Lee Sin

Sheiden on Lee Sin, patch 16.20

Loss in 26:26 as jungle

K / D / A
6 / 6 / 5
CS
184
Account
LFT Sheiden#PHL1
Queue
Ranked Solo/Duo
Patch
16.20

0:00 / 26:26

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Game review

The win chance of Sheiden's team (blue side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%0510152025minute 21:51 Baron Nashor, enemy team: 5% → 4%; contest if you win the fight more than 18%7:57 Dragon: −8.6 points20:48 Dragon: −7.8 points14:50 Dragon: −6.2 points20:21 Akali killed Sion (assists: Gnar, Lee Sin, Jinx, Thresh): +6.0 points1:52 Akali killed Lucian: +5.8 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 7:57 Dragon Enemy team −8.6 points
  2. 20:48 Dragon Enemy team −7.8 points
  3. 14:50 Dragon Enemy team −6.2 points
  4. 20:21 Akali killed Sion (assists: Gnar, Lee Sin, Jinx, Thresh) Your team +6.0 points
  5. 1:52 Akali killed Lucian Your team +5.8 points

Late-game objectives

MinuteObjectiveTaken byWin chance before → afterBreak-even fight odds
21:51 Baron Nashor Enemy team 5% → 4%
Contest if you win the fight more than 18%
You take it and win the fight
13%
Enemy takes it and wins the fight
2%
Enemy takes it, nobody dies
4%

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against Sheiden's usual, minutes 0–14

MeasureThis gameSheiden usuallyChallenger junglers
Own jungle share of minutes 0–14 44% 43.1% 43.5%
Enemy jungle share of minutes 0–14 4.9% 5.3% 4.9%
River share of minutes 0–14 23% 22.5% 22.2%
Top lane share of minutes 0–14 4.5% 6.1% 5.2%
Mid lane share of minutes 0–14 6.8% 7.5% 7.5%
Bot lane share of minutes 0–14 3.3% 4.0% 5.2%
Own base share of minutes 0–14 8.6% 7.5% 7.4%
Dead share of minutes 0–14 5.4% 4.0% 4.1%
Seen by the enemy share of the time alive in minutes 0–14 20% 18.9% 18.1%
Wards placed per 10 minutes of minutes 0–14 5.0 2.4 2.9
Control wards placed per 10 minutes of minutes 0–14 1.4 0.75 0.54

Sheiden usually: the figure over 179 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gameSheiden usuallyChallenger junglers
KDA, kills and assists per death 1.8 3.3—
Kill participation 61% 58%55%
Deaths from out of sight 33% 20%24%
CS a minute 7.0 7.5—
Gold a minute 433 497—
Damage to champions, per game 12,475 22,55320,947
Damage taken, per game 25,512 26,99627,047
Pings, per game 234 19487.9
HUD pings a game 45 39.7—
Enemy wards destroyed, per 10 minutes 0.8 1.51.5
Own wards the enemy destroyed 33% 37%28%
First full clear done 2:51 3:033:00
Enemy camps cleared, before 10:00, per game 0 0.90.98
Dragons, own team, per game 0 1.61.84
Dragons, enemy team, per game 3 1.81.68
Barons, own team, per game 0 0.530.56
Barons, enemy team, per game 1 0.490.48
Enemy turrets destroyed 2 4.9—
Own turrets lost 10 6.0—
Enemy inhibitors destroyed 0 0.6—
Own inhibitors lost 2 0.8—
OpeningFrom Raptors, full clear (6 camps); first Scuttle to the enemy team

Sheiden usually: the figure over 179 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

Sheiden's deaths

TimeKilled byKiller seen in the 10 seconds before
9:11Lucian Lucian9 of 10 s
11:54Elise EliseAll 10 s
20:56Elise Elise2 of 10 s
22:11Elise Elise8 of 10 s
23:13Lucian Lucian4 of 10 s
25:58Lucian Lucian9 of 10 s