Riven

never type on Riven, patch 16.20

Win in 24:46 as jungle

K / D / A
7 / 1 / 6
CS
226
Account
never type#1998
Queue
Ranked Solo/Duo
Patch
16.20

0:00 / 24:46

Show everyone, or only what one team could see

Game review

The win chance of never type's team (red side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%05101520minute 22:53 Baron Nashor, your team: 99% → 100%; contest if you win the fight more than 55%3:11 Jayce killed Renekton: +6.7 points2:38 Jhin killed Kalista (assists: Riven, Pantheon): +6.2 points4:11 Jhin killed LeBlanc: +6.0 points0:49 LeBlanc killed Pantheon (assists: Kalista): −5.6 points5:06 Jhin killed LeBlanc (assists: Pantheon): +5.3 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 3:11 Jayce killed Renekton Your team +6.7 points
  2. 2:38 Jhin killed Kalista (assists: Riven, Pantheon) Your team +6.2 points
  3. 4:11 Jhin killed LeBlanc Your team +6.0 points
  4. 0:49 LeBlanc killed Pantheon (assists: Kalista) Enemy team −5.6 points
  5. 5:06 Jhin killed LeBlanc (assists: Pantheon) Your team +5.3 points

Late-game objectives

MinuteObjectiveTaken byWin chance before → afterBreak-even fight odds
22:53 Baron Nashor Your team 99% → 100%
Contest if you win the fight more than 55%
You take it and win the fight
100%
Enemy takes it and wins the fight
98%
Enemy takes it, nobody dies
99%

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against never type's usual, minutes 0–14

MeasureThis gamenever type usuallyChallenger junglers
Own jungle share of minutes 0–14 46% 42% 43.5%
Enemy jungle share of minutes 0–14 4.3% 8% 4.9%
River share of minutes 0–14 26% 24% 22.2%
Top lane share of minutes 0–14 7.3% 5% 5.2%
Mid lane share of minutes 0–14 7.7% 6% 7.5%
Bot lane share of minutes 0–14 1.5% 6% 5.2%
Own base share of minutes 0–14 7.3% 7.2% 7.4%
Dead share of minutes 0–14 0% 2% 4.1%
Seen by the enemy share of the time alive in minutes 0–14 20% 16% 18.1%
Wards placed per 10 minutes of minutes 0–14 3.6 4.3 2.9
Control wards placed per 10 minutes of minutes 0–14 0.0 0.7 0.54

never type usually: the figure over 3 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gamenever type usually
KDA, kills and assists per death 13.0 3.3
Kill participation 41% 41%
Deaths from out of sight 0% 40%
CS a minute 9.1 8.2
Gold a minute 512 475
Damage to champions, per game 12,287 14,308
Damage taken, per game 17,932 20,463
Pings, per game 72 84.0
HUD pings a game 21 27.7
Enemy wards destroyed, per 10 minutes 4.0 3.4
Own wards the enemy destroyed 36% 38%
First full clear done 3:17 —
Enemy camps cleared, before 10:00, per game 1 3.0
Dragons, own team, per game 3 2.3
Dragons, enemy team, per game 0 1.0
Barons, own team, per game 1 0.7
Barons, enemy team, per game 0 0.3
Enemy turrets destroyed 4 5.0
Own turrets lost 2 5.0
Enemy inhibitors destroyed 0 0.3
Own inhibitors lost 0 0.3
OpeningFrom Raptors, full clear (6 camps); first Scuttle to the enemy team

never type usually: the figure over 3 ranked solo games as jungle.

never type's deaths

TimeKilled byKiller seen in the 10 seconds before
23:36Vex Vex6 of 10 s