Elise

Agurin on Elise, patch 16.20

Loss in 32:19 as jungle

K / D / A
1 / 9 / 5
CS
266
Account
NAgurin#EU1
Queue
Ranked Solo/Duo
Patch
16.20

0:00 / 32:19

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Game review

The win chance of Agurin's team (red side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%051015202530minute 21:09 Baron Nashor, enemy team: 9% → 6%; contest if you win the fight more than 1%27:37 Baron Nashor, enemy team: 7% → 4%; contest if you win the fight more than 2%28:28 Soul dragon (Chemtech), your team: 5% → 8%; contest if you win the fight more than 17%31:44 Jhin killed Tristana (assists: Sion, Lee Sin, Lissandra, Pantheon): −9.3 points31:42 Viktor killed Lissandra (assists: Urgot, Tristana, Qiyana): +8.7 points31:47 Qiyana killed Sion (assists: Urgot, Tristana, Viktor): +8.3 points31:43 Lee Sin killed Viktor (assists: Lissandra, Jhin, Pantheon): −8.3 points31:48 Jhin killed Urgot (assists: Sion, Lee Sin, Lissandra): −8.2 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 31:44 Jhin killed Tristana (assists: Sion, Lee Sin, Lissandra, Pantheon) Enemy team −9.3 points
  2. 31:42 Viktor killed Lissandra (assists: Urgot, Tristana, Qiyana) Your team +8.7 points
  3. 31:47 Qiyana killed Sion (assists: Urgot, Tristana, Viktor) Your team +8.3 points
  4. 31:43 Lee Sin killed Viktor (assists: Lissandra, Jhin, Pantheon) Enemy team −8.3 points
  5. 31:48 Jhin killed Urgot (assists: Sion, Lee Sin, Lissandra) Enemy team −8.2 points

Late-game objectives

MinuteObjectiveTaken byWin chance before → afterBreak-even fight odds
21:09 Baron Nashor Enemy team 9% → 6%
Contest if you win the fight more than 1%
You take it and win the fight
25%
Enemy takes it and wins the fight
8%
Enemy takes it, nobody dies
8%
27:37 Baron Nashor Enemy team 7% → 4%
Contest if you win the fight more than 2%
You take it and win the fight
23%
Enemy takes it and wins the fight
3%
Enemy takes it, nobody dies
4%
28:28 Soul dragon (Chemtech) Your team 5% → 8%
Contest if you win the fight more than 17%
You take it and win the fight
14%
Enemy takes it and wins the fight
2%
Enemy takes it, nobody dies
4%

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against Agurin's usual, minutes 0–14

MeasureThis gameAgurin usuallyChallenger junglers
Own jungle share of minutes 0–14 43% 44.3% 43.5%
Enemy jungle share of minutes 0–14 5.6% 5.5% 4.9%
River share of minutes 0–14 19% 21.2% 22.2%
Top lane share of minutes 0–14 4.8% 5.9% 5.2%
Mid lane share of minutes 0–14 11% 7.5% 7.5%
Bot lane share of minutes 0–14 3.0% 4.3% 5.2%
Own base share of minutes 0–14 6.9% 7.0% 7.4%
Dead share of minutes 0–14 6.7% 4.3% 4.1%
Seen by the enemy share of the time alive in minutes 0–14 14% 17.4% 18.1%
Wards placed per 10 minutes of minutes 0–14 1.4 2.6 2.9
Control wards placed per 10 minutes of minutes 0–14 1.4 0.72 0.54

Agurin usually: the figure over 584 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gameAgurin usuallyChallenger junglers
KDA, kills and assists per death 0.7 2.9—
Kill participation 27% 57%55%
Deaths from out of sight 44% 25%24%
CS a minute 8.2 8.47—
Gold a minute 394 500—
Damage to champions, per game 16,050 21,08820,947
Damage taken, per game 33,810 26,58527,047
Pings, per game 169 10987.9
HUD pings a game 20 11.6—
Enemy wards destroyed, per 10 minutes 5.0 1.831.5
Own wards the enemy destroyed 80% 32%28%
First full clear done 2:36 2:513:00
Enemy camps cleared, before 10:00, per game 4 0.90.98
Dragons, own team, per game 4 2.11.84
Dragons, enemy team, per game 1 1.51.68
Barons, own team, per game 0 0.560.56
Barons, enemy team, per game 2 0.470.48
Enemy turrets destroyed 4 6.1—
Own turrets lost 9 4.8—
Enemy inhibitors destroyed 0 0.9—
Own inhibitors lost 1 0.61—
OpeningFrom Blue Sentinel, full clear (6 camps); first Scuttle to the enemy team

Agurin usually: the figure over 584 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

Agurin's deaths

TimeKilled byKiller seen in the 10 seconds before
11:06Lee Sin Lee Sin4 of 10 s
12:12Lee Sin Lee Sin9 of 10 s
15:21Lissandra Lissandra8 of 10 s
17:31Jhin JhinNot seen
20:30Pantheon Pantheon1 of 10 s
21:56Jhin Jhin1 of 10 s
23:52Lissandra Lissandra6 of 10 s
26:32Lee Sin Lee Sin9 of 10 s
31:14Lissandra Lissandra7 of 10 s