Riven

never type on Riven, patch 16.20

Win in 29:53 as bot

K / D / A
8 / 2 / 12
CS
264
Account
never type#1998
Queue
Ranked Solo/Duo
Patch
16.20

0:00 / 29:53

Show everyone, or only what one team could see

Game review

The win chance of never type's team (red side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%0510152025minute 21:54 Baron Nashor, your team: 74% → 79%; contest if you win the fight more than 48%28:26 Soul dragon (Chemtech), your team: 98% → 99%; contest if you win the fight more than 78%12:18 Dragon: +9.0 points17:48 Dragon: +7.1 points17:53 Urgot killed Sion: −7.0 points3:24 Zyra killed Syndra (assists: Poppy): +6.7 points2:36 Urgot killed Sion: −6.6 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 12:18 Dragon Your team +9.0 points
  2. 17:48 Dragon Your team +7.1 points
  3. 17:53 Urgot killed Sion Enemy team −7.0 points
  4. 3:24 Zyra killed Syndra (assists: Poppy) Your team +6.7 points
  5. 2:36 Urgot killed Sion Enemy team −6.6 points

Late-game objectives

MinuteObjectiveTaken byWin chance before → afterBreak-even fight odds
21:54 Baron Nashor Your team 74% → 79%
Contest if you win the fight more than 48%
You take it and win the fight
83%
Enemy takes it and wins the fight
52%
Enemy takes it, nobody dies
67%
28:26 Soul dragon (Chemtech) Your team 98% → 99%
Contest if you win the fight more than 78%
You take it and win the fight
99%
Enemy takes it and wins the fight
91%
Enemy takes it, nobody dies
98%

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against never type's usual, minutes 0–14

MeasureThis gamenever type usuallyChallenger bot laners
Bot lane share of minutes 0–14 70% 74% 75.0%
River share of minutes 0–14 10% 7% 4.3%
Own jungle share of minutes 0–14 3.5% 1.2% 1.4%
Enemy jungle share of minutes 0–14 0.5% 1% 0.6%
Mid lane share of minutes 0–14 0% 2% 3.8%
Top lane share of minutes 0–14 0% 2% 0.7%
Own base share of minutes 0–14 9.8% 8.0% 8.8%
Dead share of minutes 0–14 6.3% 5% 5.3%
Seen by the enemy share of the time alive in minutes 0–14 52% 60% 60.3%
Wards placed per 10 minutes of minutes 0–14 3.6 3.4 3.4
Control wards placed per 10 minutes of minutes 0–14 0.0 0.00 0.18

never type usually: the figure over 13 ranked solo games as bot. Challenger bot laners: every player-game of bot laners ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gamenever type usuallyChallenger bot laners
KDA, kills and assists per death 10.0 2.8—
Kill participation 59% 51%51.3%
Deaths from out of sight 50% 16%20.2%
CS a minute 8.8 9.2—
Gold a minute 629 545—
Damage to champions, per game 27,970 17,77726,061
Damage taken, per game 24,237 17,15620,975
Pings, per game 78 49.050.4
HUD pings a game 23 17.2—
Enemy wards destroyed, per 10 minutes 1.7 1.31.39
Own wards the enemy destroyed 33% 26%33%
Dragons, own team, per game 4 1.51.85
Dragons, enemy team, per game 0 1.51.68
Barons, own team, per game 1 0.40.54
Barons, enemy team, per game 0 0.20.49
Enemy turrets destroyed 11 4.5—
Own turrets lost 3 4.5—
Enemy inhibitors destroyed 2 0.4—
Own inhibitors lost 0 0.5—

never type usually: the figure over 13 ranked solo games as bot. Challenger bot laners: every player-game of bot laners ranked Challenger in solo queue near the game's date.

never type's deaths

TimeKilled byKiller seen in the 10 seconds before
11:31Viktor ViktorAll 10 s
12:53Viego Viego1 of 10 s