Lee Sin

Sheiden on Lee Sin, patch 16.20

Win in 23:20 as jungle

K / D / A
21 / 1 / 10
CS
170
Account
LFT Sheiden#PHL1
Queue
Ranked Solo/Duo
Patch
16.20

0:00 / 23:20

Show everyone, or only what one team could see

Game review

The win chance of Sheiden's team (red side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%05101520minute 22:12 Baron Nashor, your team: 99% → 99%; contest if you win the fight more than 60%1:11 Sion killed Nidalee: −11.9 points3:02 Lucian killed Leona (assists: Elise, Riven): −6.2 points2:31 Nidalee killed Sion: +6.0 points3:06 Viktor killed Riven (assists: Lee Sin, Yunara, Leona): +6.0 points3:15 Lee Sin killed Elise (assists: Viktor, Yunara): +5.7 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 1:11 Sion killed Nidalee Enemy team −11.9 points
  2. 3:02 Lucian killed Leona (assists: Elise, Riven) Enemy team −6.2 points
  3. 2:31 Nidalee killed Sion Your team +6.0 points
  4. 3:06 Viktor killed Riven (assists: Lee Sin, Yunara, Leona) Your team +6.0 points
  5. 3:15 Lee Sin killed Elise (assists: Viktor, Yunara) Your team +5.7 points

Late-game objectives

MinuteObjectiveTaken byWin chance before → afterBreak-even fight odds
22:12 Baron Nashor Your team 99% → 99%
Contest if you win the fight more than 60%
You take it and win the fight
100%
Enemy takes it and wins the fight
97%
Enemy takes it, nobody dies
99%

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against Sheiden's usual, minutes 0–14

MeasureThis gameSheiden usuallyChallenger junglers
Own jungle share of minutes 0–14 43% 43.1% 43.5%
Enemy jungle share of minutes 0–14 11% 5.3% 4.9%
River share of minutes 0–14 23% 22.5% 22.2%
Top lane share of minutes 0–14 2.5% 6.1% 5.2%
Mid lane share of minutes 0–14 4.2% 7.5% 7.5%
Bot lane share of minutes 0–14 5.0% 4.0% 5.2%
Own base share of minutes 0–14 9.2% 7.5% 7.4%
Dead share of minutes 0–14 2.4% 4.0% 4.1%
Seen by the enemy share of the time alive in minutes 0–14 24% 18.9% 18.1%
Wards placed per 10 minutes of minutes 0–14 5.7 2.4 2.9
Control wards placed per 10 minutes of minutes 0–14 1.4 0.75 0.54

Sheiden usually: the figure over 179 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gameSheiden usuallyChallenger junglers
KDA, kills and assists per death 31.0 3.3—
Kill participation 70% 58%55%
Deaths from out of sight 0% 20%24%
CS a minute 7.3 7.5—
Gold a minute 664 497—
Damage to champions, per game 26,333 22,55320,947
Damage taken, per game 23,382 26,99627,047
Pings, per game 163 19487.9
HUD pings a game 7 39.7—
Enemy wards destroyed, per 10 minutes 0.0 1.51.5
Own wards the enemy destroyed 23% 37%28%
First full clear done 2:57 3:033:00
Enemy camps cleared, before 10:00, per game 2 0.90.98
Dragons, own team, per game 1 1.61.84
Dragons, enemy team, per game 2 1.81.68
Barons, own team, per game 1 0.530.56
Barons, enemy team, per game 0 0.490.48
Enemy turrets destroyed 10 4.9—
Own turrets lost 2 6.0—
Enemy inhibitors destroyed 1 0.6—
Own inhibitors lost 0 0.8—
OpeningFrom Raptors, full clear (6 camps); first Scuttle to the own team

Sheiden usually: the figure over 179 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

Sheiden's deaths

TimeKilled byKiller seen in the 10 seconds before
7:56Galio GalioAll 10 s