Where Camille mid laners spend the whole game

Camille mid laners spent 42.4% of the whole game in mid lane; other mid laners, weighted to Camille's mix of groups, spent 45.9%. The largest clear difference is time in mid lane: −3.5 points (−3.9 to −3.1). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 2,231 games · 2,231 player-games · 1,015 players · 0:00 to the end

Filters: All groups · 0–end · all patches
Minutes
Blue team
Heat map of where Camille mid laners on the blue team spent the whole game
Red team
Heat map of where Camille mid laners on the red team spent the whole game

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the whole game spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other mid laners are compared within each group and weighted by Camille's share of time in each group: Iron IV <0.5%, Iron I–III <0.5%, Bronze 5%, Silver 8%, Gold 11%, Platinum 17%, Emerald 24%, Diamond 15%, Master 15%, Grandmaster 1%, Challenger <0.5%, Unranked <0.5%.

  • Own base 9.0% (8.8–9.1)

    Other mid laners, weighted to Camille's group mix: 9.1% (9.0–9.1). Difference: −0.1 points (−0.2 to just above 0)

  • Enemy base 0.85% (0.78–0.91)

    Other mid laners, weighted to Camille's group mix: 0.79% (0.79–0.80). Difference: +0.05 points (−0.01 to +0.12)

  • Top lane 6.0% (5.6–6.5)

    Other mid laners, weighted to Camille's group mix: 4.7% (4.6–4.8). Difference: +1.4 points (+1.0 to +1.8) clear

  • Mid lane 42.4% (41.9–42.8)

    Other mid laners, weighted to Camille's group mix: 45.9% (45.6–46.1). Difference: −3.5 points (−3.9 to −3.1) clear

  • Bot lane 9.8% (9.4–10.2)

    Other mid laners, weighted to Camille's group mix: 8.8% (8.5–9.0). Difference: +1.0 points (+0.7 to +1.4) clear

  • River 10.8% (10.5–11.2)

    Other mid laners, weighted to Camille's group mix: 10.7% (10.7–10.8). Difference: +0.1 points (−0.3 to +0.5)

  • Own jungle 4.4% (4.2–4.7)

    Other mid laners, weighted to Camille's group mix: 4.8% (4.7–4.8). Difference: −0.3 points (−0.5 to −0.1) clear

  • Enemy jungle 3.3% (3.1–3.4)

    Other mid laners, weighted to Camille's group mix: 2.6% (2.5–2.6). Difference: +0.7 points (+0.5 to +0.8) clear

  • Outside all zones 0.01% (0.01–0.02)

    Other mid laners, weighted to Camille's group mix: 0.02% (0.02–0.02). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 13.4% (12.8–14.1)

    Other mid laners, weighted to Camille's group mix: 12.8% (12.6–12.9). Difference: +0.6 points (just above 0 to +1.2)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

58.7% (58.1–59.3) of the time they were alive

Other mid laners, weighted to Camille's group mix: 56.2% (56.1–56.4). Difference: +2.5 points (+1.9 to +3.0)

