Where Pyke bot laners spend minutes 14–25

Pyke bot laners spent 25% of minutes 14–25 in mid lane; other bot laners, weighted to Pyke's mix of groups, spent 30%. The largest clear difference is time in mid lane: −4 points (−6 to −3). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 614 games · 614 player-games · 306 players · 14:00–25:00

Filters: All groups · 14–25 · all patches
Minutes
Blue team
Heat map of where Pyke bot laners on the blue team spent minutes 14–25
Red team
Heat map of where Pyke bot laners on the red team spent minutes 14–25

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 14–25 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other bot laners are compared within each group and weighted by Pyke's share of time in each group: Iron IV <0.5%, Iron I–III 1%, Bronze 8%, Silver 11%, Gold 15%, Platinum 17%, Emerald 18%, Diamond 23%, Master 6%, Grandmaster <0.5%, Unranked <0.5%.

  • Own base 8.5% (8.1–9.0)

    Other bot laners, weighted to Pyke's group mix: 8.3% (8.2–8.3). Difference: +0.3 points (−0.1 to +0.7)

  • Enemy base 0.5% (0.3–0.7)

    Other bot laners, weighted to Pyke's group mix: 0.5% (0.5–0.5). Difference: 0.0 points (−0.2 to +0.2)

  • Top lane 4.6% (4.0–5.1)

    Other bot laners, weighted to Pyke's group mix: 4.2% (4.2–4.2). Difference: +0.4 points (−0.2 to +0.9)

  • Mid lane 25% (23–28)

    Other bot laners, weighted to Pyke's group mix: 30% (29–31). Difference: −4 points (−6 to −3) clear

  • Bot lane 21% (19–24)

    Other bot laners, weighted to Pyke's group mix: 22% (21–24). Difference: −1 point (−2 to +1)

  • River 11.6% (10.8–12.5)

    Other bot laners, weighted to Pyke's group mix: 10.4% (10.2–10.7). Difference: +1.2 points (+0.4 to +1.9) clear

  • Own jungle 6.3% (5.7–6.8)

    Other bot laners, weighted to Pyke's group mix: 6.1% (6.0–6.1). Difference: +0.2 points (−0.3 to +0.8)

  • Enemy jungle 4.8% (4.4–5.2)

    Other bot laners, weighted to Pyke's group mix: 2.5% (2.5–2.6). Difference: +2.3 points (+1.9 to +2.7) clear

  • Outside all zones 0.02% (0.01–0.02)

    Other bot laners, weighted to Pyke's group mix: 0.02% (0.02–0.02). Difference: 0.00 points (−0.01 to just above 0)

  • Dead 16.8% (16.0–17.5)

    Other bot laners, weighted to Pyke's group mix: 15.8% (15.8–15.9). Difference: +0.9 points (+0.2 to +1.6)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

49.5% (48.6–50.4) of the time they were alive

Other bot laners, weighted to Pyke's group mix: 49.9% (49.7–50.1). Difference: −0.4 points (−1.2 to +0.5)

