Where Viego bot laners spend the time from 25:00 to the end

Viego bot laners spent 21.7% of the time from 25:00 to the end in mid lane; other bot laners, weighted to Viego's mix of groups, spent 28.1%. The largest clear difference is time in mid lane: −6.4 points (−7.8 to −5.1). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-19 · 714 games · 714 player-games · 350 players · 25:00 to the end

Filters: All groups · 25–end · all patches
Minutes
Blue team
Heat map of where Viego bot laners on the blue team spent the time from 25:00 to the end
Red team
Heat map of where Viego bot laners on the red team spent the time from 25:00 to the end

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the time from 25:00 to the end spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other bot laners are compared within each group and weighted by Viego's share of time in each group: Iron IV <0.5%, Iron I–III <0.5%, Bronze 7%, Silver 9%, Gold 28%, Platinum 20%, Emerald 17%, Diamond 12%, Master 7%.

  • Own base 9.5% (9.0–10.0)

    Other bot laners, weighted to Viego's group mix: 10.7% (10.6–10.7). Difference: −1.2 points (−1.7 to −0.7) clear

  • Enemy base 3.7% (3.4–4.1)

    Other bot laners, weighted to Viego's group mix: 3.2% (3.1–3.3). Difference: +0.6 points (+0.2 to +0.9) clear

  • Top lane 4.8% (4.0–5.6)

    Other bot laners, weighted to Viego's group mix: 4.6% (4.6–4.7). Difference: +0.2 points (−0.6 to +1.0)

  • Mid lane 21.7% (20.2–23.1)

    Other bot laners, weighted to Viego's group mix: 28.1% (27.9–28.3). Difference: −6.4 points (−7.8 to −5.1) clear

  • Bot lane 8.0% (7.1–9.0)

    Other bot laners, weighted to Viego's group mix: 6.8% (6.7–7.0). Difference: +1.2 points (+0.3 to +2.1)

  • River 11.9% (11.3–12.6)

    Other bot laners, weighted to Viego's group mix: 11.9% (11.8–11.9). Difference: 0.0 points (−0.6 to +0.7)

  • Own jungle 7.9% (7.3–8.5)

    Other bot laners, weighted to Viego's group mix: 8.4% (8.3–8.4). Difference: −0.5 points (−1.1 to +0.1)

  • Enemy jungle 7.4% (6.4–8.3)

    Other bot laners, weighted to Viego's group mix: 3.7% (3.7–3.8). Difference: +3.6 points (+2.7 to +4.6) clear

  • Outside all zones 0.04% (0.03–0.05)

    Other bot laners, weighted to Viego's group mix: 0.05% (0.05–0.05). Difference: −0.01 points (−0.02 to just below 0)

  • Dead 25.1% (23.9–26.3)

    Other bot laners, weighted to Viego's group mix: 22.5% (22.4–22.7). Difference: +2.6 points (+1.4 to +3.7)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

42.3% (41.3–43.2) of the time they were alive

Other bot laners, weighted to Viego's group mix: 46.2% (46.2–46.3). Difference: −3.9 points (−4.9 to −3.0)