0% 50% 100% 0 10 20 30 40 Minute 0: 18% (17–19) seen by the enemy, 2,231 player-gamesMinute 1: 95% (94–96) seen by the enemy, 2,231 player-gamesMinute 2: 81% (79–83) seen by the enemy, 2,231 player-gamesMinute 3: 72% (70–74) seen by the enemy, 2,231 player-gamesMinute 4: 73% (71–75) seen by the enemy, 2,231 player-gamesMinute 5: 70% (68–73) seen by the enemy, 2,231 player-gamesMinute 6: 67% (65–70) seen by the enemy, 2,229 player-gamesMinute 7: 65% (63–68) seen by the enemy, 2,228 player-gamesMinute 8: 66% (64–68) seen by the enemy, 2,227 player-gamesMinute 9: 65% (62–67) seen by the enemy, 2,225 player-gamesMinute 10: 62% (60–64) seen by the enemy, 2,222 player-gamesMinute 11: 62% (60–64) seen by the enemy, 2,220 player-gamesMinute 12: 58% (56–61) seen by the enemy, 2,216 player-gamesMinute 13: 56% (54–58) seen by the enemy, 2,212 player-gamesMinute 14: 60% (57–62) seen by the enemy, 2,209 player-gamesMinute 15: 57% (54–59) seen by the enemy, 2,207 player-gamesMinute 16: 55% (53–58) seen by the enemy, 2,151 player-gamesMinute 17: 54% (52–56) seen by the enemy, 2,135 player-gamesMinute 18: 52% (49–54) seen by the enemy, 2,133 player-gamesMinute 19: 51% (49–53) seen by the enemy, 2,099 player-gamesMinute 20: 50% (47–52) seen by the enemy, 2,074 player-gamesMinute 21: 49% (46–52) seen by the enemy, 2,035 player-gamesMinute 22: 49% (46–52) seen by the enemy, 1,988 player-gamesMinute 23: 49% (46–52) seen by the enemy, 1,909 player-gamesMinute 24: 49% (47–52) seen by the enemy, 1,799 player-gamesMinute 25: 49% (46–52) seen by the enemy, 1,697 player-gamesMinute 26: 49% (46–52) seen by the enemy, 1,565 player-gamesMinute 27: 49% (45–52) seen by the enemy, 1,422 player-gamesMinute 28: 50% (46–53) seen by the enemy, 1,276 player-gamesMinute 29: 48% (44–52) seen by the enemy, 1,114 player-gamesMinute 30: 50% (45–54) seen by the enemy, 967 player-gamesMinute 31: 50% (45–55) seen by the enemy, 815 player-gamesMinute 32: 50% (45–55) seen by the enemy, 675 player-gamesMinute 33: 50% (45–56) seen by the enemy, 547 player-gamesMinute 34: 51% (44–58) seen by the enemy, 452 player-gamesMinute 35: 51% (44–58) seen by the enemy, 368 player-gamesMinute 36: 51% (43–60) seen by the enemy, 289 player-gamesMinute 37: 50% (40–59) seen by the enemy, 230 player-gamesMinute 38: 54% (42–65) seen by the enemy, 179 player-gamesMinute 39: 51% (40–62) seen by the enemy, 135 player-gamesMinute 40: 49% (36–63) seen by the enemy, 103 player-gamesMinute 41: 57% (39–75) seen by the enemy, 82 player-gamesMinute 42: 57% (35–79) seen by the enemy, 53 player-gamesMinute 43: 57% (34–79) seen by the enemy, 32 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
018% (17–19)2,231
195% (94–96)2,231
281% (79–83)2,231
372% (70–74)2,231
473% (71–75)2,231
570% (68–73)2,231
667% (65–70)2,229
765% (63–68)2,228
866% (64–68)2,227
965% (62–67)2,225
1062% (60–64)2,222
1162% (60–64)2,220
1258% (56–61)2,216
1356% (54–58)2,212
1460% (57–62)2,209
1557% (54–59)2,207
1655% (53–58)2,151
1754% (52–56)2,135
1852% (49–54)2,133
1951% (49–53)2,099
2050% (47–52)2,074
2149% (46–52)2,035
2249% (46–52)1,988
2349% (46–52)1,909
2449% (47–52)1,799
2549% (46–52)1,697
2649% (46–52)1,565
2749% (45–52)1,422
2850% (46–53)1,276
2948% (44–52)1,114
3050% (45–54)967
3150% (45–55)815
3250% (45–55)675
3350% (45–56)547
3451% (44–58)452
3551% (44–58)368
3651% (43–60)289
3750% (40–59)230
3854% (42–65)179
3951% (40–62)135
4049% (36–63)103
4157% (39–75)82
4257% (35–79)53
4357% (34–79)32

By area

AreaSeen by the enemy
Own base 6.6% (6.2–7.0)

Other mid laners, weighted to Camille's group mix: 8.3% (8.2–8.4). Difference: −1.7 points (−2.1 to −1.3)

Enemy base 99.89% (99.85–99.92)

Other mid laners, weighted to Camille's group mix: 99.59% (99.58–99.60). Difference: +0.30 points (+0.26 to +0.34)

Top lane 63.4% (62.0–64.7)

Other mid laners, weighted to Camille's group mix: 59.6% (59.3–59.9). Difference: +3.8 points (+2.5 to +5.0)

Mid lane 76.5% (76.0–77.0)

Other mid laners, weighted to Camille's group mix: 71.7% (71.7–71.7). Difference: +4.8 points (+4.3 to +5.2)

Bot lane 63.1% (62.3–63.9)

Other mid laners, weighted to Camille's group mix: 59.3% (59.1–59.5). Difference: +3.8 points (+3.1 to +4.5)

River 38.9% (37.5–40.3)

Other mid laners, weighted to Camille's group mix: 38.5% (38.2–38.7). Difference: +0.4 points (−0.9 to +1.7)

