
33:07 Soul dragon (Hextech) Your team 76% → 83%
Contest if you win the fight more than 68%
You take it and win the fight
89%
Enemy takes it and wins the fight
48%
Enemy takes it, nobody dies
76%

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against Agurin's usual, minutes 0–14

MeasureThis gameAgurin usuallyChallenger junglers
Own jungle share of minutes 0–14 47% 44.3% 43.5%
Enemy jungle share of minutes 0–14 5.8% 5.5% 4.9%
River share of minutes 0–14 26% 21.2% 22.2%
Top lane share of minutes 0–14 2.7% 5.9% 5.2%
Mid lane share of minutes 0–14 8.6% 7.5% 7.5%
Bot lane share of minutes 0–14 1.4% 4.3% 5.2%
Own base share of minutes 0–14 5.1% 7.0% 7.4%
Dead share of minutes 0–14 3.0% 4.3% 4.1%
Seen by the enemy share of the time alive in minutes 0–14 18% 17.4% 18.1%
Wards placed per 10 minutes of minutes 0–14 0.7 2.6 2.9
Control wards placed per 10 minutes of minutes 0–14 0.7 0.72 0.54

Agurin usually: the figure over 584 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gameAgurin usuallyChallenger junglers
KDA, kills and assists per death 3.6 2.9—
Kill participation 54% 57%55%
Deaths from out of sight 14% 25%24%
CS a minute 9.0 8.47—
Gold a minute 577 500—
Damage to champions, per game 51,918 21,08820,947
Damage taken, per game 39,708 26,58527,047
Pings, per game 154 10987.9
HUD pings a game 4 11.6—
Enemy wards destroyed, per 10 minutes 1.1 1.831.5
Own wards the enemy destroyed 33% 32%28%
First full clear done 2:45 2:513:00
Enemy camps cleared, before 10:00, per game 0 0.90.98
Dragons, own team, per game 4 2.11.84
Dragons, enemy team, per game 2 1.51.68
Barons, own team, per game 0 0.560.56
Barons, enemy team, per game 2 0.470.48
Enemy turrets destroyed 13 6.1—
Own turrets lost 4 4.8—
Enemy inhibitors destroyed 5 0.9—
Own inhibitors lost 0 0.61—
OpeningFrom Blue Sentinel, full clear (6 camps); first Scuttle to the own team

Agurin usually: the figure over 584 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

Agurin's deaths

TimeKilled byKiller seen in the 10 seconds before
8:56Teemo TeemoAll 10 s
14:30Aphelios ApheliosAll 10 s
16:35Aphelios Aphelios2 of 10 s
24:19Teemo TeemoAll 10 s
27:08Lissandra Lissandra9 of 10 s
28:44Aphelios Aphelios6 of 10 s
35:12Aphelios Aphelios9 of 10 s