Where Karma bot laners spend the time from 25:00 to the end

Karma bot laners spent 28.3% of the time from 25:00 to the end in mid lane; other bot laners, weighted to Karma's mix of groups, spent 27.9%. No area differs clearly from other bot laners: with 9 areas compared, no difference stays away from 0 by more than chance could give.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-11 to 2026-10-20 · 348 games · 348 player-games · 239 players · 25:00 to the end

Numbers on the tabs: player-games in that role, too few for figures.

Filters: All groups · 25–end · all patches
Minutes
Blue team
Heat map of where Karma bot laners on the blue team spent the time from 25:00 to the end
Red team
Heat map of where Karma bot laners on the red team spent the time from 25:00 to the end

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the time from 25:00 to the end spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other bot laners are compared within each group and weighted by Karma's share of time in each group: Iron I–III 4%, Bronze 6%, Silver 13%, Gold 26%, Platinum 22%, Emerald 13%, Diamond 8%, Master 7%, Grandmaster <0.5%, Challenger <0.5%, Unranked <0.5%.

  • Own base 11.0% (10.0–11.9)

    Other bot laners, weighted to Karma's group mix: 10.8% (10.7–10.9). Difference: +0.2 points (−0.8 to +1.1)

  • Enemy base 3.4% (2.9–3.9)

    Other bot laners, weighted to Karma's group mix: 3.1% (3.1–3.2). Difference: +0.3 points (−0.2 to +0.8)

  • Top lane 4.7% (3.9–5.4)

    Other bot laners, weighted to Karma's group mix: 4.7% (4.6–4.7). Difference: 0.0 points (−0.7 to +0.8)

  • Mid lane 28.3% (26.9–29.7)

    Other bot laners, weighted to Karma's group mix: 27.9% (27.7–28.1). Difference: +0.4 points (−1.0 to +1.7)

  • Bot lane 6.8% (5.6–7.9)

    Other bot laners, weighted to Karma's group mix: 7.0% (6.9–7.2). Difference: −0.2 points (−1.3 to +0.9)

  • River 12.7% (11.8–13.7)

    Other bot laners, weighted to Karma's group mix: 11.8% (11.7–11.9). Difference: +0.9 points (just below 0 to +1.9)

  • Own jungle 8.0% (7.3–8.7)

    Other bot laners, weighted to Karma's group mix: 8.3% (8.3–8.4). Difference: −0.3 points (−1.0 to +0.4)

  • Enemy jungle 4.3% (3.7–4.9)

    Other bot laners, weighted to Karma's group mix: 3.7% (3.6–3.7). Difference: +0.6 points (+0.1 to +1.2)

  • Outside all zones 0.06% (0.04–0.08)

    Other bot laners, weighted to Karma's group mix: 0.05% (0.05–0.05). Difference: +0.01 points (−0.01 to +0.03)

  • Dead 20.8% (19.5–22.1)

    Other bot laners, weighted to Karma's group mix: 22.7% (22.6–22.8). Difference: −1.9 points (−3.2 to −0.6)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

53.0% (51.8–54.1) of the time they were alive

Other bot laners, weighted to Karma's group mix: 46.3% (46.2–46.3). Difference: +6.7 points (+5.6 to +7.9)

