Where Galio bot laners spend minutes 14–25

Galio bot laners spent 26% of minutes 14–25 in bot lane; other bot laners, weighted to Galio's mix of groups, spent 22%. The largest clear difference is time in mid lane: −6.4 points (−7.4 to −5.3). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 490 games · 490 player-games · 357 players · 14:00–25:00

Filters: All groups · 14–25 · all patches
Minutes
Blue team
Heat map of where Galio bot laners on the blue team spent minutes 14–25
Red team
Heat map of where Galio bot laners on the red team spent minutes 14–25

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 14–25 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other bot laners are compared within each group and weighted by Galio's share of time in each group: Iron I–III 1%, Bronze 9%, Silver 12%, Gold 14%, Platinum 21%, Emerald 14%, Diamond 9%, Master 18%, Grandmaster 2%, Challenger <0.5%, Unranked 1%.

  • Own base 8.9% (8.5–9.2)

    Other bot laners, weighted to Galio's group mix: 8.3% (8.2–8.3). Difference: +0.6 points (+0.3 to +0.9) clear

  • Enemy base 0.4% (0.2–0.5)

    Other bot laners, weighted to Galio's group mix: 0.5% (0.5–0.5). Difference: −0.2 points (−0.3 to just below 0)

  • Top lane 5.0% (4.2–5.7)

    Other bot laners, weighted to Galio's group mix: 4.2% (4.2–4.3). Difference: +0.7 points (just above 0 to +1.5)

  • Mid lane 23.6% (22.2–25.0)

    Other bot laners, weighted to Galio's group mix: 30.0% (29.2–30.8). Difference: −6.4 points (−7.4 to −5.3) clear

  • Bot lane 26% (24–28)

    Other bot laners, weighted to Galio's group mix: 22% (21–23). Difference: +4 points (+2 to +5) clear

  • River 11.1% (10.6–11.6)

    Other bot laners, weighted to Galio's group mix: 10.5% (10.3–10.6). Difference: +0.6 points (+0.1 to +1.2)

  • Own jungle 5.9% (5.4–6.4)

    Other bot laners, weighted to Galio's group mix: 6.1% (6.0–6.1). Difference: −0.1 points (−0.6 to +0.3)

  • Enemy jungle 3.6% (3.1–4.0)

    Other bot laners, weighted to Galio's group mix: 2.5% (2.5–2.6). Difference: +1.0 points (+0.6 to +1.5) clear

  • Outside all zones 0.01% (0.01–0.02)

    Other bot laners, weighted to Galio's group mix: 0.02% (0.02–0.02). Difference: −0.01 points (−0.01 to just below 0)

  • Dead 15.7% (15.1–16.3)

    Other bot laners, weighted to Galio's group mix: 15.8% (15.8–15.9). Difference: −0.1 points (−0.7 to +0.5)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

53.6% (52.7–54.5) of the time they were alive

Other bot laners, weighted to Galio's group mix: 49.9% (49.8–50.0). Difference: +3.7 points (+2.8 to +4.6)

