Sheiden on Kha'Zix, patch 16.21
Loss in 24:24 as jungle
- K / D / A
- 8 / 7 / 2
- CS
- 162
- Account
- LFT Sheiden#PHL1
- Queue
- Ranked Solo/Duo
- Patch
- 16.21
/ 24:24
- Sheiden
- Blue team
- Red team
- The enemy can see Sheiden
- A death, for 8 seconds
- Ward Control ward
- Lane minion
- Auto attack Ability hit, with button and damage for Sheiden
- Turret Inhibitor Nexus in the team's colour, grey once destroyed (inhibitors with the time until they are back), an orange ring while champions attack it
- Jungle camp: filled while up, half while partly cleared, an outline whose arc fills until it is back once cleared, dashed before it first appears; D dragon, E elder, G void grubs, H herald, B baron, with the time until the next
- ?Ping, for a few seconds, ringed in the pinger's colour; the mark gives its type: ? enemy missing, ! danger or caution, » on my way, + assist me, ▲ push, ‼ all in, an eye vision, • a plain ping
This game against Sheiden's usual, minutes 0–14
| Measure | This game | Sheiden usually | Challenger junglers |
|---|---|---|---|
| Own jungle share of minutes 0–14 | 48% | 43.1% | 43.5% |
| Enemy jungle share of minutes 0–14 | 0% | 5.3% | 4.9% |
| River share of minutes 0–14 | 9.2% | 22.5% | 22.2% |
| Top lane share of minutes 0–14 | 16% | 6.1% | 5.2% |
| Mid lane share of minutes 0–14 | 7.9% | 7.5% | 7.5% |
| Bot lane share of minutes 0–14 | 3.2% | 4.0% | 5.2% |
| Own base share of minutes 0–14 | 7.6% | 7.5% | 7.4% |
| Dead share of minutes 0–14 | 8.1% | 4.0% | 4.1% |
| Seen by the enemy share of the time alive in minutes 0–14 | 15% | 18.9% | 18.1% |
| Wards placed per 10 minutes of minutes 0–14 | 2.1 | 2.4 | 2.9 |
| Control wards placed per 10 minutes of minutes 0–14 | 0.0 | 0.75 | 0.54 |
Sheiden usually: the figure over 179 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.
This game's figures, whole game
| Figure | This game | Sheiden usually | Challenger junglers |
|---|---|---|---|
| KDA, kills and assists per death | 1.4 | 3.3 | — |
| Kill participation | 53% | 58% | 55% |
| Deaths from out of sight | 29% | 20% | 24% |
| CS a minute | 6.6 | 7.5 | — |
| Gold a minute | 487 | 497 | — |
| Damage to champions, per game | 18,488 | 22,553 | 20,947 |
| Damage taken, per game | 27,874 | 26,996 | 27,047 |
| Pings, per game | 96 | 194 | 87.9 |
| Enemy wards destroyed, per 10 minutes | 2.5 | 1.5 | 1.5 |
| Own wards the enemy destroyed | 0% | 37% | 28% |
| First full clear done | 2:55 | 3:03 | 3:00 |
| Enemy camps cleared, before 10:00, per game | 0 | 0.9 | 0.98 |
| Dragons, own team, per game | 0 | 1.6 | 1.84 |
| Dragons, enemy team, per game | 2 | 1.8 | 1.68 |
| Barons, own team, per game | 0 | 0.53 | 0.56 |
| Barons, enemy team, per game | 1 | 0.49 | 0.48 |
| Enemy turrets destroyed | 0 | 4.9 | — |
| Own turrets lost | 9 | 6.0 | — |
| Enemy inhibitors destroyed | 0 | 0.6 | — |
| Own inhibitors lost | 1 | 0.8 | — |
| Opening | From Blue Sentinel, full clear (6 camps); first Scuttle to the enemy team | ||
Sheiden usually: the figure over 179 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.
Sheiden's deaths
| Time | Killed by | Killer seen in the 10 seconds before |
|---|---|---|
| 7:50 | 6 of 10 s | |
| 12:34 | 6 of 10 s | |
| 13:39 | 8 of 10 s | |
| 15:31 | 1 of 10 s | |
| 19:48 | 4 of 10 s | |
| 22:16 | 8 of 10 s | |
| 23:24 | 5 of 10 s |