Where Aphelios mid laners spend minutes 0–4

Aphelios mid laners spent 80.3% of minutes 0–4 in mid lane; other mid laners, weighted to Aphelios's mix of groups, spent 78.7%. The largest clear difference is time in the river: −1.6 points (−1.8 to −1.3). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 1,805 games · 1,805 player-games · 1,000 players · 0:00–4:00

Filters: All groups · 0–4 · all patches
Minutes
Blue team
Heat map of where Aphelios mid laners on the blue team spent minutes 0–4
Red team
Heat map of where Aphelios mid laners on the red team spent minutes 0–4

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–4 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other mid laners are compared within each group and weighted by Aphelios's share of time in each group: Iron IV 1%, Iron I–III 3%, Bronze 10%, Silver 17%, Gold 14%, Platinum 18%, Emerald 21%, Diamond 9%, Master 6%, Grandmaster <0.5%, Challenger <0.5%, Unranked <0.5%.

  • Own base 12.9% (12.5–13.3)

    Other mid laners, weighted to Aphelios's group mix: 12.7% (12.7–12.8). Difference: +0.2 points (−0.2 to +0.6)

  • Enemy base 0.00% (0.00–0.01)

    Other mid laners, weighted to Aphelios's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Top lane 0.03% (0.01–0.05)

    Other mid laners, weighted to Aphelios's group mix: 0.06% (0.06–0.06). Difference: −0.03 points (−0.05 to −0.01) clear

  • Mid lane 80.3% (79.8–80.8)

    Other mid laners, weighted to Aphelios's group mix: 78.7% (78.6–78.8). Difference: +1.6 points (+1.0 to +2.1) clear

  • Bot lane 0.16% (0.10–0.22)

    Other mid laners, weighted to Aphelios's group mix: 0.14% (0.13–0.15). Difference: +0.02 points (−0.04 to +0.08)

  • River 3.7% (3.4–4.0)

    Other mid laners, weighted to Aphelios's group mix: 5.3% (5.2–5.4). Difference: −1.6 points (−1.8 to −1.3) clear

  • Own jungle 0.7% (0.6–0.8)

    Other mid laners, weighted to Aphelios's group mix: 1.0% (1.0–1.1). Difference: −0.4 points (−0.5 to −0.2) clear

  • Enemy jungle 0.20% (0.15–0.25)

    Other mid laners, weighted to Aphelios's group mix: 0.29% (0.29–0.30). Difference: −0.10 points (−0.15 to −0.05) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other mid laners, weighted to Aphelios's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 2.0% (1.9–2.2)

    Other mid laners, weighted to Aphelios's group mix: 1.7% (1.7–1.7). Difference: +0.3 points (+0.1 to +0.4)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

69.1% (68.7–69.4) of the time they were alive

Other mid laners, weighted to Aphelios's group mix: 67.3% (67.3–67.3). Difference: +1.8 points (+1.4 to +2.2)

