Riven

never type on Riven, patch 16.20

Loss in 28:25 as mid

K / D / A
6 / 5 / 7
CS
250
Account
never type#1998
Queue
Ranked Solo/Duo
Patch
16.20

0:00 / 28:25

Show everyone, or only what one team could see

Game review

The win chance of never type's team (red side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%0510152025minute 22:40 Baron Nashor, your team: 72% → 80%; contest if you win the fight more than 29%1:09 Zeri killed Thresh (assists: Braum): −12.2 points27:35 Zeri killed Urgot (assists: Elise, Locke, Braum): −11.3 points28:20 Vayne killed Braum (assists: Shaco, Thresh): +10.8 points27:39 Elise killed Riven (assists: Wukong, Locke, Zeri, Braum): −10.3 points8:37 Dragon: +10.2 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 1:09 Zeri killed Thresh (assists: Braum) Enemy team −12.2 points
  2. 27:35 Zeri killed Urgot (assists: Elise, Locke, Braum) Enemy team −11.3 points
  3. 28:20 Vayne killed Braum (assists: Shaco, Thresh) Your team +10.8 points
  4. 27:39 Elise killed Riven (assists: Wukong, Locke, Zeri, Braum) Enemy team −10.3 points
  5. 8:37 Dragon Your team +10.2 points

Late-game objectives

MinuteObjectiveTaken byWin chance before → afterBreak-even fight odds
22:40 Baron Nashor Your team 72% → 80%
Contest if you win the fight more than 29%
You take it and win the fight
80%
Enemy takes it and wins the fight
58%
Enemy takes it, nobody dies
65%

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against never type's usual, minutes 0–14

MeasureThis gamenever type usuallyChallenger mid laners
Mid lane share of minutes 0–14 69% 66% 66.4%
River share of minutes 0–14 11% 13% 11.1%
Own jungle share of minutes 0–14 5.2% 2.6% 2.4%
Enemy jungle share of minutes 0–14 0% 1.1% 1.1%
Top lane share of minutes 0–14 0% 0.9% 1.5%
Bot lane share of minutes 0–14 1.7% 4% 3.6%
Own base share of minutes 0–14 7.6% 8.3% 8.9%
Dead share of minutes 0–14 5.2% 4.4% 5.0%
Seen by the enemy share of the time alive in minutes 0–14 63% 61% 62.1%
Wards placed per 10 minutes of minutes 0–14 3.6 3.6 3.41
Control wards placed per 10 minutes of minutes 0–14 0.0 0.2 0.33

never type usually: the figure over 54 ranked solo games as mid. Challenger mid laners: every player-game of mid laners ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gamenever type usuallyChallenger mid laners
KDA, kills and assists per death 2.6 2.9—
Kill participation 57% 48%46.8%
Deaths from out of sight 20% 26%20.6%
CS a minute 8.8 8.9—
Gold a minute 518 500—
Damage to champions, per game 22,805 19,74724,130
Damage taken, per game 23,289 21,75123,269
Pings, per game 79 69.652.8
HUD pings a game 37 23.5—
Enemy wards destroyed, per 10 minutes 0.7 1.00.94
Own wards the enemy destroyed 9.1% 24%27%
Dragons, own team, per game 3 2.21.84
Dragons, enemy team, per game 1 1.41.67
Barons, own team, per game 1 0.50.53
Barons, enemy team, per game 0 0.40.49
Enemy turrets destroyed 5 6.2—
Own turrets lost 8 4.8—
Enemy inhibitors destroyed 0 0.8—
Own inhibitors lost 1 0.6—

never type usually: the figure over 54 ranked solo games as mid. Challenger mid laners: every player-game of mid laners ranked Challenger in solo queue near the game's date.

never type's deaths

TimeKilled byKiller seen in the 10 seconds before
3:38Locke LockeAll 10 s
13:13Wukong Wukong7 of 10 s
18:54Locke Locke2 of 10 s
20:15Locke Locke9 of 10 s
27:39Elise Elise8 of 10 s