Riven

never type on Riven, patch 16.20

Win in 31:59 as jungle

K / D / A
9 / 2 / 5
CS
301
Account
never type#1998
Queue
Ranked Solo/Duo
Patch
16.20

0:00 / 31:59

Show everyone, or only what one team could see

Game review

The win chance of never type's team (red side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%051015202530minute 25:03 Baron Nashor, your team: 39% → 50%; contest if you win the fight more than 29%25:03 Baron Nashor: +10.9 points24:11 Varus killed Sylas (assists: Vladimir, LeBlanc): +10.2 points24:11 Sylas killed Vladimir (assists: Nocturne, Zyra, Sona): −10.2 points31:37 Varus killed Draven (assists: K'Sante, Riven, Vladimir): +9.3 points9:42 Dragon: +8.9 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 25:03 Baron Nashor Your team +10.9 points
  2. 24:11 Varus killed Sylas (assists: Vladimir, LeBlanc) Your team +10.2 points
  3. 24:11 Sylas killed Vladimir (assists: Nocturne, Zyra, Sona) Enemy team −10.2 points
  4. 31:37 Varus killed Draven (assists: K'Sante, Riven, Vladimir) Your team +9.3 points
  5. 9:42 Dragon Your team +8.9 points

Late-game objectives

MinuteObjectiveTaken byWin chance before → afterBreak-even fight odds
25:03 Baron Nashor Your team 39% → 50%
Contest if you win the fight more than 29%
You take it and win the fight
57%
Enemy takes it and wins the fight
16%
Enemy takes it, nobody dies
28%

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against never type's usual, minutes 0–14

MeasureThis gamenever type usuallyChallenger junglers
Own jungle share of minutes 0–14 35% 42% 43.5%
Enemy jungle share of minutes 0–14 10% 8% 4.9%
River share of minutes 0–14 24% 24% 22.2%
Top lane share of minutes 0–14 5.0% 5% 5.2%
Mid lane share of minutes 0–14 5.0% 6% 7.5%
Bot lane share of minutes 0–14 15% 6% 5.2%
Own base share of minutes 0–14 6.4% 7.2% 7.4%
Dead share of minutes 0–14 0% 2% 4.1%
Seen by the enemy share of the time alive in minutes 0–14 11% 16% 18.1%
Wards placed per 10 minutes of minutes 0–14 4.3 4.3 2.9
Control wards placed per 10 minutes of minutes 0–14 0.7 0.7 0.54

never type usually: the figure over 3 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gamenever type usually
KDA, kills and assists per death 7.0 3.3
Kill participation 38% 41%
Deaths from out of sight 100% 40%
CS a minute 9.4 8.2
Gold a minute 535 475
Damage to champions, per game 20,402 14,308
Damage taken, per game 23,150 20,463
Pings, per game 120 84.0
HUD pings a game 47 27.7
Enemy wards destroyed, per 10 minutes 4.1 3.4
Own wards the enemy destroyed 30% 38%
Enemy camps cleared, before 10:00, per game 4 3.0
Dragons, own team, per game 3 2.3
Dragons, enemy team, per game 1 1.0
Barons, own team, per game 1 0.7
Barons, enemy team, per game 0 0.3
Enemy turrets destroyed 7 5.0
Own turrets lost 5 5.0
Enemy inhibitors destroyed 1 0.3
Own inhibitors lost 0 0.3
OpeningFrom Blue Sentinel, 4–5 camps; first Scuttle to the own team

never type usually: the figure over 3 ranked solo games as jungle.

never type's deaths

TimeKilled byKiller seen in the 10 seconds before
23:31Nocturne Nocturne2 of 10 s
30:07Draven Draven2 of 10 s