Where Alistar mid laners spend minutes 0–14

Alistar mid laners spent 69.8% of minutes 0–14 in mid lane; other mid laners, weighted to Alistar's mix of groups, spent 70.7%. The clear differences from other mid laners (marked below) are all smaller than 1 point.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-19 · 794 games · 794 player-games · 478 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Alistar mid laners on the blue team spent minutes 0–14
Red team
Heat map of where Alistar mid laners on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other mid laners are compared within each group and weighted by Alistar's share of time in each group: Iron IV 1%, Iron I–III 1%, Bronze 10%, Silver 22%, Gold 19%, Platinum 21%, Emerald 14%, Diamond 9%, Master 3%, Unranked <0.5%.

  • Own base 9.7% (9.6–9.9)

    Other mid laners, weighted to Alistar's group mix: 9.3% (9.3–9.3). Difference: +0.4 points (+0.3 to +0.6) clear

  • Enemy base 0.00% (0.00–0.01)

    Other mid laners, weighted to Alistar's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Top lane 1.1% (0.8–1.3)

    Other mid laners, weighted to Alistar's group mix: 0.7% (0.7–0.7). Difference: +0.3 points (+0.1 to +0.6) clear

  • Mid lane 69.8% (69.1–70.5)

    Other mid laners, weighted to Alistar's group mix: 70.7% (70.6–70.9). Difference: −0.9 points (−1.6 to −0.2)

  • Bot lane 2.0% (1.8–2.2)

    Other mid laners, weighted to Alistar's group mix: 1.7% (1.7–1.8). Difference: +0.3 points (+0.1 to +0.5)

  • River 8.5% (8.1–8.9)

    Other mid laners, weighted to Alistar's group mix: 9.2% (9.1–9.3). Difference: −0.7 points (−1.1 to −0.4) clear

  • Own jungle 1.7% (1.6–1.9)

    Other mid laners, weighted to Alistar's group mix: 1.8% (1.8–1.8). Difference: 0.0 points (−0.2 to +0.1)

  • Enemy jungle 0.9% (0.8–1.0)

    Other mid laners, weighted to Alistar's group mix: 0.8% (0.8–0.8). Difference: +0.1 points (just above 0 to +0.3)

  • Outside all zones <0.005% (0.00–0.01)

    Other mid laners, weighted to Alistar's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 6.2% (5.9–6.6)

    Other mid laners, weighted to Alistar's group mix: 5.7% (5.7–5.7). Difference: +0.5 points (+0.2 to +0.9)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

66.3% (65.8–66.8) of the time they were alive

Other mid laners, weighted to Alistar's group mix: 63.6% (63.5–63.8). Difference: +2.6 points (+2.2 to +3.1)

