Jarvan IV

Agurin on Jarvan IV, patch 16.20

Loss in 27:23 as jungle

K / D / A
4 / 7 / 9
CS
235
Account
NAgurin#EU1
Queue
Ranked Solo/Duo
Patch
16.20

0:00 / 27:23

Show everyone, or only what one team could see

Game review

The win chance of Agurin's team (blue side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%0510152025minute 23:20 Baron Nashor, enemy team: 47% → 36%; contest if you win the fight more than 3%21:33 Katarina killed Rumble (assists: Malphite, Ezreal): −13.5 points21:33 Rumble killed Kha'Zix (assists: Jarvan IV, Ahri, Lulu): +13.0 points23:20 Baron Nashor: −11.4 points1:00 Ahri killed Katarina (assists: Jarvan IV): +9.9 points8:44 Dragon: −9.4 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 21:33 Katarina killed Rumble (assists: Malphite, Ezreal) Enemy team −13.5 points
  2. 21:33 Rumble killed Kha'Zix (assists: Jarvan IV, Ahri, Lulu) Your team +13.0 points
  3. 23:20 Baron Nashor Enemy team −11.4 points
  4. 1:00 Ahri killed Katarina (assists: Jarvan IV) Your team +9.9 points
  5. 8:44 Dragon Enemy team −9.4 points

Late-game objectives

MinuteObjectiveTaken byWin chance before → afterBreak-even fight odds
23:20 Baron Nashor Enemy team 47% → 36%
Contest if you win the fight more than 3%
You take it and win the fight
70%
Enemy takes it and wins the fight
35%
Enemy takes it, nobody dies
36%

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against Agurin's usual, minutes 0–14

MeasureThis gameAgurin usuallyChallenger junglers
Own jungle share of minutes 0–14 40% 44.3% 43.5%
Enemy jungle share of minutes 0–14 3.8% 5.5% 4.9%
River share of minutes 0–14 13% 21.2% 22.2%
Top lane share of minutes 0–14 6.4% 5.9% 5.2%
Mid lane share of minutes 0–14 13% 7.5% 7.5%
Bot lane share of minutes 0–14 4.2% 4.3% 5.2%
Own base share of minutes 0–14 9.7% 7.0% 7.4%
Dead share of minutes 0–14 8.7% 4.3% 4.1%
Seen by the enemy share of the time alive in minutes 0–14 20% 17.4% 18.1%
Wards placed per 10 minutes of minutes 0–14 4.3 2.6 2.9
Control wards placed per 10 minutes of minutes 0–14 0.7 0.72 0.54

Agurin usually: the figure over 584 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gameAgurin usuallyChallenger junglers
KDA, kills and assists per death 1.9 2.9—
Kill participation 87% 57%55%
Deaths from out of sight 14% 25%24%
CS a minute 8.6 8.47—
Gold a minute 452 500—
Damage to champions, per game 20,086 21,08820,947
Damage taken, per game 22,448 26,58527,047
Pings, per game 125 10987.9
HUD pings a game 15 11.6—
Enemy wards destroyed, per 10 minutes 1.5 1.831.5
Own wards the enemy destroyed 31% 32%28%
First full clear done 4:30 2:513:00
Enemy camps cleared, before 10:00, per game 2 0.90.98
Dragons, own team, per game 1 2.11.84
Dragons, enemy team, per game 3 1.51.68
Barons, own team, per game 0 0.560.56
Barons, enemy team, per game 1 0.470.48
Enemy turrets destroyed 3 6.1—
Own turrets lost 5 4.8—
Enemy inhibitors destroyed 0 0.9—
Own inhibitors lost 0 0.61—
OpeningFrom another camp, full clear (7 camps); first Scuttle to the enemy team

Agurin usually: the figure over 584 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

Agurin's deaths

TimeKilled byKiller seen in the 10 seconds before
2:24Kha'Zix Kha'Zix6 of 10 s
6:59Malphite MalphiteAll 10 s
9:19Katarina KatarinaAll 10 s
11:55Kha'Zix Kha'Zix1 of 10 s
21:30Katarina Katarina8 of 10 s
23:27Elise EliseAll 10 s
27:14Katarina KatarinaAll 10 s