0% 50% 100% 0 10 20 30 40 Minute 0: 13% (11–14) seen by the enemy, 437 player-gamesMinute 1: 91.2% (90.3–92.1) seen by the enemy, 437 player-gamesMinute 2: 89% (88–90) seen by the enemy, 437 player-gamesMinute 3: 76% (74–78) seen by the enemy, 437 player-gamesMinute 4: 70% (68–72) seen by the enemy, 437 player-gamesMinute 5: 74% (72–75) seen by the enemy, 437 player-gamesMinute 6: 68% (66–70) seen by the enemy, 436 player-gamesMinute 7: 67% (65–69) seen by the enemy, 436 player-gamesMinute 8: 69% (67–70) seen by the enemy, 434 player-gamesMinute 9: 66% (65–68) seen by the enemy, 433 player-gamesMinute 10: 66% (64–68) seen by the enemy, 431 player-gamesMinute 11: 63% (61–64) seen by the enemy, 431 player-gamesMinute 12: 61% (60–63) seen by the enemy, 431 player-gamesMinute 13: 60% (58–62) seen by the enemy, 429 player-gamesMinute 14: 63% (61–65) seen by the enemy, 429 player-gamesMinute 15: 62% (61–64) seen by the enemy, 428 player-gamesMinute 16: 62% (60–63) seen by the enemy, 418 player-gamesMinute 17: 57% (55–59) seen by the enemy, 416 player-gamesMinute 18: 56% (55–58) seen by the enemy, 413 player-gamesMinute 19: 54% (52–56) seen by the enemy, 411 player-gamesMinute 20: 52% (51–54) seen by the enemy, 405 player-gamesMinute 21: 52% (50–54) seen by the enemy, 404 player-gamesMinute 22: 53% (51–55) seen by the enemy, 397 player-gamesMinute 23: 52% (50–54) seen by the enemy, 384 player-gamesMinute 24: 50% (48–52) seen by the enemy, 368 player-gamesMinute 25: 51% (49–53) seen by the enemy, 348 player-gamesMinute 26: 53% (51–55) seen by the enemy, 321 player-gamesMinute 27: 51% (48–53) seen by the enemy, 298 player-gamesMinute 28: 51% (48–53) seen by the enemy, 272 player-gamesMinute 29: 53% (51–56) seen by the enemy, 248 player-gamesMinute 30: 53% (50–56) seen by the enemy, 220 player-gamesMinute 31: 54% (51–57) seen by the enemy, 195 player-gamesMinute 32: 54% (51–58) seen by the enemy, 163 player-gamesMinute 33: 56% (52–59) seen by the enemy, 140 player-gamesMinute 34: 55% (51–59) seen by the enemy, 116 player-gamesMinute 35: 58% (54–63) seen by the enemy, 95 player-gamesMinute 36: 56% (51–61) seen by the enemy, 76 player-gamesMinute 37: 52% (46–57) seen by the enemy, 64 player-gamesMinute 38: 55% (49–61) seen by the enemy, 59 player-gamesMinute 39: 53% (46–61) seen by the enemy, 48 player-gamesMinute 40: 55% (49–62) seen by the enemy, 36 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
013% (11–14)437
191.2% (90.3–92.1)437
289% (88–90)437
376% (74–78)437
470% (68–72)437
574% (72–75)437
668% (66–70)436
767% (65–69)436
869% (67–70)434
966% (65–68)433
1066% (64–68)431
1163% (61–64)431
1261% (60–63)431
1360% (58–62)429
1463% (61–65)429
1562% (61–64)428
1662% (60–63)418
1757% (55–59)416
1856% (55–58)413
1954% (52–56)411
2052% (51–54)405
2152% (50–54)404
2253% (51–55)397
2352% (50–54)384
2450% (48–52)368
2551% (49–53)348
2653% (51–55)321
2751% (48–53)298
2851% (48–53)272
2953% (51–56)248
3053% (50–56)220
3154% (51–57)195
3254% (51–58)163
3356% (52–59)140
3455% (51–59)116
3558% (54–63)95
3656% (51–61)76
3752% (46–57)64
3855% (49–61)59
3953% (46–61)48
4055% (49–62)36

By area

AreaSeen by the enemy
Own base 32.9% (28.5–37.4)

Other bot laners, weighted to Karma's group mix: 29.1% (29.0–29.2). Difference: +3.8 points (−0.6 to +8.2)

Enemy base 99.9% (99.8–100.0)

Other bot laners, weighted to Karma's group mix: 99.3% (99.3–99.3). Difference: +0.6 points (+0.5 to +0.7)

Top lane 65.0% (62.8–67.2)

Other bot laners, weighted to Karma's group mix: 56.7% (56.6–56.8). Difference: +8.3 points (+6.1 to +10.5)

Mid lane 62.0% (61.0–63.0)

Other bot laners, weighted to Karma's group mix: 53.6% (53.5–53.7). Difference: +8.4 points (+7.3 to +9.4)

Bot lane 66.1% (63.1–69.1)

Other bot laners, weighted to Karma's group mix: 56.0% (55.8–56.1). Difference: +10.1 points (+7.2 to +13.1)

River 40.0% (37.6–42.4)

Other bot laners, weighted to Karma's group mix: 35.1% (35.0–35.2). Difference: +5.0 points (+2.5 to +7.4)