0% 50% 100% 0 10 20 30 40 Minute 0: 17.9% (17.3–18.5) seen by the enemy, 1,805 player-gamesMinute 1: 96.2% (95.6–96.8) seen by the enemy, 1,805 player-gamesMinute 2: 87% (86–88) seen by the enemy, 1,805 player-gamesMinute 3: 75% (74–77) seen by the enemy, 1,805 player-gamesMinute 4: 69% (67–70) seen by the enemy, 1,805 player-gamesMinute 5: 70% (69–71) seen by the enemy, 1,805 player-gamesMinute 6: 69% (68–70) seen by the enemy, 1,805 player-gamesMinute 7: 68% (66–69) seen by the enemy, 1,804 player-gamesMinute 8: 67% (66–68) seen by the enemy, 1,804 player-gamesMinute 9: 63% (62–65) seen by the enemy, 1,800 player-gamesMinute 10: 62% (61–63) seen by the enemy, 1,799 player-gamesMinute 11: 62% (60–63) seen by the enemy, 1,796 player-gamesMinute 12: 59% (58–61) seen by the enemy, 1,791 player-gamesMinute 13: 56% (55–58) seen by the enemy, 1,790 player-gamesMinute 14: 59% (57–60) seen by the enemy, 1,788 player-gamesMinute 15: 57% (56–59) seen by the enemy, 1,784 player-gamesMinute 16: 56% (54–57) seen by the enemy, 1,733 player-gamesMinute 17: 53% (52–55) seen by the enemy, 1,720 player-gamesMinute 18: 52% (51–54) seen by the enemy, 1,711 player-gamesMinute 19: 50% (49–52) seen by the enemy, 1,690 player-gamesMinute 20: 49% (48–51) seen by the enemy, 1,666 player-gamesMinute 21: 48% (47–50) seen by the enemy, 1,643 player-gamesMinute 22: 48% (46–49) seen by the enemy, 1,605 player-gamesMinute 23: 48% (46–50) seen by the enemy, 1,530 player-gamesMinute 24: 48% (46–49) seen by the enemy, 1,432 player-gamesMinute 25: 47% (45–49) seen by the enemy, 1,324 player-gamesMinute 26: 48% (46–50) seen by the enemy, 1,212 player-gamesMinute 27: 48% (45–50) seen by the enemy, 1,103 player-gamesMinute 28: 46% (44–48) seen by the enemy, 983 player-gamesMinute 29: 46% (44–49) seen by the enemy, 889 player-gamesMinute 30: 49% (46–52) seen by the enemy, 757 player-gamesMinute 31: 47% (44–50) seen by the enemy, 651 player-gamesMinute 32: 48% (45–51) seen by the enemy, 539 player-gamesMinute 33: 49% (45–53) seen by the enemy, 446 player-gamesMinute 34: 46% (42–50) seen by the enemy, 362 player-gamesMinute 35: 49% (44–53) seen by the enemy, 294 player-gamesMinute 36: 46% (41–52) seen by the enemy, 241 player-gamesMinute 37: 48% (43–52) seen by the enemy, 189 player-gamesMinute 38: 52% (46–58) seen by the enemy, 154 player-gamesMinute 39: 42% (36–49) seen by the enemy, 125 player-gamesMinute 40: 47% (40–55) seen by the enemy, 98 player-gamesMinute 41: 47% (37–57) seen by the enemy, 78 player-gamesMinute 42: 48% (39–57) seen by the enemy, 64 player-gamesMinute 43: 47% (34–61) seen by the enemy, 45 player-gamesMinute 44: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
017.9% (17.3–18.5)1,805
196.2% (95.6–96.8)1,805
287% (86–88)1,805
375% (74–77)1,805
469% (67–70)1,805
570% (69–71)1,805
669% (68–70)1,805
768% (66–69)1,804
867% (66–68)1,804
963% (62–65)1,800
1062% (61–63)1,799
1162% (60–63)1,796
1259% (58–61)1,791
1356% (55–58)1,790
1459% (57–60)1,788
1557% (56–59)1,784
1656% (54–57)1,733
1753% (52–55)1,720
1852% (51–54)1,711
1950% (49–52)1,690
2049% (48–51)1,666
2148% (47–50)1,643
2248% (46–49)1,605
2348% (46–50)1,530
2448% (46–49)1,432
2547% (45–49)1,324
2648% (46–50)1,212
2748% (45–50)1,103
2846% (44–48)983
2946% (44–49)889
3049% (46–52)757
3147% (44–50)651
3248% (45–51)539
3349% (45–53)446
3446% (42–50)362
3549% (44–53)294
3646% (41–52)241
3748% (43–52)189
3852% (46–58)154
3942% (36–49)125
4047% (40–55)98
4147% (37–57)78
4248% (39–57)64
4347% (34–61)45
44—30

By area

AreaSeen by the enemy
Own base 0.03% (0.02–0.05)

Other mid laners, weighted to Aphelios's group mix: 0.19% (0.18–0.19). Difference: −0.15 points (−0.17 to −0.14)

Enemy base —

Other mid laners, weighted to Aphelios's group mix: —. Difference: —

Top lane —

Other mid laners, weighted to Aphelios's group mix: 57% (55–59). Difference: —

Mid lane 82.3% (81.9–82.7)

Other mid laners, weighted to Aphelios's group mix: 81.4% (81.4–81.5). Difference: +0.9 points (+0.5 to +1.3)

Bot lane 31% (19–43)

Other mid laners, weighted to Aphelios's group mix: 56% (55–58). Difference: −25 points (−38 to −13)

River 33.8% (31.3–36.2)

Other mid laners, weighted to Aphelios's group mix: 29.1% (29.0–29.2). Difference: +4.6 points (+2.2 to +7.0)

Own jungle 23.1% (18.5–27.8)

Other mid laners, weighted to Aphelios's group mix: 20.1% (19.7–20.4). Difference: +3.1 points (−1.6 to +7.8)

