Elise

Sheiden on Elise, patch 16.20

Loss in 28:47 as jungle

K / D / A
5 / 7 / 7
CS
183
Account
LFT Sheiden#PHL1
Queue
Ranked Solo/Duo
Patch
16.20

0:00 / 28:47

Show everyone, or only what one team could see

Game review

The win chance of Sheiden's team (red side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%0510152025minute 24:15 Baron Nashor, enemy team: 7% → 4%; contest whatever the fight odds22:43 Dragon: −9.8 points18:16 Gragas killed Kassadin (assists: Jarvan IV, Morgana): −8.9 points18:19 Jarvan IV killed Elise (assists: Gragas, Morgana): −8.3 points3:05 Gragas killed Ambessa: −8.0 points22:14 Lux killed Ambessa (assists: Morgana): −7.1 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 22:43 Dragon Enemy team −9.8 points
  2. 18:16 Gragas killed Kassadin (assists: Jarvan IV, Morgana) Enemy team −8.9 points
  3. 18:19 Jarvan IV killed Elise (assists: Gragas, Morgana) Enemy team −8.3 points
  4. 3:05 Gragas killed Ambessa Enemy team −8.0 points
  5. 22:14 Lux killed Ambessa (assists: Morgana) Enemy team −7.1 points

Late-game objectives

MinuteObjectiveTaken byWin chance before → afterBreak-even fight odds
24:15 Baron Nashor Enemy team 7% → 4%
Contest whatever the fight odds
You take it and win the fight
20%
Enemy takes it and wins the fight
4%
Enemy takes it, nobody dies
4%

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against Sheiden's usual, minutes 0–14

MeasureThis gameSheiden usuallyChallenger junglers
Own jungle share of minutes 0–14 47% 43.1% 43.5%
Enemy jungle share of minutes 0–14 2.3% 5.3% 4.9%
River share of minutes 0–14 22% 22.5% 22.2%
Top lane share of minutes 0–14 6.1% 6.1% 5.2%
Mid lane share of minutes 0–14 7.2% 7.5% 7.5%
Bot lane share of minutes 0–14 7.2% 4.0% 5.2%
Own base share of minutes 0–14 6.8% 7.5% 7.4%
Dead share of minutes 0–14 2.4% 4.0% 4.1%
Seen by the enemy share of the time alive in minutes 0–14 26% 18.9% 18.1%
Wards placed per 10 minutes of minutes 0–14 2.9 2.4 2.9
Control wards placed per 10 minutes of minutes 0–14 1.4 0.75 0.54

Sheiden usually: the figure over 179 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gameSheiden usuallyChallenger junglers
KDA, kills and assists per death 1.7 3.3—
Kill participation 44% 58%55%
Deaths from out of sight 29% 20%24%
CS a minute 6.4 7.5—
Gold a minute 385 497—
Damage to champions, per game 13,804 22,55320,947
Damage taken, per game 25,044 26,99627,047
Pings, per game 379 19487.9
HUD pings a game 40 39.7—
Enemy wards destroyed, per 10 minutes 2.4 1.51.5
Own wards the enemy destroyed 43% 37%28%
First full clear done 2:54 3:033:00
Enemy camps cleared, before 10:00, per game 1 0.90.98
Dragons, own team, per game 2 1.61.84
Dragons, enemy team, per game 3 1.81.68
Barons, own team, per game 0 0.530.56
Barons, enemy team, per game 1 0.490.48
Enemy turrets destroyed 1 4.9—
Own turrets lost 9 6.0—
Enemy inhibitors destroyed 0 0.6—
Own inhibitors lost 2 0.8—
OpeningFrom Red Brambleback, full clear (6 camps); first Scuttle to the enemy team

Sheiden usually: the figure over 179 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

Sheiden's deaths

TimeKilled byKiller seen in the 10 seconds before
8:32Jarvan IV Jarvan IV6 of 10 s
15:10Lux Lux2 of 10 s
18:19Jarvan IV Jarvan IVAll 10 s
20:54Gragas Gragas1 of 10 s
23:37Jarvan IV Jarvan IVAll 10 s
26:16Jarvan IV Jarvan IVAll 10 s
28:31Gragas GragasAll 10 s