0% 50% 100% 0 10 20 30 40 Minute 0: 16.8% (15.8–17.8) seen by the enemy, 794 player-gamesMinute 1: 97.0% (96.2–97.8) seen by the enemy, 794 player-gamesMinute 2: 86% (84–87) seen by the enemy, 794 player-gamesMinute 3: 71% (69–73) seen by the enemy, 794 player-gamesMinute 4: 73% (71–76) seen by the enemy, 794 player-gamesMinute 5: 72% (70–74) seen by the enemy, 794 player-gamesMinute 6: 69% (67–71) seen by the enemy, 794 player-gamesMinute 7: 67% (65–70) seen by the enemy, 794 player-gamesMinute 8: 67% (65–69) seen by the enemy, 793 player-gamesMinute 9: 66% (64–68) seen by the enemy, 792 player-gamesMinute 10: 63% (60–65) seen by the enemy, 791 player-gamesMinute 11: 62% (60–64) seen by the enemy, 788 player-gamesMinute 12: 59% (57–61) seen by the enemy, 786 player-gamesMinute 13: 57% (55–60) seen by the enemy, 786 player-gamesMinute 14: 60% (58–62) seen by the enemy, 785 player-gamesMinute 15: 60% (57–62) seen by the enemy, 783 player-gamesMinute 16: 58% (56–60) seen by the enemy, 758 player-gamesMinute 17: 55% (52–57) seen by the enemy, 756 player-gamesMinute 18: 55% (53–57) seen by the enemy, 752 player-gamesMinute 19: 54% (52–57) seen by the enemy, 745 player-gamesMinute 20: 51% (49–54) seen by the enemy, 732 player-gamesMinute 21: 52% (50–55) seen by the enemy, 726 player-gamesMinute 22: 51% (49–53) seen by the enemy, 711 player-gamesMinute 23: 52% (49–55) seen by the enemy, 678 player-gamesMinute 24: 51% (48–54) seen by the enemy, 645 player-gamesMinute 25: 51% (48–54) seen by the enemy, 613 player-gamesMinute 26: 53% (50–56) seen by the enemy, 575 player-gamesMinute 27: 50% (47–53) seen by the enemy, 524 player-gamesMinute 28: 51% (47–54) seen by the enemy, 474 player-gamesMinute 29: 51% (47–54) seen by the enemy, 426 player-gamesMinute 30: 54% (50–58) seen by the enemy, 384 player-gamesMinute 31: 52% (48–57) seen by the enemy, 347 player-gamesMinute 32: 52% (48–57) seen by the enemy, 296 player-gamesMinute 33: 52% (47–57) seen by the enemy, 251 player-gamesMinute 34: 56% (51–61) seen by the enemy, 218 player-gamesMinute 35: 54% (48–60) seen by the enemy, 178 player-gamesMinute 36: 58% (51–65) seen by the enemy, 138 player-gamesMinute 37: 55% (47–62) seen by the enemy, 110 player-gamesMinute 38: 54% (45–62) seen by the enemy, 96 player-gamesMinute 39: 47% (38–57) seen by the enemy, 72 player-gamesMinute 40: 54% (43–65) seen by the enemy, 62 player-gamesMinute 41: 59% (45–72) seen by the enemy, 44 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
016.8% (15.8–17.8)794
197.0% (96.2–97.8)794
286% (84–87)794
371% (69–73)794
473% (71–76)794
572% (70–74)794
669% (67–71)794
767% (65–70)794
867% (65–69)793
966% (64–68)792
1063% (60–65)791
1162% (60–64)788
1259% (57–61)786
1357% (55–60)786
1460% (58–62)785
1560% (57–62)783
1658% (56–60)758
1755% (52–57)756
1855% (53–57)752
1954% (52–57)745
2051% (49–54)732
2152% (50–55)726
2251% (49–53)711
2352% (49–55)678
2451% (48–54)645
2551% (48–54)613
2653% (50–56)575
2750% (47–53)524
2851% (47–54)474
2951% (47–54)426
3054% (50–58)384
3152% (48–57)347
3252% (48–57)296
3352% (47–57)251
3456% (51–61)218
3554% (48–60)178
3658% (51–65)138
3755% (47–62)110
3854% (45–62)96
3947% (38–57)72
4054% (43–65)62
4159% (45–72)44

By area

AreaSeen by the enemy
Own base 0.11% (0.06–0.16)

Other mid laners, weighted to Alistar's group mix: 0.31% (0.31–0.31). Difference: −0.20 points (−0.25 to −0.15)

Enemy base —

Other mid laners, weighted to Alistar's group mix: —. Difference: —

Top lane 69.6% (66.5–72.7)

Other mid laners, weighted to Alistar's group mix: 67.3% (67.0–67.6). Difference: +2.3 points (−0.7 to +5.4)

Mid lane 79.4% (78.9–79.8)

Other mid laners, weighted to Alistar's group mix: 76.0% (75.9–76.0). Difference: +3.4 points (+2.9 to +3.8)

Bot lane 66.6% (63.7–69.5)

Other mid laners, weighted to Alistar's group mix: 67.0% (66.5–67.5). Difference: −0.4 points (−3.2 to +2.4)

River 43.3% (41.8–44.8)

Other mid laners, weighted to Alistar's group mix: 40.0% (39.7–40.3). Difference: +3.3 points (+1.7 to +4.9)

Own jungle 31.0% (29.0–32.9)

Other mid laners, weighted to Alistar's group mix: 29.4% (29.3–29.4). Difference: +1.6 points (−0.3 to +3.5)

Enemy jungle 50.6% (46.9–54.3)

