Elise

Agurin on Elise, patch 16.20

Win in 20:41 as support

K / D / A
2 / 3 / 12
CS
41
Account
NAgurin#EU1
Queue
Ranked Solo/Duo
Patch
16.20

0:00 / 20:41

Show everyone, or only what one team could see

Game review

The win chance of Agurin's team (blue side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%05101520minute 12:05 Dragon: −7.9 points12:18 Pantheon killed Yone (assists: Vi, Ziggs, Elise): +7.0 points5:37 Dragon: +6.7 points3:38 Katarina killed Vi (assists: Lee Sin, Lulu): −6.3 points3:33 Vi killed Lee Sin (assists: Ekko): +6.3 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 12:05 Dragon Enemy team −7.9 points
  2. 12:18 Pantheon killed Yone (assists: Vi, Ziggs, Elise) Your team +7.0 points
  3. 5:37 Dragon Your team +6.7 points
  4. 3:38 Katarina killed Vi (assists: Lee Sin, Lulu) Enemy team −6.3 points
  5. 3:33 Vi killed Lee Sin (assists: Ekko) Your team +6.3 points

Late-game objectives

No Baron, Elder Dragon, soul dragon or Atakhan was taken in this game.

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against Agurin's usual, minutes 0–14

MeasureThis gameAgurin usuallyChallenger supports
Bot lane share of minutes 0–14 63% 44% 48%
River share of minutes 0–14 8.0% 18% 17.4%
Own jungle share of minutes 0–14 0.4% 2.5% 6.0%
Enemy jungle share of minutes 0–14 9.2% 7% 3.2%
Mid lane share of minutes 0–14 3.6% 6% 8.4%
Top lane share of minutes 0–14 2.5% 7% 2.5%
Own base share of minutes 0–14 8.9% 9.7% 9.7%
Dead share of minutes 0–14 4.3% 5% 4.4%
Seen by the enemy share of the time alive in minutes 0–14 49% 46% 48.8%
Wards placed per 10 minutes of minutes 0–14 5.0 8.3 8.1
Control wards placed per 10 minutes of minutes 0–14 0.7 0.9 1.1

Agurin usually: the figure over 9 ranked solo games as support. Challenger supports: every player-game of supports ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gameAgurin usually
KDA, kills and assists per death 4.7 2.2
Kill participation 41% 54%
Deaths from out of sight 0% 18%
CS a minute 2.0 2.0
Gold a minute 356 381
Damage to champions, per game 10,749 14,807
Damage taken, per game 15,031 18,392
Pings, per game 79 75.4
HUD pings a game 6 6.0
Enemy wards destroyed, per 10 minutes 6.3 2.7
Own wards the enemy destroyed 18% 25%
Dragons, own team, per game 2 1.4
Dragons, enemy team, per game 1 1.3
Barons, own team, per game 0 0.2
Barons, enemy team, per game 0 0.3
Enemy turrets destroyed 11 5.0
Own turrets lost 0 3.3
Enemy inhibitors destroyed 2 1.0
Own inhibitors lost 0 0.4

Agurin usually: the figure over 9 ranked solo games as support.

Agurin's deaths

TimeKilled byKiller seen in the 10 seconds before
3:34Jinx JinxAll 10 s
6:17Lee Sin Lee Sin6 of 10 s
7:10Lee Sin Lee Sin9 of 10 s