Where Warwick bot laners spend the time from 25:00 to the end

Warwick bot laners spent 16.7% of the time from 25:00 to the end in mid lane; other bot laners, weighted to Warwick's mix of groups, spent 27.1%. The largest clear difference is time in mid lane: −10.4 points (−12.5 to −8.2). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-12 to 2026-10-18 · 115 games · 115 player-games · 86 players · 25:00 to the end

Filters: All groups · 25–end · all patches
Minutes
Blue team
Heat map of where Warwick bot laners on the blue team spent the time from 25:00 to the end
Red team
Heat map of where Warwick bot laners on the red team spent the time from 25:00 to the end

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the time from 25:00 to the end spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other bot laners are compared within each group and weighted by Warwick's share of time in each group: Iron IV 1%, Iron I–III 6%, Bronze 24%, Silver 11%, Gold 23%, Platinum 20%, Emerald 9%, Diamond 1%, Master 2%, Unranked 2%.

  • Own base 9.4% (8.1–10.6)

    Other bot laners, weighted to Warwick's group mix: 11.1% (10.9–11.3). Difference: −1.8 points (−3.1 to −0.4)

  • Enemy base 3.4% (2.5–4.3)

    Other bot laners, weighted to Warwick's group mix: 2.9% (2.8–3.0). Difference: +0.5 points (−0.4 to +1.4)

  • Top lane 8.5% (6.6–10.4)

    Other bot laners, weighted to Warwick's group mix: 4.8% (4.7–4.8). Difference: +3.7 points (+1.9 to +5.6) clear

  • Mid lane 16.7% (14.6–18.9)

    Other bot laners, weighted to Warwick's group mix: 27.1% (26.7–27.5). Difference: −10.4 points (−12.5 to −8.2) clear

  • Bot lane 10.1% (7.8–12.4)

    Other bot laners, weighted to Warwick's group mix: 7.7% (7.3–8.0). Difference: +2.4 points (+0.3 to +4.6)

  • River 11.7% (10.2–13.3)

    Other bot laners, weighted to Warwick's group mix: 11.5% (11.3–11.7). Difference: +0.2 points (−1.3 to +1.8)

  • Own jungle 8.1% (7.1–9.2)

    Other bot laners, weighted to Warwick's group mix: 8.2% (8.0–8.3). Difference: 0.0 points (−1.0 to +1.0)

  • Enemy jungle 6.4% (5.3–7.5)

    Other bot laners, weighted to Warwick's group mix: 3.5% (3.4–3.6). Difference: +2.9 points (+1.7 to +4.0) clear

  • Outside all zones 0.01% (0.00–0.03)

    Other bot laners, weighted to Warwick's group mix: 0.05% (0.05–0.05). Difference: −0.04 points (−0.05 to −0.02) clear

  • Dead 25.7% (23.2–28.1)

    Other bot laners, weighted to Warwick's group mix: 23.3% (23.0–23.6). Difference: +2.4 points (−0.1 to +4.9)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

48.6% (46.5–50.7) of the time they were alive

Other bot laners, weighted to Warwick's group mix: 46.4% (46.3–46.5). Difference: +2.2 points (+0.1 to +4.3)