0% 50% 100% 0 10 20 30 40 Minute 0: 11% (9–12) seen by the enemy, 493 player-gamesMinute 1: 89% (87–90) seen by the enemy, 493 player-gamesMinute 2: 78% (76–80) seen by the enemy, 493 player-gamesMinute 3: 65% (62–67) seen by the enemy, 493 player-gamesMinute 4: 67% (64–69) seen by the enemy, 493 player-gamesMinute 5: 64% (62–66) seen by the enemy, 493 player-gamesMinute 6: 60% (57–62) seen by the enemy, 493 player-gamesMinute 7: 61% (59–63) seen by the enemy, 492 player-gamesMinute 8: 62% (59–64) seen by the enemy, 492 player-gamesMinute 9: 62% (59–64) seen by the enemy, 492 player-gamesMinute 10: 59% (57–61) seen by the enemy, 491 player-gamesMinute 11: 60% (58–62) seen by the enemy, 490 player-gamesMinute 12: 56% (54–59) seen by the enemy, 490 player-gamesMinute 13: 56% (54–58) seen by the enemy, 490 player-gamesMinute 14: 59% (57–61) seen by the enemy, 490 player-gamesMinute 15: 59% (57–61) seen by the enemy, 489 player-gamesMinute 16: 57% (54–59) seen by the enemy, 471 player-gamesMinute 17: 54% (52–56) seen by the enemy, 469 player-gamesMinute 18: 54% (52–56) seen by the enemy, 467 player-gamesMinute 19: 54% (51–56) seen by the enemy, 465 player-gamesMinute 20: 50% (48–53) seen by the enemy, 457 player-gamesMinute 21: 51% (49–53) seen by the enemy, 451 player-gamesMinute 22: 50% (47–52) seen by the enemy, 445 player-gamesMinute 23: 49% (46–51) seen by the enemy, 431 player-gamesMinute 24: 51% (49–54) seen by the enemy, 415 player-gamesMinute 25: 50% (47–52) seen by the enemy, 398 player-gamesMinute 26: 49% (46–52) seen by the enemy, 372 player-gamesMinute 27: 49% (46–52) seen by the enemy, 343 player-gamesMinute 28: 53% (50–56) seen by the enemy, 309 player-gamesMinute 29: 51% (48–55) seen by the enemy, 271 player-gamesMinute 30: 51% (47–54) seen by the enemy, 232 player-gamesMinute 31: 50% (46–54) seen by the enemy, 196 player-gamesMinute 32: 52% (48–57) seen by the enemy, 169 player-gamesMinute 33: 52% (47–58) seen by the enemy, 147 player-gamesMinute 34: 49% (43–54) seen by the enemy, 121 player-gamesMinute 35: 55% (49–61) seen by the enemy, 99 player-gamesMinute 36: 54% (47–61) seen by the enemy, 85 player-gamesMinute 37: 53% (47–59) seen by the enemy, 65 player-gamesMinute 38: 54% (45–62) seen by the enemy, 58 player-gamesMinute 39: 51% (42–60) seen by the enemy, 49 player-gamesMinute 40: 49% (40–59) seen by the enemy, 44 player-gamesMinute 41: 61% (49–72) seen by the enemy, 37 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
011% (9–12)493
189% (87–90)493
278% (76–80)493
365% (62–67)493
467% (64–69)493
564% (62–66)493
660% (57–62)493
761% (59–63)492
862% (59–64)492
962% (59–64)492
1059% (57–61)491
1160% (58–62)490
1256% (54–59)490
1356% (54–58)490
1459% (57–61)490
1559% (57–61)489
1657% (54–59)471
1754% (52–56)469
1854% (52–56)467
1954% (51–56)465
2050% (48–53)457
2151% (49–53)451
2250% (47–52)445
2349% (46–51)431
2451% (49–54)415
2550% (47–52)398
2649% (46–52)372
2749% (46–52)343
2853% (50–56)309
2951% (48–55)271
3051% (47–54)232
3150% (46–54)196
3252% (48–57)169
3352% (47–58)147
3449% (43–54)121
3555% (49–61)99
3654% (47–61)85
3753% (47–59)65
3854% (45–62)58
3951% (42–60)49
4049% (40–59)44
4161% (49–72)37

By area

AreaSeen by the enemy
Own base 7.4% (5.7–9.2)

Other bot laners, weighted to Galio's group mix: 8.5% (8.4–8.6). Difference: −1.1 points (−2.8 to +0.6)

Enemy base 99.8% (99.4–100.0)

Other bot laners, weighted to Galio's group mix: 99.4% (99.4–99.4). Difference: +0.4 points (just above 0 to +0.8)

Top lane 64.5% (62.9–66.0)

Other bot laners, weighted to Galio's group mix: 60.3% (60.2–60.3). Difference: +4.2 points (+2.6 to +5.8)

Mid lane 64.0% (62.7–65.2)

Other bot laners, weighted to Galio's group mix: 58.4% (58.3–58.5). Difference: +5.6 points (+4.4 to +6.8)

Bot lane 66.4% (65.4–67.4)

Other bot laners, weighted to Galio's group mix: 62.7% (62.6–62.7). Difference: +3.7 points (+2.7 to +4.7)

River 44.5% (42.8–46.2)

Other bot laners, weighted to Galio's group mix: 37.9% (37.7–38.1). Difference: +6.6 points (+4.9 to +8.2)

