Kha'Zix

Agurin on Kha'Zix, patch 16.19

Loss in 29:27 as jungle

K / D / A
6 / 7 / 7
CS
189
Account
NAgurin#EU1
Queue
Ranked Solo/Duo
Patch
16.19

0:00 / 29:27

Show everyone, or only what one team could see

Game review

The win chance of Agurin's team (red side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%0510152025minute 21:44 Baron Nashor, enemy team: 13% → 8%; contest whatever the fight odds2:11 Naafiri killed Yunara (assists: Senna): −6.9 points15:52 Ahri killed Naafiri: +6.3 points19:24 Kindred killed Yunara (assists: Naafiri, Senna): −6.2 points17:38 Inner turret, mid lane, by Tristana (assists: Senna): −6.2 points15:54 Senna killed Ahri (assists: Naafiri, Katarina): −5.9 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 2:11 Naafiri killed Yunara (assists: Senna) Enemy team −6.9 points
  2. 15:52 Ahri killed Naafiri Your team +6.3 points
  3. 19:24 Kindred killed Yunara (assists: Naafiri, Senna) Enemy team −6.2 points
  4. 17:38 Inner turret, mid lane, by Tristana (assists: Senna) Enemy team −6.2 points
  5. 15:54 Senna killed Ahri (assists: Naafiri, Katarina) Enemy team −5.9 points

Late-game objectives

MinuteObjectiveTaken byWin chance before → afterBreak-even fight odds
21:44 Baron Nashor Enemy team 13% → 8%
Contest whatever the fight odds
You take it and win the fight
30%
Enemy takes it and wins the fight
10%
Enemy takes it, nobody dies
10%

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against Agurin's usual, minutes 0–14

MeasureThis gameAgurin usuallyChallenger junglers
Own jungle share of minutes 0–14 42% 44.3% 43.5%
Enemy jungle share of minutes 0–14 7.2% 5.5% 4.9%
River share of minutes 0–14 22% 21.2% 22.2%
Top lane share of minutes 0–14 8.1% 5.9% 5.2%
Mid lane share of minutes 0–14 7.3% 7.5% 7.5%
Bot lane share of minutes 0–14 6.9% 4.3% 5.2%
Own base share of minutes 0–14 6.6% 7.0% 7.4%
Dead share of minutes 0–14 0% 4.3% 4.1%
Seen by the enemy share of the time alive in minutes 0–14 15% 17.4% 18.1%
Wards placed per 10 minutes of minutes 0–14 3.6 2.6 2.9
Control wards placed per 10 minutes of minutes 0–14 0.0 0.72 0.54

Agurin usually: the figure over 584 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gameAgurin usuallyChallenger junglers
KDA, kills and assists per death 1.9 2.9—
Kill participation 68% 57%55%
Deaths from out of sight 71% 25%24%
CS a minute 6.4 8.47—
Gold a minute 442 500—
Damage to champions, per game 24,307 21,08820,947
Damage taken, per game 34,335 26,58527,047
Pings, per game 174 10987.9
HUD pings a game 24 11.6—
Enemy wards destroyed, per 10 minutes 2.4 1.831.5
Own wards the enemy destroyed 36% 32%28%
Enemy camps cleared, before 10:00, per game 3 0.90.98
Dragons, own team, per game 1 2.11.84
Dragons, enemy team, per game 2 1.51.68
Barons, own team, per game 0 0.560.56
Barons, enemy team, per game 1 0.470.48
Enemy turrets destroyed 3 6.1—
Own turrets lost 7 4.8—
Enemy inhibitors destroyed 0 0.9—
Own inhibitors lost 1 0.61—
OpeningFrom Red Brambleback, 4–5 camps; first Scuttle to the own team

Agurin usually: the figure over 584 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

Agurin's deaths

TimeKilled byKiller seen in the 10 seconds before
16:59Katarina Katarina4 of 10 s
19:20Katarina Katarina7 of 10 s
20:16Naafiri Naafiri1 of 10 s
21:30Senna Senna1 of 10 s
24:08Kindred Kindred5 of 10 s
25:53Tristana Tristana3 of 10 s
29:09Tristana Tristana7 of 10 s