0% 50% 100% 0 10 20 30 40 Minute 0: 12% (11–14) seen by the enemy, 621 player-gamesMinute 1: 83% (81–84) seen by the enemy, 621 player-gamesMinute 2: 78% (76–81) seen by the enemy, 621 player-gamesMinute 3: 66% (63–68) seen by the enemy, 621 player-gamesMinute 4: 66% (63–69) seen by the enemy, 621 player-gamesMinute 5: 64% (61–66) seen by the enemy, 621 player-gamesMinute 6: 62% (59–64) seen by the enemy, 619 player-gamesMinute 7: 59% (57–62) seen by the enemy, 617 player-gamesMinute 8: 60% (58–63) seen by the enemy, 617 player-gamesMinute 9: 58% (56–61) seen by the enemy, 616 player-gamesMinute 10: 59% (56–61) seen by the enemy, 616 player-gamesMinute 11: 56% (53–58) seen by the enemy, 616 player-gamesMinute 12: 55% (53–58) seen by the enemy, 615 player-gamesMinute 13: 52% (50–55) seen by the enemy, 615 player-gamesMinute 14: 55% (53–57) seen by the enemy, 614 player-gamesMinute 15: 54% (51–56) seen by the enemy, 614 player-gamesMinute 16: 53% (50–55) seen by the enemy, 595 player-gamesMinute 17: 50% (48–53) seen by the enemy, 589 player-gamesMinute 18: 50% (48–52) seen by the enemy, 588 player-gamesMinute 19: 49% (47–52) seen by the enemy, 576 player-gamesMinute 20: 47% (45–49) seen by the enemy, 565 player-gamesMinute 21: 47% (44–49) seen by the enemy, 552 player-gamesMinute 22: 46% (43–48) seen by the enemy, 542 player-gamesMinute 23: 46% (44–49) seen by the enemy, 523 player-gamesMinute 24: 44% (42–47) seen by the enemy, 502 player-gamesMinute 25: 44% (41–46) seen by the enemy, 467 player-gamesMinute 26: 44% (41–47) seen by the enemy, 439 player-gamesMinute 27: 45% (42–48) seen by the enemy, 415 player-gamesMinute 28: 45% (42–48) seen by the enemy, 379 player-gamesMinute 29: 46% (43–50) seen by the enemy, 333 player-gamesMinute 30: 45% (41–49) seen by the enemy, 298 player-gamesMinute 31: 47% (43–51) seen by the enemy, 258 player-gamesMinute 32: 48% (44–53) seen by the enemy, 215 player-gamesMinute 33: 48% (42–53) seen by the enemy, 179 player-gamesMinute 34: 46% (41–52) seen by the enemy, 149 player-gamesMinute 35: 45% (40–51) seen by the enemy, 123 player-gamesMinute 36: 51% (44–58) seen by the enemy, 100 player-gamesMinute 37: 46% (38–54) seen by the enemy, 77 player-gamesMinute 38: 46% (38–55) seen by the enemy, 60 player-gamesMinute 39: 42% (31–54) seen by the enemy, 50 player-gamesMinute 40: 47% (36–58) seen by the enemy, 39 player-gamesMinute 41: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
012% (11–14)621
183% (81–84)621
278% (76–81)621
366% (63–68)621
466% (63–69)621
564% (61–66)621
662% (59–64)619
759% (57–62)617
860% (58–63)617
958% (56–61)616
1059% (56–61)616
1156% (53–58)616
1255% (53–58)615
1352% (50–55)615
1455% (53–57)614
1554% (51–56)614
1653% (50–55)595
1750% (48–53)589
1850% (48–52)588
1949% (47–52)576
2047% (45–49)565
2147% (44–49)552
2246% (43–48)542
2346% (44–49)523
2444% (42–47)502
2544% (41–46)467
2644% (41–47)439
2745% (42–48)415
2845% (42–48)379
2946% (43–50)333
3045% (41–49)298
3147% (43–51)258
3248% (44–53)215
3348% (42–53)179
3446% (41–52)149
3545% (40–51)123
3651% (44–58)100
3746% (38–54)77
3846% (38–55)60
3942% (31–54)50
4047% (36–58)39
41—33

By area

AreaSeen by the enemy
Own base 7.8% (6.2–9.4)

Other bot laners, weighted to Pyke's group mix: 8.5% (8.4–8.6). Difference: −0.7 points (−2.3 to +1.0)

Enemy base 93.4% (91.8–94.9)

Other bot laners, weighted to Pyke's group mix: 99.3% (99.3–99.4). Difference: −6.0 points (−7.6 to −4.4)

Top lane 61.8% (59.4–64.1)

Other bot laners, weighted to Pyke's group mix: 60.3% (60.2–60.4). Difference: +1.5 points (−0.8 to +3.9)

Mid lane 60.5% (59.5–61.5)

Other bot laners, weighted to Pyke's group mix: 58.3% (58.1–58.5). Difference: +2.3 points (+1.3 to +3.2)

Bot lane 64.0% (63.1–64.9)

Other bot laners, weighted to Pyke's group mix: 62.7% (62.6–62.8). Difference: +1.4 points (+0.5 to +2.2)

River 36.6% (35.6–37.5)

Other bot laners, weighted to Pyke's group mix: 38.0% (37.6–38.3). Difference: −1.4 points (−2.3 to −0.4)