Enemy jungle 61% (55–68)

Other mid laners, weighted to Aphelios's group mix: 50% (49–51). Difference: +11 points (+6 to +17)

Outside all zones —

Other mid laners, weighted to Aphelios's group mix: 15% (10–19). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near mid lane 84.1% (83.7–84.6)

    Other mid laners, weighted to Aphelios's group mix: 83.0% (83.0–83.1). Difference: +1.1 points (+0.7 to +1.6)

  • Near own top laner 8.29% (8.20–8.39)

    Other mid laners, weighted to Aphelios's group mix: 8.28% (8.27–8.28). Difference: +0.02 points (−0.08 to +0.12)

  • Near own jungler 17.1% (16.7–17.5)

    Other mid laners, weighted to Aphelios's group mix: 18.6% (18.5–18.7). Difference: −1.5 points (−1.8 to −1.2)

  • Near own bot laner 8.3% (8.2–8.4)

    Other mid laners, weighted to Aphelios's group mix: 8.3% (8.3–8.3). Difference: 0.0 points (−0.1 to +0.1)

  • Near own support 9.2% (9.0–9.4)

    Other mid laners, weighted to Aphelios's group mix: 9.2% (9.1–9.2). Difference: 0.0 points (−0.2 to +0.2)

  • Near the enemy jungler 5.3% (5.0–5.6)

    Other mid laners, weighted to Aphelios's group mix: 4.9% (4.8–4.9). Difference: +0.4 points (+0.1 to +0.7)

0%scale ends at 90%, not 100%90%

Game duration

At 3:00, 1,805 of 1,805 player-games were still in game.

0 1,000 2,000 0 10 20 30 40 50 In minute 0: 1,805 player-games lasting this longIn minute 1: 1,805 player-games lasting this longIn minute 2: 1,805 player-games lasting this longIn minute 3: 1,805 player-games lasting this longIn minute 4: 1,805 player-games lasting this longIn minute 5: 1,805 player-games lasting this longIn minute 6: 1,805 player-games lasting this longIn minute 7: 1,804 player-games lasting this longIn minute 8: 1,804 player-games lasting this longIn minute 9: 1,800 player-games lasting this longIn minute 10: 1,799 player-games lasting this longIn minute 11: 1,796 player-games lasting this longIn minute 12: 1,791 player-games lasting this longIn minute 13: 1,790 player-games lasting this longIn minute 14: 1,788 player-games lasting this longIn minute 15: 1,784 player-games lasting this longIn minute 16: 1,733 player-games lasting this longIn minute 17: 1,720 player-games lasting this longIn minute 18: 1,711 player-games lasting this longIn minute 19: 1,690 player-games lasting this longIn minute 20: 1,666 player-games lasting this longIn minute 21: 1,643 player-games lasting this longIn minute 22: 1,605 player-games lasting this longIn minute 23: 1,530 player-games lasting this longIn minute 24: 1,432 player-games lasting this longIn minute 25: 1,324 player-games lasting this longIn minute 26: 1,212 player-games lasting this longIn minute 27: 1,103 player-games lasting this longIn minute 28: 983 player-games lasting this longIn minute 29: 889 player-games lasting this longIn minute 30: 757 player-games lasting this longIn minute 31: 651 player-games lasting this longIn minute 32: 539 player-games lasting this longIn minute 33: 446 player-games lasting this longIn minute 34: 362 player-games lasting this longIn minute 35: 294 player-games lasting this longIn minute 36: 241 player-games lasting this longIn minute 37: 189 player-games lasting this longIn minute 38: 154 player-games lasting this longIn minute 39: 125 player-games lasting this longIn minute 40: 98 player-games lasting this longIn minute 41: 78 player-games lasting this longIn minute 42: 64 player-games lasting this longIn minute 43: 45 player-games lasting this longIn minute 44: 30 player-games lasting this longIn minute 45: 26 player-games lasting this longIn minute 46: 19 player-games lasting this longIn minute 47: 13 player-games lasting this longIn minute 48: 10 player-games lasting this longIn minute 49: 7 player-games lasting this longIn minute 50: 7 player-games lasting this longIn minute 51: 4 player-games lasting this longIn minute 52: 2 player-games lasting this longIn minute 53: 1 player-game lasting this longIn minute 54: 1 player-game lasting this longIn minute 55: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 1,805 player-games a win rate is uncertain by about ±2.3 points.