Own jungle 33.3% (31.5–35.2)

Other bot laners, weighted to Galio's group mix: 29.1% (29.0–29.2). Difference: +4.2 points (+2.4 to +6.0)

Enemy jungle 49.2% (45.5–52.8)

Other bot laners, weighted to Galio's group mix: 45.2% (45.1–45.3). Difference: +4.0 points (+0.4 to +7.6)

Outside all zones —

Other bot laners, weighted to Galio's group mix: 44% (43–45). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 34% (32–36)

    Other bot laners, weighted to Galio's group mix: 29% (27–30). Difference: +5 points (+4 to +7)

  • Near own top laner 12.2% (11.5–12.9)

    Other bot laners, weighted to Galio's group mix: 12.1% (12.0–12.3). Difference: +0.1 points (−0.7 to +0.8)

  • Near own jungler 20.2% (19.1–21.3)

    Other bot laners, weighted to Galio's group mix: 21.5% (21.2–21.9). Difference: −1.3 points (−2.3 to −0.3)

  • Near own mid laner 16.8% (15.9–17.6)

    Other bot laners, weighted to Galio's group mix: 17.3% (17.2–17.4). Difference: −0.5 points (−1.4 to +0.3)

  • Near own support 42.5% (40.8–44.1)

    Other bot laners, weighted to Galio's group mix: 45.9% (45.7–46.2). Difference: −3.5 points (−5.2 to −1.7)

  • Near the enemy jungler 12.8% (12.1–13.4)

    Other bot laners, weighted to Galio's group mix: 11.9% (11.8–12.1). Difference: +0.8 points (+0.2 to +1.4)

0%scale ends at 50%, not 100%50%

Game duration

At 24:00, 415 of 490 player-games were still in game.

0 300 600 0 10 20 30 40 50 In minute 0: 493 player-games lasting this longIn minute 1: 493 player-games lasting this longIn minute 2: 493 player-games lasting this longIn minute 3: 493 player-games lasting this longIn minute 4: 493 player-games lasting this longIn minute 5: 493 player-games lasting this longIn minute 6: 493 player-games lasting this longIn minute 7: 492 player-games lasting this longIn minute 8: 492 player-games lasting this longIn minute 9: 492 player-games lasting this longIn minute 10: 491 player-games lasting this longIn minute 11: 490 player-games lasting this longIn minute 12: 490 player-games lasting this longIn minute 13: 490 player-games lasting this longIn minute 14: 490 player-games lasting this longIn minute 15: 489 player-games lasting this longIn minute 16: 471 player-games lasting this longIn minute 17: 469 player-games lasting this longIn minute 18: 467 player-games lasting this longIn minute 19: 465 player-games lasting this longIn minute 20: 457 player-games lasting this longIn minute 21: 451 player-games lasting this longIn minute 22: 445 player-games lasting this longIn minute 23: 431 player-games lasting this longIn minute 24: 415 player-games lasting this longIn minute 25: 398 player-games lasting this longIn minute 26: 372 player-games lasting this longIn minute 27: 343 player-games lasting this longIn minute 28: 309 player-games lasting this longIn minute 29: 271 player-games lasting this longIn minute 30: 232 player-games lasting this longIn minute 31: 196 player-games lasting this longIn minute 32: 169 player-games lasting this longIn minute 33: 147 player-games lasting this longIn minute 34: 121 player-games lasting this longIn minute 35: 99 player-games lasting this longIn minute 36: 85 player-games lasting this longIn minute 37: 65 player-games lasting this longIn minute 38: 58 player-games lasting this longIn minute 39: 49 player-games lasting this longIn minute 40: 44 player-games lasting this longIn minute 41: 37 player-games lasting this longIn minute 42: 25 player-games lasting this longIn minute 43: 17 player-games lasting this longIn minute 44: 13 player-games lasting this longIn minute 45: 9 player-games lasting this longIn minute 46: 6 player-games lasting this longIn minute 47: 6 player-games lasting this longIn minute 48: 4 player-games lasting this longIn minute 49: 3 player-games lasting this longIn minute 50: 2 player-games lasting this longIn minute 51: 2 player-games lasting this longIn minute 52: 2 player-games lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 490 player-games a win rate is uncertain by about ±4.4 points.