0% 50% 100% 0 10 20 30 Minute 0: 11% (9–14) seen by the enemy, 146 player-gamesMinute 1: 78% (75–82) seen by the enemy, 146 player-gamesMinute 2: 78% (75–82) seen by the enemy, 146 player-gamesMinute 3: 61% (57–65) seen by the enemy, 146 player-gamesMinute 4: 67% (63–71) seen by the enemy, 146 player-gamesMinute 5: 66% (62–69) seen by the enemy, 146 player-gamesMinute 6: 57% (54–61) seen by the enemy, 146 player-gamesMinute 7: 60% (56–63) seen by the enemy, 146 player-gamesMinute 8: 62% (58–65) seen by the enemy, 146 player-gamesMinute 9: 60% (57–64) seen by the enemy, 146 player-gamesMinute 10: 57% (54–61) seen by the enemy, 146 player-gamesMinute 11: 60% (57–63) seen by the enemy, 145 player-gamesMinute 12: 56% (52–59) seen by the enemy, 145 player-gamesMinute 13: 52% (48–56) seen by the enemy, 145 player-gamesMinute 14: 58% (54–61) seen by the enemy, 144 player-gamesMinute 15: 58% (54–61) seen by the enemy, 144 player-gamesMinute 16: 53% (50–57) seen by the enemy, 143 player-gamesMinute 17: 55% (52–58) seen by the enemy, 141 player-gamesMinute 18: 55% (52–59) seen by the enemy, 141 player-gamesMinute 19: 52% (48–55) seen by the enemy, 141 player-gamesMinute 20: 50% (46–53) seen by the enemy, 138 player-gamesMinute 21: 52% (48–55) seen by the enemy, 137 player-gamesMinute 22: 49% (45–53) seen by the enemy, 133 player-gamesMinute 23: 49% (46–53) seen by the enemy, 123 player-gamesMinute 24: 51% (46–56) seen by the enemy, 118 player-gamesMinute 25: 51% (46–56) seen by the enemy, 115 player-gamesMinute 26: 45% (40–50) seen by the enemy, 106 player-gamesMinute 27: 53% (48–59) seen by the enemy, 99 player-gamesMinute 28: 43% (38–49) seen by the enemy, 91 player-gamesMinute 29: 44% (39–50) seen by the enemy, 81 player-gamesMinute 30: 46% (40–52) seen by the enemy, 72 player-gamesMinute 31: 50% (43–56) seen by the enemy, 65 player-gamesMinute 32: 50% (44–57) seen by the enemy, 59 player-gamesMinute 33: 50% (41–58) seen by the enemy, 51 player-gamesMinute 34: 47% (41–53) seen by the enemy, 47 player-gamesMinute 35: 53% (42–64) seen by the enemy, 40 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
011% (9–14)146
178% (75–82)146
278% (75–82)146
361% (57–65)146
467% (63–71)146
566% (62–69)146
657% (54–61)146
760% (56–63)146
862% (58–65)146
960% (57–64)146
1057% (54–61)146
1160% (57–63)145
1256% (52–59)145
1352% (48–56)145
1458% (54–61)144
1558% (54–61)144
1653% (50–57)143
1755% (52–58)141
1855% (52–59)141
1952% (48–55)141
2050% (46–53)138
2152% (48–55)137
2249% (45–53)133
2349% (46–53)123
2451% (46–56)118
2551% (46–56)115
2645% (40–50)106
2753% (48–59)99
2843% (38–49)91
2944% (39–50)81
3046% (40–52)72
3150% (43–56)65
3250% (44–57)59
3350% (41–58)51
3447% (41–53)47
3553% (42–64)40

By area

AreaSeen by the enemy
Own base 24.5% (19.8–29.2)

Other bot laners, weighted to Warwick's group mix: 29.2% (29.1–29.4). Difference: −4.8 points (−9.5 to −0.1)

Enemy base 100.0% (94.5–100.0)

Other bot laners, weighted to Warwick's group mix: 99.3% (99.3–99.4). Difference: +0.7 points (−4.8 to +0.7)

Top lane 62.3% (58.7–65.9)

Other bot laners, weighted to Warwick's group mix: 56.8% (56.5–57.1). Difference: +5.5 points (+2.0 to +9.0)

Mid lane 61.4% (59.0–63.8)

Other bot laners, weighted to Warwick's group mix: 54.2% (53.9–54.4). Difference: +7.2 points (+4.7 to +9.7)

Bot lane 60.2% (55.8–64.7)

Other bot laners, weighted to Warwick's group mix: 55.9% (55.7–56.0). Difference: +4.4 points (−0.1 to +8.8)

River 33.7% (29.7–37.6)

Other bot laners, weighted to Warwick's group mix: 35.4% (35.3–35.5). Difference: −1.7 points (−5.7 to +2.3)

Own jungle 25.5% (20.2–30.7)

