Where Jax mid laners spend minutes 0–14

Jax mid laners spent 69.7% of minutes 0–14 in mid lane; other mid laners, weighted to Jax's mix of groups, spent 70.5%. The largest clear difference is time in the river: −1.4 points (−1.6 to −1.1). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.17–16.20 · EUW · games from 2026-09-07 to 2026-10-20 · 3,386 games · 3,386 player-games · 2,273 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Jax mid laners on the blue team spent minutes 0–14
Red team
Heat map of where Jax mid laners on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other mid laners are compared within each group and weighted by Jax's share of time in each group: Iron IV 1%, Iron I–III 2%, Bronze 10%, Silver 17%, Gold 20%, Platinum 19%, Emerald 14%, Diamond 9%, Master 6%, Grandmaster 2%, Challenger 1%, Unranked <0.5%.

  • Own base 10.33% (10.25–10.41)

    Other mid laners, weighted to Jax's group mix: 9.29% (9.27–9.31). Difference: +1.04 points (+0.96 to +1.11) clear

  • Enemy base <0.005% (0.00–0.01)

    Other mid laners, weighted to Jax's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Top lane 1.2% (1.1–1.4)

    Other mid laners, weighted to Jax's group mix: 0.7% (0.7–0.8). Difference: +0.5 points (+0.4 to +0.6) clear

  • Mid lane 69.7% (69.2–70.2)

    Other mid laners, weighted to Jax's group mix: 70.5% (70.4–70.7). Difference: −0.8 points (−1.2 to −0.4) clear

  • Bot lane 1.7% (1.5–1.9)

    Other mid laners, weighted to Jax's group mix: 1.8% (1.8–1.9). Difference: −0.1 points (−0.3 to just above 0)

  • River 8.0% (7.7–8.2)

    Other mid laners, weighted to Jax's group mix: 9.3% (9.2–9.4). Difference: −1.4 points (−1.6 to −1.1) clear

  • Own jungle 1.40% (1.35–1.46)

    Other mid laners, weighted to Jax's group mix: 1.81% (1.78–1.83). Difference: −0.41 points (−0.45 to −0.36) clear

  • Enemy jungle 0.93% (0.88–0.98)

    Other mid laners, weighted to Jax's group mix: 0.81% (0.80–0.82). Difference: +0.12 points (+0.08 to +0.16) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other mid laners, weighted to Jax's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 6.7% (6.6–6.9)

    Other mid laners, weighted to Jax's group mix: 5.7% (5.7–5.7). Difference: +1.1 points (+0.9 to +1.2)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

65.3% (64.9–65.6) of the time they were alive

Other mid laners, weighted to Jax's group mix: 63.5% (63.5–63.6). Difference: +1.7 points (+1.4 to +2.0)

0% 50% 100% 0 10 20 30 40 Minute 0: 17.3% (16.8–17.8) seen by the enemy, 3,386 player-gamesMinute 1: 93.3% (92.6–93.9) seen by the enemy, 3,386 player-gamesMinute 2: 79% (78–80) seen by the enemy, 3,386 player-gamesMinute 3: 72% (71–73) seen by the enemy, 3,386 player-gamesMinute 4: 72% (71–73) seen by the enemy, 3,386 player-gamesMinute 5: 71% (70–72) seen by the enemy, 3,386 player-gamesMinute 6: 69% (67–70) seen by the enemy, 3,381 player-gamesMinute 7: 66% (65–67) seen by the enemy, 3,379 player-gamesMinute 8: 66% (65–67) seen by the enemy, 3,375 player-gamesMinute 9: 65% (64–66) seen by the enemy, 3,368 player-gamesMinute 10: 63% (62–64) seen by the enemy, 3,365 player-gamesMinute 11: 62% (61–63) seen by the enemy, 3,362 player-gamesMinute 12: 61% (60–62) seen by the enemy, 3,355 player-gamesMinute 13: 57% (56–58) seen by the enemy, 3,353 player-gamesMinute 14: 61% (59–62) seen by the enemy, 3,350 player-gamesMinute 15: 57% (56–58) seen by the enemy, 3,345 player-gamesMinute 16: 57% (55–58) seen by the enemy, 3,228 player-gamesMinute 17: 55% (54–56) seen by the enemy, 3,197 player-gamesMinute 18: 53% (52–54) seen by the enemy, 3,180 player-gamesMinute 19: 53% (52–54) seen by the enemy, 3,147 player-gamesMinute 20: 52% (51–53) seen by the enemy, 3,089 player-gamesMinute 21: 51% (50–53) seen by the enemy, 3,040 player-gamesMinute 22: 50% (49–51) seen by the enemy, 2,985 player-gamesMinute 23: 51% (49–52) seen by the enemy, 2,878 player-gamesMinute 24: 50% (49–52) seen by the enemy, 2,742 player-gamesMinute 25: 51% (49–52) seen by the enemy, 2,554 player-gamesMinute 26: 51% (49–52) seen by the enemy, 2,398 player-gamesMinute 27: 51% (49–53) seen by the enemy, 2,184 player-gamesMinute 28: 51% (49–52) seen by the enemy, 1,964 player-gamesMinute 29: 52% (50–54) seen by the enemy, 1,757 player-gamesMinute 30: 52% (50–54) seen by the enemy, 1,546 player-gamesMinute 31: 52% (50–54) seen by the enemy, 1,349 player-gamesMinute 32: 53% (50–55) seen by the enemy, 1,168 player-gamesMinute 33: 53% (51–56) seen by the enemy, 977 player-gamesMinute 34: 52% (50–55) seen by the enemy, 802 player-gamesMinute 35: 52% (49–55) seen by the enemy, 675 player-gamesMinute 36: 54% (50–57) seen by the enemy, 541 player-gamesMinute 37: 52% (48–57) seen by the enemy, 443 player-gamesMinute 38: 51% (46–56) seen by the enemy, 351 player-gamesMinute 39: 53% (48–59) seen by the enemy, 273 player-gamesMinute 40: 55% (48–61) seen by the enemy, 211 player-gamesMinute 41: 56% (50–63) seen by the enemy, 156 player-gamesMinute 42: 57% (50–64) seen by the enemy, 117 player-gamesMinute 43: 56% (47–65) seen by the enemy, 86 player-gamesMinute 44: 59% (48–70) seen by the enemy, 59 player-gamesMinute 45: 55% (42–68) seen by the enemy, 42 player-gamesMinute 46: 48% (35–61) seen by the enemy, 35 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
017.3% (16.8–17.8)3,386
193.3% (92.6–93.9)3,386
279% (78–80)3,386
372% (71–73)3,386
472% (71–73)3,386
571% (70–72)3,386
669% (67–70)3,381
766% (65–67)3,379
866% (65–67)3,375
965% (64–66)3,368
1063% (62–64)3,365
1162% (61–63)3,362
1261% (60–62)3,355
1357% (56–58)3,353
1461% (59–62)3,350
1557% (56–58)3,345
1657% (55–58)3,228
1755% (54–56)3,197
1853% (52–54)3,180
1953% (52–54)3,147
2052% (51–53)3,089
2151% (50–53)3,040
2250% (49–51)2,985
2351% (49–52)2,878
2450% (49–52)2,742
2551% (49–52)2,554
2651% (49–52)2,398
2751% (49–53)2,184
2851% (49–52)1,964
2952% (50–54)1,757
3052% (50–54)1,546
3152% (50–54)1,349
3253% (50–55)1,168
3353% (51–56)977
3452% (50–55)802
3552% (49–55)675
3654% (50–57)541
3752% (48–57)443
3851% (46–56)351
3953% (48–59)273
4055% (48–61)211
4156% (50–63)156
4257% (50–64)117
4356% (47–65)86
4459% (48–70)59
4555% (42–68)42
4648% (35–61)35