Own jungle 28.8% (27.2–30.4)

Other mid laners, weighted to Camille's group mix: 29.2% (29.1–29.4). Difference: −0.4 points (−2.0 to +1.1)

Enemy jungle 44.7% (43.7–45.8)

Other mid laners, weighted to Camille's group mix: 43.8% (43.6–44.0). Difference: +0.9 points (−0.1 to +1.9)

Outside all zones —

Other mid laners, weighted to Camille's group mix: 47.6% (47.4–47.7). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near mid lane 54.1% (53.4–54.7)

    Other mid laners, weighted to Camille's group mix: 57.8% (57.5–58.1). Difference: −3.7 points (−4.3 to −3.2)

  • Near own top laner 9.0% (8.6–9.3)

    Other mid laners, weighted to Camille's group mix: 9.5% (9.4–9.6). Difference: −0.5 points (−0.8 to −0.2)

  • Near own jungler 17.7% (17.3–18.1)

    Other mid laners, weighted to Camille's group mix: 19.0% (19.0–19.1). Difference: −1.3 points (−1.7 to −0.9)

  • Near own bot laner 11.6% (11.2–12.1)

    Other mid laners, weighted to Camille's group mix: 13.3% (13.2–13.4). Difference: −1.7 points (−2.1 to −1.2)

  • Near own support 16.8% (16.2–17.3)

    Other mid laners, weighted to Camille's group mix: 18.8% (18.6–18.9). Difference: −2.0 points (−2.6 to −1.5)

  • Near the enemy jungler 10.6% (10.2–11.0)

    Other mid laners, weighted to Camille's group mix: 10.7% (10.7–10.7). Difference: −0.1 points (−0.4 to +0.3)

0%scale ends at 60%, not 100%60%

Game duration

At 52:00, 1 of 2,231 player-games was still in game.

0 1,500 3,000 0 10 20 30 40 50 In minute 0: 2,231 player-games lasting this longIn minute 1: 2,231 player-games lasting this longIn minute 2: 2,231 player-games lasting this longIn minute 3: 2,231 player-games lasting this longIn minute 4: 2,231 player-games lasting this longIn minute 5: 2,231 player-games lasting this longIn minute 6: 2,229 player-games lasting this longIn minute 7: 2,228 player-games lasting this longIn minute 8: 2,227 player-games lasting this longIn minute 9: 2,225 player-games lasting this longIn minute 10: 2,222 player-games lasting this longIn minute 11: 2,220 player-games lasting this longIn minute 12: 2,216 player-games lasting this longIn minute 13: 2,212 player-games lasting this longIn minute 14: 2,209 player-games lasting this longIn minute 15: 2,207 player-games lasting this longIn minute 16: 2,151 player-games lasting this longIn minute 17: 2,135 player-games lasting this longIn minute 18: 2,133 player-games lasting this longIn minute 19: 2,099 player-games lasting this longIn minute 20: 2,074 player-games lasting this longIn minute 21: 2,035 player-games lasting this longIn minute 22: 1,988 player-games lasting this longIn minute 23: 1,909 player-games lasting this longIn minute 24: 1,799 player-games lasting this longIn minute 25: 1,697 player-games lasting this longIn minute 26: 1,565 player-games lasting this longIn minute 27: 1,422 player-games lasting this longIn minute 28: 1,276 player-games lasting this longIn minute 29: 1,114 player-games lasting this longIn minute 30: 967 player-games lasting this longIn minute 31: 815 player-games lasting this longIn minute 32: 675 player-games lasting this longIn minute 33: 547 player-games lasting this longIn minute 34: 452 player-games lasting this longIn minute 35: 368 player-games lasting this longIn minute 36: 289 player-games lasting this longIn minute 37: 230 player-games lasting this longIn minute 38: 179 player-games lasting this longIn minute 39: 135 player-games lasting this longIn minute 40: 103 player-games lasting this longIn minute 41: 82 player-games lasting this longIn minute 42: 53 player-games lasting this longIn minute 43: 32 player-games lasting this longIn minute 44: 24 player-games lasting this longIn minute 45: 16 player-games lasting this longIn minute 46: 12 player-games lasting this longIn minute 47: 7 player-games lasting this longIn minute 48: 5 player-games lasting this longIn minute 49: 4 player-games lasting this longIn minute 50: 4 player-games lasting this longIn minute 51: 3 player-games lasting this longIn minute 52: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 2,231 player-games a win rate is uncertain by about ±2.1 points.