Other bot laners, weighted to Warwick's group mix: 27.7% (27.6–27.9). Difference: −2.3 points (−7.5 to +3.0)

Enemy jungle 42.9% (37.0–48.8)

Other bot laners, weighted to Warwick's group mix: 42.0% (41.9–42.0). Difference: +1.0 points (−4.9 to +6.9)

Outside all zones —

Other bot laners, weighted to Warwick's group mix: 50% (49–52). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 16.6% (13.2–20.1)

    Other bot laners, weighted to Warwick's group mix: 12.4% (11.8–12.9). Difference: +4.3 points (+1.0 to +7.5)

  • Near own top laner 21.6% (18.4–24.7)

    Other bot laners, weighted to Warwick's group mix: 26.5% (26.4–26.7). Difference: −5.0 points (−8.1 to −1.8)

  • Near own jungler 25.1% (21.4–28.8)

    Other bot laners, weighted to Warwick's group mix: 30.8% (30.2–31.4). Difference: −5.7 points (−9.4 to −2.0)

  • Near own mid laner 25.2% (21.4–29.1)

    Other bot laners, weighted to Warwick's group mix: 30.9% (30.7–31.1). Difference: −5.6 points (−9.4 to −1.9)

  • Near own support 36% (31–40)

    Other bot laners, weighted to Warwick's group mix: 45% (44–46). Difference: −9 points (−14 to −4)

  • Near the enemy jungler 15.7% (14.6–16.8)

    Other bot laners, weighted to Warwick's group mix: 15.7% (15.4–15.9). Difference: 0.0 points (−1.0 to +1.0)

0%scale ends at 50%, not 100%50%

Game duration

At 48:00, 1 of 115 player-games was still in game.

0 75 150 0 10 20 30 40 In minute 0: 146 player-games lasting this longIn minute 1: 146 player-games lasting this longIn minute 2: 146 player-games lasting this longIn minute 3: 146 player-games lasting this longIn minute 4: 146 player-games lasting this longIn minute 5: 146 player-games lasting this longIn minute 6: 146 player-games lasting this longIn minute 7: 146 player-games lasting this longIn minute 8: 146 player-games lasting this longIn minute 9: 146 player-games lasting this longIn minute 10: 146 player-games lasting this longIn minute 11: 145 player-games lasting this longIn minute 12: 145 player-games lasting this longIn minute 13: 145 player-games lasting this longIn minute 14: 144 player-games lasting this longIn minute 15: 144 player-games lasting this longIn minute 16: 143 player-games lasting this longIn minute 17: 141 player-games lasting this longIn minute 18: 141 player-games lasting this longIn minute 19: 141 player-games lasting this longIn minute 20: 138 player-games lasting this longIn minute 21: 137 player-games lasting this longIn minute 22: 133 player-games lasting this longIn minute 23: 123 player-games lasting this longIn minute 24: 118 player-games lasting this longIn minute 25: 115 player-games lasting this longIn minute 26: 106 player-games lasting this longIn minute 27: 99 player-games lasting this longIn minute 28: 91 player-games lasting this longIn minute 29: 81 player-games lasting this longIn minute 30: 72 player-games lasting this longIn minute 31: 65 player-games lasting this longIn minute 32: 59 player-games lasting this longIn minute 33: 51 player-games lasting this longIn minute 34: 47 player-games lasting this longIn minute 35: 40 player-games lasting this longIn minute 36: 27 player-games lasting this longIn minute 37: 21 player-games lasting this longIn minute 38: 13 player-games lasting this longIn minute 39: 10 player-games lasting this longIn minute 40: 9 player-games lasting this longIn minute 41: 5 player-games lasting this longIn minute 42: 4 player-games lasting this longIn minute 43: 3 player-games lasting this longIn minute 44: 2 player-games lasting this longIn minute 45: 2 player-games lasting this longIn minute 46: 2 player-games lasting this longIn minute 47: 1 player-game lasting this longIn minute 48: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 115 player-games a win rate is uncertain by about ±9.1 points.