Wukong

Agurin on Wukong, patch 16.19

Win in 31:07 as jungle

K / D / A
16 / 4 / 10
CS
231
Account
NAgurin#EU1
Queue
Ranked Solo/Duo
Patch
16.19

0:00 / 31:07

Show everyone, or only what one team could see

Game review

The win chance of Agurin's team (blue side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%051015202530minute 22:29 Baron Nashor, your team: 82% → 88%; contest if you win the fight more than 48%29:50 Baron Nashor, your team: 37% → 49%; contest if you win the fight more than 27%30:01 Soul dragon (Cloud), your team: 39% → 58%; contest if you win the fight more than 36%30:01 Dragon: +18.9 points18:21 Dragon: +18.0 points5:45 Dragon: +15.7 points24:39 Vi killed Katarina (assists: Ryze, Lux, Rell): −15.7 points28:47 Katarina killed Vi (assists: Kai'Sa): +14.9 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 30:01 Dragon Your team +18.9 points
  2. 18:21 Dragon Your team +18.0 points
  3. 5:45 Dragon Your team +15.7 points
  4. 24:39 Vi killed Katarina (assists: Ryze, Lux, Rell) Enemy team −15.7 points
  5. 28:47 Katarina killed Vi (assists: Kai'Sa) Your team +14.9 points

Late-game objectives

MinuteObjectiveTaken byWin chance before → afterBreak-even fight odds
22:29 Baron Nashor Your team 82% → 88%
Contest if you win the fight more than 48%
You take it and win the fight
93%
Enemy takes it and wins the fight
70%
Enemy takes it, nobody dies
81%
29:50 Baron Nashor Your team 37% → 49%
Contest if you win the fight more than 27%
You take it and win the fight
70%
Enemy takes it and wins the fight
13%
Enemy takes it, nobody dies
28%
30:01 Soul dragon (Cloud) Your team 39% → 58%
Contest if you win the fight more than 36%
You take it and win the fight
82%
Enemy takes it and wins the fight
22%
Enemy takes it, nobody dies
44%

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against Agurin's usual, minutes 0–14

MeasureThis gameAgurin usuallyChallenger junglers
Own jungle share of minutes 0–14 50% 44.3% 43.5%
Enemy jungle share of minutes 0–14 4.8% 5.5% 4.9%
River share of minutes 0–14 28% 21.2% 22.2%
Top lane share of minutes 0–14 1.1% 5.9% 5.2%
Mid lane share of minutes 0–14 7.5% 7.5% 7.5%
Bot lane share of minutes 0–14 3.1% 4.3% 5.2%
Own base share of minutes 0–14 5.6% 7.0% 7.4%
Dead share of minutes 0–14 0% 4.3% 4.1%
Seen by the enemy share of the time alive in minutes 0–14 18% 17.4% 18.1%
Wards placed per 10 minutes of minutes 0–14 3.6 2.6 2.9
Control wards placed per 10 minutes of minutes 0–14 0.0 0.72 0.54

Agurin usually: the figure over 584 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gameAgurin usuallyChallenger junglers
KDA, kills and assists per death 6.5 2.9—
Kill participation 74% 57%55%
Deaths from out of sight 25% 25%24%
CS a minute 7.4 8.47—
Gold a minute 625 500—
Damage to champions, per game 31,894 21,08820,947
Damage taken, per game 44,298 26,58527,047
Pings, per game 195 10987.9
HUD pings a game 30 11.6—
Enemy wards destroyed, per 10 minutes 2.6 1.831.5
Own wards the enemy destroyed 29% 32%28%
First full clear done 2:41 2:513:00
Enemy camps cleared, before 10:00, per game 3 0.90.98
Dragons, own team, per game 3 2.11.84
Dragons, enemy team, per game 1 1.51.68
Barons, own team, per game 2 0.560.56
Barons, enemy team, per game 0 0.470.48
Enemy turrets destroyed 7 6.1—
Own turrets lost 9 4.8—
Enemy inhibitors destroyed 1 0.9—
Own inhibitors lost 1 0.61—
OpeningFrom Blue Sentinel, full clear (6 camps); first Scuttle to the enemy team

Agurin usually: the figure over 584 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

Agurin's deaths

TimeKilled byKiller seen in the 10 seconds before
14:54Ryze Ryze2 of 10 s
22:46Vi Vi5 of 10 s
24:27Rell RellAll 10 s
26:06Talon Talon9 of 10 s