Where Camille bot laners spend the time from 25:00 to the end

Camille bot laners spent 20.5% of the time from 25:00 to the end in mid lane; other bot laners, weighted to Camille's mix of groups, spent 27.9%. The largest clear difference is time in mid lane: −7.4 points (−9.0 to −5.8). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-17 · 217 games · 217 player-games · 152 players · 25:00 to the end

Filters: All groups · 25–end · all patches
Minutes
Blue team
Heat map of where Camille bot laners on the blue team spent the time from 25:00 to the end
Red team
Heat map of where Camille bot laners on the red team spent the time from 25:00 to the end

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the time from 25:00 to the end spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other bot laners are compared within each group and weighted by Camille's share of time in each group: Iron IV 1%, Iron I–III 6%, Bronze 7%, Silver 13%, Gold 15%, Platinum 19%, Emerald 21%, Diamond 12%, Master 4%, Grandmaster <0.5%.

  • Own base 9.7% (8.9–10.6)

    Other bot laners, weighted to Camille's group mix: 10.8% (10.7–11.0). Difference: −1.1 points (−2.0 to −0.1)

  • Enemy base 3.5% (2.8–4.2)

    Other bot laners, weighted to Camille's group mix: 3.1% (3.0–3.3). Difference: +0.4 points (−0.3 to +1.1)

  • Top lane 8.0% (7.0–8.9)

    Other bot laners, weighted to Camille's group mix: 4.6% (4.6–4.7). Difference: +3.3 points (+2.4 to +4.2) clear

  • Mid lane 20.5% (18.7–22.3)

    Other bot laners, weighted to Camille's group mix: 27.9% (27.5–28.4). Difference: −7.4 points (−9.0 to −5.8) clear

  • Bot lane 8.3% (6.9–9.7)

    Other bot laners, weighted to Camille's group mix: 7.0% (6.7–7.4). Difference: +1.2 points (just above 0 to +2.5)

  • River 10.9% (9.5–12.2)

    Other bot laners, weighted to Camille's group mix: 11.8% (11.6–11.9). Difference: −0.9 points (−2.3 to +0.5)

  • Own jungle 7.4% (6.2–8.6)

    Other bot laners, weighted to Camille's group mix: 8.3% (8.2–8.4). Difference: −0.8 points (−2.1 to +0.4)

  • Enemy jungle 6.6% (5.5–7.8)

    Other bot laners, weighted to Camille's group mix: 3.7% (3.6–3.8). Difference: +3.0 points (+1.8 to +4.1) clear

  • Outside all zones 0.02% (0.01–0.04)

    Other bot laners, weighted to Camille's group mix: 0.05% (0.05–0.05). Difference: −0.03 points (−0.04 to −0.01) clear

  • Dead 25.1% (23.0–27.2)

    Other bot laners, weighted to Camille's group mix: 22.7% (22.4–23.1). Difference: +2.3 points (+0.1 to +4.6)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

51.0% (49.1–52.9) of the time they were alive

Other bot laners, weighted to Camille's group mix: 46.3% (46.2–46.4). Difference: +4.7 points (+2.8 to +6.7)

