Kindred

Sheiden on Kindred, patch 16.20

Loss in 26:17 as jungle

K / D / A
5 / 10 / 5
CS
178
Account
LFT Sheiden#PHL1
Queue
Ranked Solo/Duo
Patch
16.20

0:00 / 26:17

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Game review

The win chance of Sheiden's team (red side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%0510152025minute 21:47 Baron Nashor, enemy team: 2% → 2%; contest whatever the fight odds1:53 Riven killed Jayce: −5.9 points7:06 Dragon: −5.7 points2:43 Cho'Gath killed Irelia (assists: Anivia): −5.5 points2:20 Riven killed Kindred: −5.4 points5:34 Riven killed Jayce (assists: Cho'Gath): −4.6 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 1:53 Riven killed Jayce Enemy team −5.9 points
  2. 7:06 Dragon Enemy team −5.7 points
  3. 2:43 Cho'Gath killed Irelia (assists: Anivia) Enemy team −5.5 points
  4. 2:20 Riven killed Kindred Enemy team −5.4 points
  5. 5:34 Riven killed Jayce (assists: Cho'Gath) Enemy team −4.6 points

Late-game objectives

MinuteObjectiveTaken byWin chance before → afterBreak-even fight odds
21:47 Baron Nashor Enemy team 2% → 2%
Contest whatever the fight odds
You take it and win the fight
6%
Enemy takes it and wins the fight
2%
Enemy takes it, nobody dies
2%

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against Sheiden's usual, minutes 0–14

MeasureThis gameSheiden usuallyChallenger junglers
Own jungle share of minutes 0–14 33% 43.1% 43.5%
Enemy jungle share of minutes 0–14 10% 5.3% 4.9%
River share of minutes 0–14 23% 22.5% 22.2%
Top lane share of minutes 0–14 4.2% 6.1% 5.2%
Mid lane share of minutes 0–14 8.6% 7.5% 7.5%
Bot lane share of minutes 0–14 4.2% 4.0% 5.2%
Own base share of minutes 0–14 8.2% 7.5% 7.4%
Dead share of minutes 0–14 8.3% 4.0% 4.1%
Seen by the enemy share of the time alive in minutes 0–14 15% 18.9% 18.1%
Wards placed per 10 minutes of minutes 0–14 1.4 2.4 2.9
Control wards placed per 10 minutes of minutes 0–14 0.0 0.75 0.54

Sheiden usually: the figure over 179 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gameSheiden usuallyChallenger junglers
KDA, kills and assists per death 1.0 3.3—
Kill participation 59% 58%55%
Deaths from out of sight 10% 20%24%
CS a minute 6.8 7.5—
Gold a minute 430 497—
Damage to champions, per game 17,934 22,55320,947
Damage taken, per game 28,671 26,99627,047
Pings, per game 95 19487.9
HUD pings a game 16 39.7—
Enemy wards destroyed, per 10 minutes 1.1 1.51.5
Own wards the enemy destroyed 25% 37%28%
First full clear done 5:12 3:033:00
Enemy camps cleared, before 10:00, per game 3 0.90.98
Dragons, own team, per game 1 1.61.84
Dragons, enemy team, per game 2 1.81.68
Barons, own team, per game 0 0.530.56
Barons, enemy team, per game 1 0.490.48
Enemy turrets destroyed 3 4.9—
Own turrets lost 11 6.0—
Enemy inhibitors destroyed 0 0.6—
Own inhibitors lost 2 0.8—
OpeningFrom Red Brambleback, full clear (8 camps); first Scuttle to the enemy team

Sheiden usually: the figure over 179 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

Sheiden's deaths

TimeKilled byKiller seen in the 10 seconds before
2:20Riven Riven6 of 10 s
6:37Cho'Gath Cho'Gath9 of 10 s
8:04Riven Riven3 of 10 s
12:45Cho'Gath Cho'Gath8 of 10 s
14:28Riven Riven9 of 10 s
17:38Riven RivenAll 10 s
21:06Riven Riven8 of 10 s
22:52Riven Riven9 of 10 s
23:39Riven RivenAll 10 s
25:38Riven Riven7 of 10 s