Riven

never type on Riven, patch 16.20

Win in 26:17 as mid

K / D / A
19 / 5 / 8
CS
209
Account
never type#1998
Queue
Ranked Solo/Duo
Patch
16.20

0:00 / 26:17

Show everyone, or only what one team could see

Game review

The win chance of never type's team (blue side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%0510152025minute 21:47 Baron Nashor, your team: 98% → 98%; contest if you win the fight more than 65%1:53 Riven killed Jayce: +5.9 points7:06 Dragon: +5.7 points2:43 Cho'Gath killed Irelia (assists: Anivia): +5.5 points2:20 Riven killed Kindred: +5.4 points5:34 Riven killed Jayce (assists: Cho'Gath): +4.6 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 1:53 Riven killed Jayce Your team +5.9 points
  2. 7:06 Dragon Your team +5.7 points
  3. 2:43 Cho'Gath killed Irelia (assists: Anivia) Your team +5.5 points
  4. 2:20 Riven killed Kindred Your team +5.4 points
  5. 5:34 Riven killed Jayce (assists: Cho'Gath) Your team +4.6 points

Late-game objectives

MinuteObjectiveTaken byWin chance before → afterBreak-even fight odds
21:47 Baron Nashor Your team 98% → 98%
Contest if you win the fight more than 65%
You take it and win the fight
98%
Enemy takes it and wins the fight
94%
Enemy takes it, nobody dies
97%

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against never type's usual, minutes 0–14

MeasureThis gamenever type usuallyChallenger mid laners
Mid lane share of minutes 0–14 49% 66% 66.4%
River share of minutes 0–14 24% 13% 11.1%
Own jungle share of minutes 0–14 6.8% 2.6% 2.4%
Enemy jungle share of minutes 0–14 0.1% 1.1% 1.1%
Top lane share of minutes 0–14 3.7% 0.9% 1.5%
Bot lane share of minutes 0–14 0.6% 4% 3.6%
Own base share of minutes 0–14 8.2% 8.3% 8.9%
Dead share of minutes 0–14 7.7% 4.4% 5.0%
Seen by the enemy share of the time alive in minutes 0–14 51% 61% 62.1%
Wards placed per 10 minutes of minutes 0–14 3.6 3.6 3.41
Control wards placed per 10 minutes of minutes 0–14 0.0 0.2 0.33

never type usually: the figure over 54 ranked solo games as mid. Challenger mid laners: every player-game of mid laners ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gamenever type usuallyChallenger mid laners
KDA, kills and assists per death 5.4 2.9—
Kill participation 77% 48%46.8%
Deaths from out of sight 40% 26%20.6%
CS a minute 8.0 8.9—
Gold a minute 666 500—
Damage to champions, per game 41,674 19,74724,130
Damage taken, per game 27,755 21,75123,269
Pings, per game 90 69.652.8
HUD pings a game 40 23.5—
Enemy wards destroyed, per 10 minutes 0.8 1.00.94
Own wards the enemy destroyed 0% 24%27%
Dragons, own team, per game 2 2.21.84
Dragons, enemy team, per game 1 1.41.67
Barons, own team, per game 1 0.50.53
Barons, enemy team, per game 0 0.40.49
Enemy turrets destroyed 11 6.2—
Own turrets lost 3 4.8—
Enemy inhibitors destroyed 2 0.8—
Own inhibitors lost 0 0.6—

never type usually: the figure over 54 ranked solo games as mid. Challenger mid laners: every player-game of mid laners ranked Challenger in solo queue near the game's date.

never type's deaths

TimeKilled byKiller seen in the 10 seconds before
3:42Kindred Kindred8 of 10 s
10:25Kindred Kindred4 of 10 s
12:39Kindred Kindred7 of 10 s
18:40Jayce Jayce4 of 10 s
23:50Mel MelAll 10 s