0% 50% 100% 0 10 20 30 Minute 0: 10% (9–12) seen by the enemy, 282 player-gamesMinute 1: 89% (87–90) seen by the enemy, 282 player-gamesMinute 2: 79% (77–82) seen by the enemy, 282 player-gamesMinute 3: 67% (64–70) seen by the enemy, 282 player-gamesMinute 4: 68% (66–71) seen by the enemy, 282 player-gamesMinute 5: 67% (64–70) seen by the enemy, 282 player-gamesMinute 6: 64% (61–66) seen by the enemy, 282 player-gamesMinute 7: 64% (61–67) seen by the enemy, 282 player-gamesMinute 8: 65% (62–68) seen by the enemy, 282 player-gamesMinute 9: 65% (62–67) seen by the enemy, 281 player-gamesMinute 10: 65% (63–68) seen by the enemy, 281 player-gamesMinute 11: 60% (58–63) seen by the enemy, 281 player-gamesMinute 12: 58% (56–61) seen by the enemy, 281 player-gamesMinute 13: 59% (56–61) seen by the enemy, 281 player-gamesMinute 14: 60% (57–62) seen by the enemy, 281 player-gamesMinute 15: 60% (58–63) seen by the enemy, 281 player-gamesMinute 16: 58% (56–61) seen by the enemy, 272 player-gamesMinute 17: 56% (54–59) seen by the enemy, 270 player-gamesMinute 18: 54% (51–56) seen by the enemy, 270 player-gamesMinute 19: 55% (52–57) seen by the enemy, 266 player-gamesMinute 20: 54% (51–57) seen by the enemy, 263 player-gamesMinute 21: 52% (50–55) seen by the enemy, 259 player-gamesMinute 22: 48% (45–51) seen by the enemy, 249 player-gamesMinute 23: 53% (50–55) seen by the enemy, 238 player-gamesMinute 24: 49% (46–52) seen by the enemy, 230 player-gamesMinute 25: 51% (48–54) seen by the enemy, 217 player-gamesMinute 26: 51% (48–55) seen by the enemy, 200 player-gamesMinute 27: 53% (49–56) seen by the enemy, 184 player-gamesMinute 28: 52% (48–56) seen by the enemy, 168 player-gamesMinute 29: 50% (46–54) seen by the enemy, 152 player-gamesMinute 30: 52% (48–56) seen by the enemy, 132 player-gamesMinute 31: 50% (45–56) seen by the enemy, 109 player-gamesMinute 32: 58% (53–64) seen by the enemy, 86 player-gamesMinute 33: 50% (44–56) seen by the enemy, 75 player-gamesMinute 34: 49% (43–55) seen by the enemy, 65 player-gamesMinute 35: 46% (40–52) seen by the enemy, 58 player-gamesMinute 36: 53% (45–61) seen by the enemy, 49 player-gamesMinute 37: 46% (36–56) seen by the enemy, 39 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
010% (9–12)282
189% (87–90)282
279% (77–82)282
367% (64–70)282
468% (66–71)282
567% (64–70)282
664% (61–66)282
764% (61–67)282
865% (62–68)282
965% (62–67)281
1065% (63–68)281
1160% (58–63)281
1258% (56–61)281
1359% (56–61)281
1460% (57–62)281
1560% (58–63)281
1658% (56–61)272
1756% (54–59)270
1854% (51–56)270
1955% (52–57)266
2054% (51–57)263
2152% (50–55)259
2248% (45–51)249
2353% (50–55)238
2449% (46–52)230
2551% (48–54)217
2651% (48–55)200
2753% (49–56)184
2852% (48–56)168
2950% (46–54)152
3052% (48–56)132
3150% (45–56)109
3258% (53–64)86
3350% (44–56)75
3449% (43–55)65
3546% (40–52)58
3653% (45–61)49
3746% (36–56)39

By area

AreaSeen by the enemy
Own base 24.2% (19.0–29.5)

Other bot laners, weighted to Camille's group mix: 29.2% (29.1–29.3). Difference: −5.0 points (−10.3 to +0.4)

Enemy base 99.97% (99.91–100.00)

Other bot laners, weighted to Camille's group mix: 99.30% (99.28–99.33). Difference: +0.67 points (+0.60 to +0.74)

Top lane 63.1% (61.4–64.9)

Other bot laners, weighted to Camille's group mix: 56.8% (56.6–57.0). Difference: +6.3 points (+4.5 to +8.1)

Mid lane 62.8% (60.6–64.9)

Other bot laners, weighted to Camille's group mix: 53.7% (53.4–53.9). Difference: +9.1 points (+6.9 to +11.3)

Bot lane 62.9% (60.8–65.1)

Other bot laners, weighted to Camille's group mix: 56.1% (55.9–56.2). Difference: +6.8 points (+4.7 to +9.0)

River 41.3% (39.0–43.7)

Other bot laners, weighted to Camille's group mix: 35.0% (34.9–35.2). Difference: +6.3 points (+3.9 to +8.7)

Own jungle 28.3% (23.3–33.4)

