Jarvan IV

Sheiden on Jarvan IV, patch 16.21

Loss in 25:57 as jungle

K / D / A
4 / 9 / 13
CS
163
Account
LFT Sheiden#PHL1
Queue
Ranked Solo/Duo
Patch
16.21

0:00 / 25:57

Show everyone, or only what one team could see

Game review

The win chance of Sheiden's team (blue side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%0510152025minute 21:33 Baron Nashor, enemy team: 1% → 1%; contest if you win the fight more than 8%3:32 Kha'Zix killed Jarvan IV (assists: Vladimir): −5.4 points6:50 Jayce killed Tryndamere: +5.1 points7:50 Xerath killed Senna (assists: Vladimir): −4.9 points11:24 Dragon: −4.8 points2:14 Xerath killed Tristana (assists: Singed): −4.5 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 3:32 Kha'Zix killed Jarvan IV (assists: Vladimir) Enemy team −5.4 points
  2. 6:50 Jayce killed Tryndamere Your team +5.1 points
  3. 7:50 Xerath killed Senna (assists: Vladimir) Enemy team −4.9 points
  4. 11:24 Dragon Enemy team −4.8 points
  5. 2:14 Xerath killed Tristana (assists: Singed) Enemy team −4.5 points

Late-game objectives

MinuteObjectiveTaken byWin chance before → afterBreak-even fight odds
21:33 Baron Nashor Enemy team 1% → 1%
Contest if you win the fight more than 8%
You take it and win the fight
3%
Enemy takes it and wins the fight
<0.5%
Enemy takes it, nobody dies
1%

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against Sheiden's usual, minutes 0–14

MeasureThis gameSheiden usuallyChallenger junglers
Own jungle share of minutes 0–14 42% 43.1% 43.5%
Enemy jungle share of minutes 0–14 5.7% 5.3% 4.9%
River share of minutes 0–14 18% 22.5% 22.2%
Top lane share of minutes 0–14 8.0% 6.1% 5.2%
Mid lane share of minutes 0–14 8.7% 7.5% 7.5%
Bot lane share of minutes 0–14 4.3% 4.0% 5.2%
Own base share of minutes 0–14 6.7% 7.5% 7.4%
Dead share of minutes 0–14 6.7% 4.0% 4.1%
Seen by the enemy share of the time alive in minutes 0–14 19% 18.9% 18.1%
Wards placed per 10 minutes of minutes 0–14 2.1 2.4 2.9
Control wards placed per 10 minutes of minutes 0–14 0.7 0.75 0.54

Sheiden usually: the figure over 179 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gameSheiden usuallyChallenger junglers
KDA, kills and assists per death 1.9 3.3—
Kill participation 61% 58%55%
Deaths from out of sight 22% 20%24%
CS a minute 6.3 7.5—
Gold a minute 398 497—
Damage to champions, per game 14,155 22,55320,947
Damage taken, per game 24,744 26,99627,047
Pings, per game 191 19487.9
Enemy wards destroyed, per 10 minutes 0.4 1.51.5
Own wards the enemy destroyed 33% 37%28%
First full clear done 2:50 3:033:00
Enemy camps cleared, before 10:00, per game 0 0.90.98
Dragons, own team, per game 0 1.61.84
Dragons, enemy team, per game 3 1.81.68
Barons, own team, per game 0 0.530.56
Barons, enemy team, per game 1 0.490.48
Enemy turrets destroyed 1 4.9—
Own turrets lost 11 6.0—
Enemy inhibitors destroyed 0 0.6—
Own inhibitors lost 3 0.8—
OpeningFrom Blue Sentinel, full clear (6 camps); first Scuttle to the own team

Sheiden usually: the figure over 179 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

Sheiden's deaths

TimeKilled byKiller seen in the 10 seconds before
3:32Kha'Zix Kha'Zix8 of 10 s
7:26Kha'Zix Kha'Zix6 of 10 s
12:16Tryndamere TryndamereAll 10 s
16:55Tryndamere TryndamereAll 10 s
18:38Vladimir Vladimir10 of 10 s
20:39Vladimir Vladimir6 of 10 s
22:41Kha'Zix Kha'Zix5 of 10 s
23:34Xerath XerathAll 10 s
25:13Kha'Zix Kha'Zix1 of 10 s