Own jungle 29.8% (28.5–31.1)

Other bot laners, weighted to Pyke's group mix: 29.1% (29.0–29.2). Difference: +0.7 points (−0.6 to +2.0)

Enemy jungle 40.5% (38.9–42.1)

Other bot laners, weighted to Pyke's group mix: 45.2% (45.1–45.3). Difference: −4.7 points (−6.2 to −3.1)

Outside all zones —

Other bot laners, weighted to Pyke's group mix: 42% (41–44). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 29% (26–32)

    Other bot laners, weighted to Pyke's group mix: 29% (27–31). Difference: 0 points (−2 to +2)

  • Near own top laner 14.1% (13.1–15.0)

    Other bot laners, weighted to Pyke's group mix: 12.0% (11.8–12.2). Difference: +2.1 points (+1.2 to +3.0)

  • Near own jungler 20.9% (19.7–22.2)

    Other bot laners, weighted to Pyke's group mix: 21.5% (20.9–22.0). Difference: −0.5 points (−1.6 to +0.5)

  • Near own mid laner 20.2% (19.2–21.1)

    Other bot laners, weighted to Pyke's group mix: 17.2% (17.1–17.2). Difference: +3.0 points (+2.1 to +3.9)

  • Near own support 48.1% (45.3–50.8)

    Other bot laners, weighted to Pyke's group mix: 46.1% (45.6–46.5). Difference: +2.0 points (−0.5 to +4.6)

  • Near the enemy jungler 15.0% (14.4–15.7)

    Other bot laners, weighted to Pyke's group mix: 11.9% (11.7–12.1). Difference: +3.2 points (+2.5 to +3.8)

0%scale ends at 60%, not 100%60%

Game duration

At 24:00, 502 of 614 player-games were still in game.

0 400 800 0 10 20 30 40 50 In minute 0: 621 player-games lasting this longIn minute 1: 621 player-games lasting this longIn minute 2: 621 player-games lasting this longIn minute 3: 621 player-games lasting this longIn minute 4: 621 player-games lasting this longIn minute 5: 621 player-games lasting this longIn minute 6: 619 player-games lasting this longIn minute 7: 617 player-games lasting this longIn minute 8: 617 player-games lasting this longIn minute 9: 616 player-games lasting this longIn minute 10: 616 player-games lasting this longIn minute 11: 616 player-games lasting this longIn minute 12: 615 player-games lasting this longIn minute 13: 615 player-games lasting this longIn minute 14: 614 player-games lasting this longIn minute 15: 614 player-games lasting this longIn minute 16: 595 player-games lasting this longIn minute 17: 589 player-games lasting this longIn minute 18: 588 player-games lasting this longIn minute 19: 576 player-games lasting this longIn minute 20: 565 player-games lasting this longIn minute 21: 552 player-games lasting this longIn minute 22: 542 player-games lasting this longIn minute 23: 523 player-games lasting this longIn minute 24: 502 player-games lasting this longIn minute 25: 467 player-games lasting this longIn minute 26: 439 player-games lasting this longIn minute 27: 415 player-games lasting this longIn minute 28: 379 player-games lasting this longIn minute 29: 333 player-games lasting this longIn minute 30: 298 player-games lasting this longIn minute 31: 258 player-games lasting this longIn minute 32: 215 player-games lasting this longIn minute 33: 179 player-games lasting this longIn minute 34: 149 player-games lasting this longIn minute 35: 123 player-games lasting this longIn minute 36: 100 player-games lasting this longIn minute 37: 77 player-games lasting this longIn minute 38: 60 player-games lasting this longIn minute 39: 50 player-games lasting this longIn minute 40: 39 player-games lasting this longIn minute 41: 33 player-games lasting this longIn minute 42: 20 player-games lasting this longIn minute 43: 14 player-games lasting this longIn minute 44: 11 player-games lasting this longIn minute 45: 8 player-games lasting this longIn minute 46: 8 player-games lasting this longIn minute 47: 5 player-games lasting this longIn minute 48: 4 player-games lasting this longIn minute 49: 3 player-games lasting this longIn minute 50: 1 player-game lasting this longIn minute 51: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 614 player-games a win rate is uncertain by about ±4.0 points.