Riven

never type on Riven, patch 16.20

Loss in 27:09 as support

K / D / A
2 / 7 / 9
CS
27
Account
never type#1998
Queue
Ranked Solo/Duo
Patch
16.20

0:00 / 27:09

Show everyone, or only what one team could see

Game review

The win chance of never type's team (red side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%0510152025minute 24:52 Baron Nashor, enemy team: 24% → 16%; contest if you win the fight more than 5%10:50 Outer turret, mid lane, by Ziggs: −13.5 points2:36 Tryndamere killed Corki: +8.7 points21:10 Sivir killed Aurelion Sol: +8.6 points21:17 Ziggs killed Tryndamere: −8.5 points24:52 Baron Nashor: −8.5 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 10:50 Outer turret, mid lane, by Ziggs Enemy team −13.5 points
  2. 2:36 Tryndamere killed Corki Your team +8.7 points
  3. 21:10 Sivir killed Aurelion Sol Your team +8.6 points
  4. 21:17 Ziggs killed Tryndamere Enemy team −8.5 points
  5. 24:52 Baron Nashor Enemy team −8.5 points

Late-game objectives

MinuteObjectiveTaken byWin chance before → afterBreak-even fight odds
24:52 Baron Nashor Enemy team 24% → 16%
Contest if you win the fight more than 5%
You take it and win the fight
39%
Enemy takes it and wins the fight
15%
Enemy takes it, nobody dies
16%

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against never type's usual, minutes 0–14

MeasureThis gamenever type usuallyChallenger supports
Bot lane share of minutes 0–14 30% 46% 48%
River share of minutes 0–14 34% 18% 17.4%
Own jungle share of minutes 0–14 15% 9% 6.0%
Enemy jungle share of minutes 0–14 0.2% 2% 3.2%
Mid lane share of minutes 0–14 4.9% 6% 8.4%
Top lane share of minutes 0–14 6.3% 2% 2.5%
Own base share of minutes 0–14 8.3% 10% 9.7%
Dead share of minutes 0–14 1.4% 6% 4.4%
Seen by the enemy share of the time alive in minutes 0–14 30% 42% 48.8%
Wards placed per 10 minutes of minutes 0–14 9.3 10.3 8.1
Control wards placed per 10 minutes of minutes 0–14 2.1 1.6 1.1

never type usually: the figure over 5 ranked solo games as support. Challenger supports: every player-game of supports ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gamenever type usually
KDA, kills and assists per death 1.6 1.6
Kill participation 46% 57%
Deaths from out of sight 29% 12%
CS a minute 1.0 1.3
Gold a minute 281 340
Damage to champions, per game 7,309 12,845
Damage taken, per game 17,011 24,291
Pings, per game 86 69.4
HUD pings a game 54 31.8
Enemy wards destroyed, per 10 minutes 1.8 2.1
Own wards the enemy destroyed 32% 24%
Dragons, own team, per game 2 1.6
Dragons, enemy team, per game 2 1.8
Barons, own team, per game 0 0.2
Barons, enemy team, per game 1 1.0
Enemy turrets destroyed 5 3.6
Own turrets lost 9 7.2
Enemy inhibitors destroyed 0 0.2
Own inhibitors lost 1 1.0

never type usually: the figure over 5 ranked solo games as support.

never type's deaths

TimeKilled byKiller seen in the 10 seconds before
3:48Qiyana Qiyana8 of 10 s
16:48Qiyana Qiyana8 of 10 s
18:48Corki Corki5 of 10 s
19:43Rell Rell7 of 10 s
21:21Ziggs Ziggs1 of 10 s
23:20Qiyana Qiyana5 of 10 s
26:41Aurelion Sol Aurelion SolAll 10 s