Fiddlesticks

Thebausffs on Fiddlesticks, patch 16.20

Win in 37:04 as jungle

K / D / A
9 / 7 / 11
CS
336
Account
Thebausffs#COOL
Queue
Ranked Solo/Duo
Patch
16.20

0:00 / 37:04

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Game review

The win chance of Thebausffs's team (red side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%05101520253035minute 24:58 Baron Nashor, your team: 98% → 99%; contest if you win the fight more than 71%27:51 Soul dragon (Hextech), your team: 98% → 99%; contest if you win the fight more than 21%31:43 Baron Nashor, enemy team: 81% → 71%; contest if you win the fight more than 11%34:00 Elder Dragon, your team: 79% → 89%; contest if you win the fight more than 43%32:33 Rumble killed Galio (assists: Fiddlesticks): +13.2 points31:43 Baron Nashor: −10.0 points36:12 Fiddlesticks killed Ambessa (assists: Rell): +9.6 points34:00 Elder Dragon: +9.5 points35:07 Inhibitor, mid lane, by Fiddlesticks (assists: Yone, Tristana, Rell): +8.5 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 32:33 Rumble killed Galio (assists: Fiddlesticks) Your team +13.2 points
  2. 31:43 Baron Nashor Enemy team −10.0 points
  3. 36:12 Fiddlesticks killed Ambessa (assists: Rell) Your team +9.6 points
  4. 34:00 Elder Dragon Your team +9.5 points
  5. 35:07 Inhibitor, mid lane, by Fiddlesticks (assists: Yone, Tristana, Rell) Your team +8.5 points

Late-game objectives

MinuteObjectiveTaken byWin chance before → afterBreak-even fight odds
24:58 Baron Nashor Your team 98% → 99%
Contest if you win the fight more than 71%
You take it and win the fight
99%
Enemy takes it and wins the fight
94%
Enemy takes it, nobody dies
98%
27:51 Soul dragon (Hextech) Your team 98% → 99%
Contest if you win the fight more than 21%
You take it and win the fight
98%
Enemy takes it and wins the fight
93%
Enemy takes it, nobody dies
94%
31:43 Baron Nashor Enemy team 81% → 71%
Contest if you win the fight more than 11%
You take it and win the fight
96%
Enemy takes it and wins the fight
69%
Enemy takes it, nobody dies
71%
34:00 Elder Dragon Your team 79% → 89%
Contest if you win the fight more than 43%
You take it and win the fight
96%
Enemy takes it and wins the fight
39%
Enemy takes it, nobody dies
63%

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against Thebausffs's usual, minutes 0–14

MeasureThis gameThebausffs usuallyMaster junglers
Own jungle share of minutes 0–14 54% 45% 44.5%
Enemy jungle share of minutes 0–14 2.7% 5.1% 5.0%
River share of minutes 0–14 23% 21.4% 21.8%
Top lane share of minutes 0–14 2.0% 3.8% 4.7%
Mid lane share of minutes 0–14 6.3% 6.8% 6.7%
Bot lane share of minutes 0–14 1.5% 4.7% 5.4%
Own base share of minutes 0–14 7.2% 7.3% 7.5%
Dead share of minutes 0–14 3.3% 5.4% 4.4%
Seen by the enemy share of the time alive in minutes 0–14 13% 17.0% 17.4%
Wards placed per 10 minutes of minutes 0–14 0.0 2.5 2.21
Control wards placed per 10 minutes of minutes 0–14 0.0 0.00 0.38

Thebausffs usually: the figure over 112 ranked solo games as jungle. Master junglers: every player-game of junglers ranked Master in solo queue near the game's date.

This game's figures, whole game

FigureThis gameThebausffs usuallyMaster junglers
KDA, kills and assists per death 2.9 2.1—
Kill participation 38% 50%51.7%
Deaths from out of sight 29% 26%23.5%
CS a minute 9.1 7.8—
Gold a minute 503 481—
Damage to champions, per game 30,878 24,27421,304
Damage taken, per game 45,465 39,18230,164
Pings, per game 38 26.257.6
HUD pings a game 4 2.7—
Enemy wards destroyed, per 10 minutes 0.5 0.81.40
First full clear done 2:36 2:493:03
Enemy camps cleared, before 10:00, per game 0 1.00.95
Dragons, own team, per game 5 2.41.93
Dragons, enemy team, per game 1 1.71.83
Barons, own team, per game 1 0.40.56
Barons, enemy team, per game 1 0.70.53
Enemy turrets destroyed 10 5.7—
Own turrets lost 5 6.0—
Enemy inhibitors destroyed 2 0.8—
Own inhibitors lost 0 0.9—
OpeningFrom Blue Sentinel, full clear (6 camps); first Scuttle to the enemy team

Thebausffs usually: the figure over 112 ranked solo games as jungle. Master junglers: every player-game of junglers ranked Master in solo queue near the game's date.

Thebausffs's deaths

TimeKilled byKiller seen in the 10 seconds before
11:56Miss Fortune Miss Fortune8 of 10 s
14:26Ambessa AmbessaAll 10 s
18:24Miss Fortune Miss Fortune9 of 10 s
23:22Nautilus NautilusAll 10 s
26:34Miss Fortune Miss Fortune6 of 10 s
28:35Miss Fortune Miss Fortune4 of 10 s
30:31Ambessa Ambessa3 of 10 s