0% 50% 100% 0 10 20 30 40 Minute 0: 10% (9–12) seen by the enemy, 908 player-gamesMinute 1: 88% (86–89) seen by the enemy, 908 player-gamesMinute 2: 79% (77–81) seen by the enemy, 908 player-gamesMinute 3: 61% (59–63) seen by the enemy, 908 player-gamesMinute 4: 60% (58–62) seen by the enemy, 908 player-gamesMinute 5: 61% (59–63) seen by the enemy, 908 player-gamesMinute 6: 57% (55–59) seen by the enemy, 906 player-gamesMinute 7: 57% (55–59) seen by the enemy, 906 player-gamesMinute 8: 58% (56–60) seen by the enemy, 905 player-gamesMinute 9: 55% (53–57) seen by the enemy, 905 player-gamesMinute 10: 54% (52–56) seen by the enemy, 903 player-gamesMinute 11: 54% (52–56) seen by the enemy, 902 player-gamesMinute 12: 52% (50–54) seen by the enemy, 901 player-gamesMinute 13: 52% (50–54) seen by the enemy, 901 player-gamesMinute 14: 52% (50–54) seen by the enemy, 900 player-gamesMinute 15: 51% (49–53) seen by the enemy, 899 player-gamesMinute 16: 50% (48–52) seen by the enemy, 875 player-gamesMinute 17: 48% (46–50) seen by the enemy, 869 player-gamesMinute 18: 46% (44–48) seen by the enemy, 866 player-gamesMinute 19: 47% (44–49) seen by the enemy, 853 player-gamesMinute 20: 44% (42–46) seen by the enemy, 842 player-gamesMinute 21: 44% (41–46) seen by the enemy, 829 player-gamesMinute 22: 42% (40–44) seen by the enemy, 809 player-gamesMinute 23: 43% (41–46) seen by the enemy, 786 player-gamesMinute 24: 41% (38–43) seen by the enemy, 755 player-gamesMinute 25: 42% (39–44) seen by the enemy, 714 player-gamesMinute 26: 41% (38–44) seen by the enemy, 655 player-gamesMinute 27: 42% (39–45) seen by the enemy, 607 player-gamesMinute 28: 43% (40–47) seen by the enemy, 546 player-gamesMinute 29: 42% (39–45) seen by the enemy, 476 player-gamesMinute 30: 42% (38–46) seen by the enemy, 417 player-gamesMinute 31: 42% (38–46) seen by the enemy, 365 player-gamesMinute 32: 42% (38–46) seen by the enemy, 317 player-gamesMinute 33: 42% (37–46) seen by the enemy, 259 player-gamesMinute 34: 42% (37–47) seen by the enemy, 219 player-gamesMinute 35: 44% (38–50) seen by the enemy, 188 player-gamesMinute 36: 43% (36–50) seen by the enemy, 146 player-gamesMinute 37: 43% (35–51) seen by the enemy, 114 player-gamesMinute 38: 46% (37–54) seen by the enemy, 92 player-gamesMinute 39: 45% (35–54) seen by the enemy, 73 player-gamesMinute 40: 41% (32–51) seen by the enemy, 60 player-gamesMinute 41: 49% (35–62) seen by the enemy, 52 player-gamesMinute 42: 41% (28–55) seen by the enemy, 38 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
010% (9–12)908
188% (86–89)908
279% (77–81)908
361% (59–63)908
460% (58–62)908
561% (59–63)908
657% (55–59)906
757% (55–59)906
858% (56–60)905
955% (53–57)905
1054% (52–56)903
1154% (52–56)902
1252% (50–54)901
1352% (50–54)901
1452% (50–54)900
1551% (49–53)899
1650% (48–52)875
1748% (46–50)869
1846% (44–48)866
1947% (44–49)853
2044% (42–46)842
2144% (41–46)829
2242% (40–44)809
2343% (41–46)786
2441% (38–43)755
2542% (39–44)714
2641% (38–44)655
2742% (39–45)607
2843% (40–47)546
2942% (39–45)476
3042% (38–46)417
3142% (38–46)365
3242% (38–46)317
3342% (37–46)259
3442% (37–47)219
3544% (38–50)188
3643% (36–50)146
3743% (35–51)114
3846% (37–54)92
3945% (35–54)73
4041% (32–51)60
4149% (35–62)52
4241% (28–55)38

By area

AreaSeen by the enemy
Own base 22.4% (19.9–24.9)

Other bot laners, weighted to Viego's group mix: 29.1% (29.0–29.2). Difference: −6.7 points (−9.2 to −4.2)

Enemy base 92.2% (91.1–93.3)

Other bot laners, weighted to Viego's group mix: 99.3% (99.3–99.3). Difference: −7.1 points (−8.2 to −6.0)

Top lane 53.0% (50.7–55.4)

Other bot laners, weighted to Viego's group mix: 56.6% (56.5–56.6). Difference: −3.5 points (−5.9 to −1.2)

Mid lane 51.9% (50.7–53.1)

Other bot laners, weighted to Viego's group mix: 53.5% (53.4–53.6). Difference: −1.6 points (−2.8 to −0.5)

Bot lane 51.8% (49.9–53.7)

Other bot laners, weighted to Viego's group mix: 56.0% (55.9–56.1). Difference: −4.2 points (−6.2 to −2.2)

River 31.1% (29.6–32.7)

Other bot laners, weighted to Viego's group mix: 35.0% (34.9–35.1). Difference: −3.9 points (−5.4 to −2.3)

Own jungle 23.6% (21.4–25.8)

Other bot laners, weighted to Viego's group mix: 27.3% (27.2–27.4). Difference: −3.7 points (−5.9 to −1.5)