Own jungle 33.9% (31.2–36.5)

Other bot laners, weighted to Karma's group mix: 27.4% (27.3–27.5). Difference: +6.5 points (+3.8 to +9.1)

Enemy jungle 47.5% (44.0–50.9)

Other bot laners, weighted to Karma's group mix: 42.0% (41.9–42.0). Difference: +5.5 points (+2.0 to +8.9)

Outside all zones —

Other bot laners, weighted to Karma's group mix: 51.4% (50.8–52.0). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 11.0% (9.4–12.5)

    Other bot laners, weighted to Karma's group mix: 11.3% (11.0–11.5). Difference: −0.3 points (−1.8 to +1.2)

  • Near own top laner 28.7% (26.6–30.7)

    Other bot laners, weighted to Karma's group mix: 27.0% (26.7–27.2). Difference: +1.7 points (−0.3 to +3.7)

  • Near own jungler 33.3% (31.3–35.4)

    Other bot laners, weighted to Karma's group mix: 32.3% (31.9–32.8). Difference: +1.0 points (−1.0 to +3.0)

  • Near own mid laner 33.8% (32.0–35.6)

    Other bot laners, weighted to Karma's group mix: 31.4% (31.2–31.7). Difference: +2.3 points (+0.6 to +4.1)

  • Near own support 45.8% (43.7–47.9)

    Other bot laners, weighted to Karma's group mix: 46.9% (46.3–47.5). Difference: −1.1 points (−3.1 to +0.9)

  • Near the enemy jungler 18.7% (17.7–19.7)

    Other bot laners, weighted to Karma's group mix: 16.2% (16.1–16.4). Difference: +2.5 points (+1.5 to +3.4)

0%scale ends at 50%, not 100%50%

Game duration

At 52:00, 1 of 348 player-games was still in game.

0 300 600 0 10 20 30 40 50 In minute 0: 437 player-games lasting this longIn minute 1: 437 player-games lasting this longIn minute 2: 437 player-games lasting this longIn minute 3: 437 player-games lasting this longIn minute 4: 437 player-games lasting this longIn minute 5: 437 player-games lasting this longIn minute 6: 436 player-games lasting this longIn minute 7: 436 player-games lasting this longIn minute 8: 434 player-games lasting this longIn minute 9: 433 player-games lasting this longIn minute 10: 431 player-games lasting this longIn minute 11: 431 player-games lasting this longIn minute 12: 431 player-games lasting this longIn minute 13: 429 player-games lasting this longIn minute 14: 429 player-games lasting this longIn minute 15: 428 player-games lasting this longIn minute 16: 418 player-games lasting this longIn minute 17: 416 player-games lasting this longIn minute 18: 413 player-games lasting this longIn minute 19: 411 player-games lasting this longIn minute 20: 405 player-games lasting this longIn minute 21: 404 player-games lasting this longIn minute 22: 397 player-games lasting this longIn minute 23: 384 player-games lasting this longIn minute 24: 368 player-games lasting this longIn minute 25: 348 player-games lasting this longIn minute 26: 321 player-games lasting this longIn minute 27: 298 player-games lasting this longIn minute 28: 272 player-games lasting this longIn minute 29: 248 player-games lasting this longIn minute 30: 220 player-games lasting this longIn minute 31: 195 player-games lasting this longIn minute 32: 163 player-games lasting this longIn minute 33: 140 player-games lasting this longIn minute 34: 116 player-games lasting this longIn minute 35: 95 player-games lasting this longIn minute 36: 76 player-games lasting this longIn minute 37: 64 player-games lasting this longIn minute 38: 59 player-games lasting this longIn minute 39: 48 player-games lasting this longIn minute 40: 36 player-games lasting this longIn minute 41: 27 player-games lasting this longIn minute 42: 21 player-games lasting this longIn minute 43: 16 player-games lasting this longIn minute 44: 12 player-games lasting this longIn minute 45: 10 player-games lasting this longIn minute 46: 10 player-games lasting this longIn minute 47: 7 player-games lasting this longIn minute 48: 5 player-games lasting this longIn minute 49: 5 player-games lasting this longIn minute 50: 4 player-games lasting this longIn minute 51: 2 player-games lasting this longIn minute 52: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 348 player-games a win rate is uncertain by about ±5.3 points.