Kindred

Sheiden on Kindred, patch 16.20

Loss in 27:46 as jungle

K / D / A
8 / 8 / 6
CS
186
Account
LFT Sheiden#PHL1
Queue
Ranked Solo/Duo
Patch
16.20

0:00 / 27:46

Show everyone, or only what one team could see

Game review

The win chance of Sheiden's team (red side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%0510152025minute 23:50 Baron Nashor, your team: 29% → 39%; contest if you win the fight more than 30%6:34 Dragon: −11.0 points23:50 Baron Nashor: +10.4 points27:22 Inhibitor, bot lane, by Jinx (assists: Riven, Janna): −10.2 points26:50 Riven killed Xayah (assists: Janna): −9.5 points27:14 Inhibitor, mid lane, by Riven (assists: Jinx, Janna): −8.5 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 6:34 Dragon Enemy team −11.0 points
  2. 23:50 Baron Nashor Your team +10.4 points
  3. 27:22 Inhibitor, bot lane, by Jinx (assists: Riven, Janna) Enemy team −10.2 points
  4. 26:50 Riven killed Xayah (assists: Janna) Enemy team −9.5 points
  5. 27:14 Inhibitor, mid lane, by Riven (assists: Jinx, Janna) Enemy team −8.5 points

Late-game objectives

MinuteObjectiveTaken byWin chance before → afterBreak-even fight odds
23:50 Baron Nashor Your team 29% → 39%
Contest if you win the fight more than 30%
You take it and win the fight
30%
Enemy takes it and wins the fight
9%
Enemy takes it, nobody dies
15%

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against Sheiden's usual, minutes 0–14

MeasureThis gameSheiden usuallyChallenger junglers
Own jungle share of minutes 0–14 47% 43.1% 43.5%
Enemy jungle share of minutes 0–14 1.3% 5.3% 4.9%
River share of minutes 0–14 22% 22.5% 22.2%
Top lane share of minutes 0–14 2.4% 6.1% 5.2%
Mid lane share of minutes 0–14 8.1% 7.5% 7.5%
Bot lane share of minutes 0–14 5.0% 4.0% 5.2%
Own base share of minutes 0–14 8.9% 7.5% 7.4%
Dead share of minutes 0–14 5.0% 4.0% 4.1%
Seen by the enemy share of the time alive in minutes 0–14 22% 18.9% 18.1%
Wards placed per 10 minutes of minutes 0–14 2.1 2.4 2.9
Control wards placed per 10 minutes of minutes 0–14 0.0 0.75 0.54

Sheiden usually: the figure over 179 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gameSheiden usuallyChallenger junglers
KDA, kills and assists per death 1.8 3.3—
Kill participation 50% 58%55%
Deaths from out of sight 13% 20%24%
CS a minute 6.7 7.5—
Gold a minute 457 497—
Damage to champions, per game 28,858 22,55320,947
Damage taken, per game 30,015 26,99627,047
Pings, per game 202 19487.9
HUD pings a game 42 39.7—
Enemy wards destroyed, per 10 minutes 1.1 1.51.5
Own wards the enemy destroyed 0% 37%28%
First full clear done 2:53 3:033:00
Enemy camps cleared, before 10:00, per game 0 0.90.98
Dragons, own team, per game 2 1.61.84
Dragons, enemy team, per game 2 1.81.68
Barons, own team, per game 1 0.530.56
Barons, enemy team, per game 0 0.490.48
Enemy turrets destroyed 3 4.9—
Own turrets lost 11 6.0—
Enemy inhibitors destroyed 0 0.6—
Own inhibitors lost 3 0.8—
OpeningFrom Red Brambleback, full clear (6 camps); first Scuttle to the enemy team

Sheiden usually: the figure over 179 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

Sheiden's deaths

TimeKilled byKiller seen in the 10 seconds before
7:29Riven RivenAll 10 s
10:42Riven Riven10 of 10 s
14:45Riven Riven1 of 10 s
16:26Diana Diana8 of 10 s
20:52Dr. Mundo Dr. MundoAll 10 s
22:31Dr. Mundo Dr. Mundo8 of 10 s
26:17Riven Riven9 of 10 s
27:37Riven RivenAll 10 s