Enemy jungle 34.8% (33.2–36.4)

Other bot laners, weighted to Viego's group mix: 42.0% (41.9–42.0). Difference: −7.2 points (−8.8 to −5.6)

Outside all zones —

Other bot laners, weighted to Viego's group mix: 52.0% (51.5–52.5). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 13.7% (12.2–15.1)

    Other bot laners, weighted to Viego's group mix: 11.0% (10.8–11.2). Difference: +2.7 points (+1.3 to +4.1)

  • Near own top laner 25.3% (24.1–26.5)

    Other bot laners, weighted to Viego's group mix: 27.0% (26.8–27.2). Difference: −1.7 points (−2.9 to −0.6)

  • Near own jungler 29.1% (27.7–30.5)

    Other bot laners, weighted to Viego's group mix: 32.7% (32.3–33.1). Difference: −3.5 points (−5.0 to −2.1)

  • Near own mid laner 29.0% (27.7–30.4)

    Other bot laners, weighted to Viego's group mix: 31.5% (31.3–31.8). Difference: −2.5 points (−3.8 to −1.1)

  • Near own support 43.1% (41.0–45.2)

    Other bot laners, weighted to Viego's group mix: 47.4% (46.9–48.0). Difference: −4.3 points (−6.5 to −2.1)

  • Near the enemy jungler 18.9% (18.0–19.7)

    Other bot laners, weighted to Viego's group mix: 16.4% (16.2–16.5). Difference: +2.5 points (+1.7 to +3.4)

0%scale ends at 50%, not 100%50%

Game duration

At 57:00, 1 of 714 player-games was still in game.

0 500 1,000 0 10 20 30 40 50 In minute 0: 908 player-games lasting this longIn minute 1: 908 player-games lasting this longIn minute 2: 908 player-games lasting this longIn minute 3: 908 player-games lasting this longIn minute 4: 908 player-games lasting this longIn minute 5: 908 player-games lasting this longIn minute 6: 906 player-games lasting this longIn minute 7: 906 player-games lasting this longIn minute 8: 905 player-games lasting this longIn minute 9: 905 player-games lasting this longIn minute 10: 903 player-games lasting this longIn minute 11: 902 player-games lasting this longIn minute 12: 901 player-games lasting this longIn minute 13: 901 player-games lasting this longIn minute 14: 900 player-games lasting this longIn minute 15: 899 player-games lasting this longIn minute 16: 875 player-games lasting this longIn minute 17: 869 player-games lasting this longIn minute 18: 866 player-games lasting this longIn minute 19: 853 player-games lasting this longIn minute 20: 842 player-games lasting this longIn minute 21: 829 player-games lasting this longIn minute 22: 809 player-games lasting this longIn minute 23: 786 player-games lasting this longIn minute 24: 755 player-games lasting this longIn minute 25: 714 player-games lasting this longIn minute 26: 655 player-games lasting this longIn minute 27: 607 player-games lasting this longIn minute 28: 546 player-games lasting this longIn minute 29: 476 player-games lasting this longIn minute 30: 417 player-games lasting this longIn minute 31: 365 player-games lasting this longIn minute 32: 317 player-games lasting this longIn minute 33: 259 player-games lasting this longIn minute 34: 219 player-games lasting this longIn minute 35: 188 player-games lasting this longIn minute 36: 146 player-games lasting this longIn minute 37: 114 player-games lasting this longIn minute 38: 92 player-games lasting this longIn minute 39: 73 player-games lasting this longIn minute 40: 60 player-games lasting this longIn minute 41: 52 player-games lasting this longIn minute 42: 38 player-games lasting this longIn minute 43: 24 player-games lasting this longIn minute 44: 17 player-games lasting this longIn minute 45: 10 player-games lasting this longIn minute 46: 8 player-games lasting this longIn minute 47: 6 player-games lasting this longIn minute 48: 6 player-games lasting this longIn minute 49: 4 player-games lasting this longIn minute 50: 2 player-games lasting this longIn minute 51: 2 player-games lasting this longIn minute 52: 2 player-games lasting this longIn minute 53: 1 player-game lasting this longIn minute 54: 1 player-game lasting this longIn minute 55: 1 player-game lasting this longIn minute 56: 1 player-game lasting this longIn minute 57: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 714 player-games a win rate is uncertain by about ±3.7 points.