Other bot laners, weighted to Camille's group mix: 27.5% (27.2–27.7). Difference: +0.9 points (−4.3 to +6.1)

Enemy jungle 39.6% (34.4–44.9)

Other bot laners, weighted to Camille's group mix: 41.9% (41.9–42.0). Difference: −2.3 points (−7.5 to +2.9)

Outside all zones —

Other bot laners, weighted to Camille's group mix: 52.6% (51.9–53.3). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 13.9% (11.8–16.0)

    Other bot laners, weighted to Camille's group mix: 11.4% (10.8–11.9). Difference: +2.6 points (+0.8 to +4.3)

  • Near own top laner 22.1% (20.0–24.1)

    Other bot laners, weighted to Camille's group mix: 27.0% (26.7–27.3). Difference: −5.0 points (−7.0 to −2.9)

  • Near own jungler 26.6% (24.3–29.0)

    Other bot laners, weighted to Camille's group mix: 32.3% (31.5–33.1). Difference: −5.7 points (−7.7 to −3.6)

  • Near own mid laner 25.8% (23.6–27.9)

    Other bot laners, weighted to Camille's group mix: 31.5% (31.2–31.8). Difference: −5.7 points (−7.9 to −3.6)

  • Near own support 35% (32–38)

    Other bot laners, weighted to Camille's group mix: 47% (46–48). Difference: −12 points (−15 to −10)

  • Near the enemy jungler 16.9% (15.7–18.1)

    Other bot laners, weighted to Camille's group mix: 16.2% (15.9–16.5). Difference: +0.7 points (−0.5 to +1.8)

0%scale ends at 50%, not 100%50%

Game duration

At 52:00, 1 of 217 player-games was still in game.

0 150 300 0 10 20 30 40 50 In minute 0: 282 player-games lasting this longIn minute 1: 282 player-games lasting this longIn minute 2: 282 player-games lasting this longIn minute 3: 282 player-games lasting this longIn minute 4: 282 player-games lasting this longIn minute 5: 282 player-games lasting this longIn minute 6: 282 player-games lasting this longIn minute 7: 282 player-games lasting this longIn minute 8: 282 player-games lasting this longIn minute 9: 281 player-games lasting this longIn minute 10: 281 player-games lasting this longIn minute 11: 281 player-games lasting this longIn minute 12: 281 player-games lasting this longIn minute 13: 281 player-games lasting this longIn minute 14: 281 player-games lasting this longIn minute 15: 281 player-games lasting this longIn minute 16: 272 player-games lasting this longIn minute 17: 270 player-games lasting this longIn minute 18: 270 player-games lasting this longIn minute 19: 266 player-games lasting this longIn minute 20: 263 player-games lasting this longIn minute 21: 259 player-games lasting this longIn minute 22: 249 player-games lasting this longIn minute 23: 238 player-games lasting this longIn minute 24: 230 player-games lasting this longIn minute 25: 217 player-games lasting this longIn minute 26: 200 player-games lasting this longIn minute 27: 184 player-games lasting this longIn minute 28: 168 player-games lasting this longIn minute 29: 152 player-games lasting this longIn minute 30: 132 player-games lasting this longIn minute 31: 109 player-games lasting this longIn minute 32: 86 player-games lasting this longIn minute 33: 75 player-games lasting this longIn minute 34: 65 player-games lasting this longIn minute 35: 58 player-games lasting this longIn minute 36: 49 player-games lasting this longIn minute 37: 39 player-games lasting this longIn minute 38: 27 player-games lasting this longIn minute 39: 20 player-games lasting this longIn minute 40: 16 player-games lasting this longIn minute 41: 11 player-games lasting this longIn minute 42: 9 player-games lasting this longIn minute 43: 8 player-games lasting this longIn minute 44: 5 player-games lasting this longIn minute 45: 5 player-games lasting this longIn minute 46: 4 player-games lasting this longIn minute 47: 3 player-games lasting this longIn minute 48: 3 player-games lasting this longIn minute 49: 3 player-games lasting this longIn minute 50: 1 player-game lasting this longIn minute 51: 1 player-game lasting this longIn minute 52: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 217 player-games a win rate is uncertain by about ±6.7 points.