Lillia

Sheiden on Lillia, patch 16.20

Win in 31:22 as jungle

K / D / A
15 / 2 / 18
CS
302
Account
LFT Sheiden#PHL1
Queue
Ranked Solo/Duo
Patch
16.20

0:00 / 31:22

Show everyone, or only what one team could see

Game review

The win chance of Sheiden's team (blue side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%051015202530minute 26:13 Baron Nashor, your team: 95% → 97%; contest if you win the fight more than 40%1:50 Urgot killed Riven: −8.5 points19:01 Lillia killed Wukong (assists: Galio, Caitlyn, Karma): +6.0 points17:21 Caitlyn killed Urgot (assists: Riven, Lillia, Karma): +5.5 points12:14 Ezreal killed Lillia (assists: Wukong, Nidalee, Bard): −5.4 points5:08 Ezreal killed Caitlyn: −5.3 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 1:50 Urgot killed Riven Enemy team −8.5 points
  2. 19:01 Lillia killed Wukong (assists: Galio, Caitlyn, Karma) Your team +6.0 points
  3. 17:21 Caitlyn killed Urgot (assists: Riven, Lillia, Karma) Your team +5.5 points
  4. 12:14 Ezreal killed Lillia (assists: Wukong, Nidalee, Bard) Enemy team −5.4 points
  5. 5:08 Ezreal killed Caitlyn Enemy team −5.3 points

Late-game objectives

MinuteObjectiveTaken byWin chance before → afterBreak-even fight odds
26:13 Baron Nashor Your team 95% → 97%
Contest if you win the fight more than 40%
You take it and win the fight
97%
Enemy takes it and wins the fight
86%
Enemy takes it, nobody dies
90%

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against Sheiden's usual, minutes 0–14

MeasureThis gameSheiden usuallyChallenger junglers
Own jungle share of minutes 0–14 45% 43.1% 43.5%
Enemy jungle share of minutes 0–14 3.1% 5.3% 4.9%
River share of minutes 0–14 13% 22.5% 22.2%
Top lane share of minutes 0–14 8.2% 6.1% 5.2%
Mid lane share of minutes 0–14 6.7% 7.5% 7.5%
Bot lane share of minutes 0–14 8.6% 4.0% 5.2%
Own base share of minutes 0–14 9.5% 7.5% 7.4%
Dead share of minutes 0–14 6.3% 4.0% 4.1%
Seen by the enemy share of the time alive in minutes 0–14 19% 18.9% 18.1%
Wards placed per 10 minutes of minutes 0–14 2.1 2.4 2.9
Control wards placed per 10 minutes of minutes 0–14 0.7 0.75 0.54

Sheiden usually: the figure over 179 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gameSheiden usuallyChallenger junglers
KDA, kills and assists per death 16.5 3.3—
Kill participation 87% 58%55%
Deaths from out of sight 50% 20%24%
CS a minute 9.6 7.5—
Gold a minute 620 497—
Damage to champions, per game 57,050 22,55320,947
Damage taken, per game 50,232 26,99627,047
Pings, per game 230 19487.9
HUD pings a game 21 39.7—
Enemy wards destroyed, per 10 minutes 0.6 1.51.5
Own wards the enemy destroyed 50% 37%28%
First full clear done 2:53 3:033:00
Enemy camps cleared, before 10:00, per game 0 0.90.98
Dragons, own team, per game 3 1.61.84
Dragons, enemy team, per game 1 1.81.68
Barons, own team, per game 1 0.530.56
Barons, enemy team, per game 0 0.490.48
Enemy turrets destroyed 10 4.9—
Own turrets lost 3 6.0—
Enemy inhibitors destroyed 2 0.6—
Own inhibitors lost 0 0.8—
OpeningFrom Blue Sentinel, full clear (6 camps); first Scuttle to the enemy team

Sheiden usually: the figure over 179 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

Sheiden's deaths

TimeKilled byKiller seen in the 10 seconds before
10:56Wukong Wukong3 of 10 s
12:14Ezreal Ezreal8 of 10 s