Riven

never type on Riven, patch 16.19

Win in 30:35 as mid

K / D / A
4 / 2 / 8
CS
312
Account
never type#1998
Queue
Ranked Solo/Duo
Patch
16.19

0:00 / 30:35

Show everyone, or only what one team could see

Game review

The win chance of never type's team (red side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%051015202530minute 22:47 Baron Nashor, your team: 94% → 96%; contest if you win the fight more than 51%29:28 Soul dragon (Mountain), your team: 97% → 99%; contest if you win the fight more than 54%1:36 Lee Sin killed Elise: +7.8 points11:45 Dragon: +7.6 points11:47 Elise killed Gnar (assists: K'Sante): −7.6 points6:32 Dragon: −7.4 points13:59 Gnar killed Nautilus (assists: Lee Sin, Riven, Senna): +6.3 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 1:36 Lee Sin killed Elise Your team +7.8 points
  2. 11:45 Dragon Your team +7.6 points
  3. 11:47 Elise killed Gnar (assists: K'Sante) Enemy team −7.6 points
  4. 6:32 Dragon Enemy team −7.4 points
  5. 13:59 Gnar killed Nautilus (assists: Lee Sin, Riven, Senna) Your team +6.3 points

Late-game objectives

MinuteObjectiveTaken byWin chance before → afterBreak-even fight odds
22:47 Baron Nashor Your team 94% → 96%
Contest if you win the fight more than 51%
You take it and win the fight
96%
Enemy takes it and wins the fight
74%
Enemy takes it, nobody dies
85%
29:28 Soul dragon (Mountain) Your team 97% → 99%
Contest if you win the fight more than 54%
You take it and win the fight
99%
Enemy takes it and wins the fight
90%
Enemy takes it, nobody dies
95%

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against never type's usual, minutes 0–14

MeasureThis gamenever type usuallyChallenger mid laners
Mid lane share of minutes 0–14 61% 66% 66.4%
River share of minutes 0–14 14% 13% 11.1%
Own jungle share of minutes 0–14 2.9% 2.6% 2.4%
Enemy jungle share of minutes 0–14 2.6% 1.1% 1.1%
Top lane share of minutes 0–14 1.9% 0.9% 1.5%
Bot lane share of minutes 0–14 7.0% 4% 3.6%
Own base share of minutes 0–14 7.4% 8.3% 8.9%
Dead share of minutes 0–14 3.0% 4.4% 5.0%
Seen by the enemy share of the time alive in minutes 0–14 64% 61% 62.1%
Wards placed per 10 minutes of minutes 0–14 3.6 3.6 3.41
Control wards placed per 10 minutes of minutes 0–14 0.0 0.2 0.33

never type usually: the figure over 54 ranked solo games as mid. Challenger mid laners: every player-game of mid laners ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gamenever type usuallyChallenger mid laners
KDA, kills and assists per death 6.0 2.9—
Kill participation 50% 48%46.8%
Deaths from out of sight 50% 26%20.6%
CS a minute 10.2 8.9—
Gold a minute 479 500—
Damage to champions, per game 17,538 19,74724,130
Damage taken, per game 18,713 21,75123,269
Pings, per game 107 69.652.8
HUD pings a game 27 23.5—
Enemy wards destroyed, per 10 minutes 1.0 1.00.94
Own wards the enemy destroyed 33% 24%27%
Dragons, own team, per game 4 2.21.84
Dragons, enemy team, per game 1 1.41.67
Barons, own team, per game 1 0.50.53
Barons, enemy team, per game 0 0.40.49
Enemy turrets destroyed 10 6.2—
Own turrets lost 3 4.8—
Enemy inhibitors destroyed 1 0.8—
Own inhibitors lost 0 0.6—

never type usually: the figure over 54 ranked solo games as mid. Challenger mid laners: every player-game of mid laners ranked Challenger in solo queue near the game's date.

never type's deaths

TimeKilled byKiller seen in the 10 seconds before
8:26Katarina KatarinaAll 10 s
16:02Katarina Katarina3 of 10 s