Elise

Agurin on Elise, patch 16.19

Win in 33:36 as jungle

K / D / A
12 / 3 / 6
CS
261
Account
NAgurin#EU1
Queue
Ranked Solo/Duo
Patch
16.19

0:00 / 33:36

Show everyone, or only what one team could see

Game review

The win chance of Agurin's team (red side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%051015202530minute 25:02 Baron Nashor, your team: 69% → 78%; contest if you win the fight more than 31%27:55 Soul dragon (Chemtech), your team: 89% → 95%; contest if you win the fight more than 58%31:48 Baron Nashor, your team: 92% → 94%; contest if you win the fight more than 44%21:52 Garen killed Irelia (assists: Ashe, Janna): −9.3 points25:02 Baron Nashor: +8.8 points22:38 Dragon: +8.7 points24:19 Elise killed Sylas (assists: Yone, Irelia, Yasuo, Alistar): +8.6 points22:22 Yone killed Sylas (assists: Elise): +8.1 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 21:52 Garen killed Irelia (assists: Ashe, Janna) Enemy team −9.3 points
  2. 25:02 Baron Nashor Your team +8.8 points
  3. 22:38 Dragon Your team +8.7 points
  4. 24:19 Elise killed Sylas (assists: Yone, Irelia, Yasuo, Alistar) Your team +8.6 points
  5. 22:22 Yone killed Sylas (assists: Elise) Your team +8.1 points

Late-game objectives

MinuteObjectiveTaken byWin chance before → afterBreak-even fight odds
25:02 Baron Nashor Your team 69% → 78%
Contest if you win the fight more than 31%
You take it and win the fight
78%
Enemy takes it and wins the fight
47%
Enemy takes it, nobody dies
57%
27:55 Soul dragon (Chemtech) Your team 89% → 95%
Contest if you win the fight more than 58%
You take it and win the fight
97%
Enemy takes it and wins the fight
75%
Enemy takes it, nobody dies
88%
31:48 Baron Nashor Your team 92% → 94%
Contest if you win the fight more than 44%
You take it and win the fight
97%
Enemy takes it and wins the fight
76%
Enemy takes it, nobody dies
85%

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against Agurin's usual, minutes 0–14

MeasureThis gameAgurin usuallyChallenger junglers
Own jungle share of minutes 0–14 48% 44.3% 43.5%
Enemy jungle share of minutes 0–14 5.0% 5.5% 4.9%
River share of minutes 0–14 25% 21.2% 22.2%
Top lane share of minutes 0–14 4.6% 5.9% 5.2%
Mid lane share of minutes 0–14 5.4% 7.5% 7.5%
Bot lane share of minutes 0–14 2.9% 4.3% 5.2%
Own base share of minutes 0–14 6.7% 7.0% 7.4%
Dead share of minutes 0–14 2.5% 4.3% 4.1%
Seen by the enemy share of the time alive in minutes 0–14 13% 17.4% 18.1%
Wards placed per 10 minutes of minutes 0–14 0.7 2.6 2.9
Control wards placed per 10 minutes of minutes 0–14 0.7 0.72 0.54

Agurin usually: the figure over 584 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gameAgurin usuallyChallenger junglers
KDA, kills and assists per death 6.0 2.9—
Kill participation 51% 57%55%
Deaths from out of sight 0% 25%24%
CS a minute 7.8 8.47—
Gold a minute 509 500—
Damage to champions, per game 46,866 21,08820,947
Damage taken, per game 40,424 26,58527,047
Pings, per game 162 10987.9
HUD pings a game 35 11.6—
Enemy wards destroyed, per 10 minutes 2.4 1.831.5
Own wards the enemy destroyed 100% 32%28%
First full clear done 2:45 2:513:00
Enemy camps cleared, before 10:00, per game 0 0.90.98
Dragons, own team, per game 4 2.11.84
Dragons, enemy team, per game 1 1.51.68
Barons, own team, per game 2 0.560.56
Barons, enemy team, per game 0 0.470.48
Enemy turrets destroyed 12 6.1—
Own turrets lost 3 4.8—
Enemy inhibitors destroyed 3 0.9—
Own inhibitors lost 0 0.61—
OpeningFrom Red Brambleback, full clear (6 camps); first Scuttle to the own team

Agurin usually: the figure over 584 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

Agurin's deaths

TimeKilled byKiller seen in the 10 seconds before
8:23Zoe Zoe8 of 10 s
30:14Garen Garen8 of 10 s
33:14Zoe ZoeAll 10 s