Other mid laners, weighted to Alistar's group mix: 50.6% (50.4–50.7). Difference: 0.0 points (−3.6 to +3.7)

Outside all zones —

Other mid laners, weighted to Alistar's group mix: 8.4% (7.7–9.0). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near mid lane 78.0% (77.4–78.6)

    Other mid laners, weighted to Alistar's group mix: 78.9% (78.8–79.0). Difference: −0.9 points (−1.5 to −0.3)

  • Near own top laner 4.2% (3.9–4.4)

    Other mid laners, weighted to Alistar's group mix: 3.8% (3.8–3.8). Difference: +0.4 points (+0.1 to +0.6)

  • Near own jungler 16.8% (16.3–17.2)

    Other mid laners, weighted to Alistar's group mix: 15.0% (15.0–15.1). Difference: +1.8 points (+1.3 to +2.2)

  • Near own bot laner 5.3% (5.0–5.6)

    Other mid laners, weighted to Alistar's group mix: 4.7% (4.7–4.7). Difference: +0.6 points (+0.3 to +0.9)

  • Near own support 8.9% (8.4–9.3)

    Other mid laners, weighted to Alistar's group mix: 7.9% (7.8–8.1). Difference: +0.9 points (+0.5 to +1.4)

  • Near the enemy jungler 7.7% (7.3–8.0)

    Other mid laners, weighted to Alistar's group mix: 7.5% (7.5–7.5). Difference: +0.2 points (−0.2 to +0.5)

0%scale ends at 80%, not 100%80%

Game duration

At 13:00, 786 of 794 player-games were still in game.

0 400 800 0 10 20 30 40 50 In minute 0: 794 player-games lasting this longIn minute 1: 794 player-games lasting this longIn minute 2: 794 player-games lasting this longIn minute 3: 794 player-games lasting this longIn minute 4: 794 player-games lasting this longIn minute 5: 794 player-games lasting this longIn minute 6: 794 player-games lasting this longIn minute 7: 794 player-games lasting this longIn minute 8: 793 player-games lasting this longIn minute 9: 792 player-games lasting this longIn minute 10: 791 player-games lasting this longIn minute 11: 788 player-games lasting this longIn minute 12: 786 player-games lasting this longIn minute 13: 786 player-games lasting this longIn minute 14: 785 player-games lasting this longIn minute 15: 783 player-games lasting this longIn minute 16: 758 player-games lasting this longIn minute 17: 756 player-games lasting this longIn minute 18: 752 player-games lasting this longIn minute 19: 745 player-games lasting this longIn minute 20: 732 player-games lasting this longIn minute 21: 726 player-games lasting this longIn minute 22: 711 player-games lasting this longIn minute 23: 678 player-games lasting this longIn minute 24: 645 player-games lasting this longIn minute 25: 613 player-games lasting this longIn minute 26: 575 player-games lasting this longIn minute 27: 524 player-games lasting this longIn minute 28: 474 player-games lasting this longIn minute 29: 426 player-games lasting this longIn minute 30: 384 player-games lasting this longIn minute 31: 347 player-games lasting this longIn minute 32: 296 player-games lasting this longIn minute 33: 251 player-games lasting this longIn minute 34: 218 player-games lasting this longIn minute 35: 178 player-games lasting this longIn minute 36: 138 player-games lasting this longIn minute 37: 110 player-games lasting this longIn minute 38: 96 player-games lasting this longIn minute 39: 72 player-games lasting this longIn minute 40: 62 player-games lasting this longIn minute 41: 44 player-games lasting this longIn minute 42: 29 player-games lasting this longIn minute 43: 25 player-games lasting this longIn minute 44: 19 player-games lasting this longIn minute 45: 16 player-games lasting this longIn minute 46: 14 player-games lasting this longIn minute 47: 11 player-games lasting this longIn minute 48: 9 player-games lasting this longIn minute 49: 7 player-games lasting this longIn minute 50: 6 player-games lasting this longIn minute 51: 3 player-games lasting this longIn minute 52: 2 player-games lasting this longIn minute 53: 2 player-games lasting this longIn minute 54: 2 player-games lasting this longIn minute 55: 2 player-games lasting this longIn minute 56: 2 player-games lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 794 player-games a win rate is uncertain by about ±3.5 points.