By area

AreaSeen by the enemy
Own base 0.15% (0.13–0.16)

Other mid laners, weighted to Jax's group mix: 0.31% (0.31–0.32). Difference: −0.17 points (−0.19 to −0.15)

Enemy base —

Other mid laners, weighted to Jax's group mix: 99.6% (99.3–99.9). Difference: —

Top lane 68.2% (67.0–69.4)

Other mid laners, weighted to Jax's group mix: 67.0% (66.7–67.3). Difference: +1.2 points (+0.1 to +2.4)

Mid lane 78.4% (78.2–78.7)

Other mid laners, weighted to Jax's group mix: 75.9% (75.9–76.0). Difference: +2.5 points (+2.3 to +2.7)

Bot lane 67.7% (66.0–69.4)

Other mid laners, weighted to Jax's group mix: 66.3% (65.6–66.9). Difference: +1.5 points (+0.2 to +2.8)

River 41.0% (40.4–41.7)

Other mid laners, weighted to Jax's group mix: 39.8% (39.6–40.0). Difference: +1.2 points (+0.7 to +1.8)

Own jungle 29.8% (28.2–31.4)

Other mid laners, weighted to Jax's group mix: 29.5% (29.4–29.6). Difference: +0.4 points (−1.2 to +1.9)

Enemy jungle 53.0% (51.5–54.5)

Other mid laners, weighted to Jax's group mix: 50.4% (50.2–50.5). Difference: +2.6 points (+1.1 to +4.1)

Outside all zones —

Other mid laners, weighted to Jax's group mix: 8.1% (7.4–8.7). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near mid lane 78.2% (77.7–78.7)

    Other mid laners, weighted to Jax's group mix: 78.8% (78.6–78.9). Difference: −0.5 points (−0.9 to −0.2)

  • Near own top laner 4.03% (3.94–4.13)

    Other mid laners, weighted to Jax's group mix: 3.82% (3.82–3.83). Difference: +0.21 points (+0.11 to +0.31)

  • Near own jungler 14.7% (14.6–14.9)

    Other mid laners, weighted to Jax's group mix: 15.1% (15.0–15.2). Difference: −0.4 points (−0.5 to −0.2)

  • Near own bot laner 4.5% (4.4–4.6)

    Other mid laners, weighted to Jax's group mix: 4.7% (4.7–4.7). Difference: −0.2 points (−0.3 to −0.1)

  • Near own support 8.0% (7.6–8.4)

    Other mid laners, weighted to Jax's group mix: 8.2% (8.0–8.4). Difference: −0.2 points (−0.4 to just above 0)

  • Near the enemy jungler 7.8% (7.7–8.0)

    Other mid laners, weighted to Jax's group mix: 7.5% (7.5–7.6). Difference: +0.3 points (+0.1 to +0.4)

0%scale ends at 80%, not 100%80%

Game duration

At 13:00, 3,353 of 3,386 player-games were still in game.

0 2,000 4,000 0 10 20 30 40 50 In minute 0: 3,386 player-games lasting this longIn minute 1: 3,386 player-games lasting this longIn minute 2: 3,386 player-games lasting this longIn minute 3: 3,386 player-games lasting this longIn minute 4: 3,386 player-games lasting this longIn minute 5: 3,386 player-games lasting this longIn minute 6: 3,381 player-games lasting this longIn minute 7: 3,379 player-games lasting this longIn minute 8: 3,375 player-games lasting this longIn minute 9: 3,368 player-games lasting this longIn minute 10: 3,365 player-games lasting this longIn minute 11: 3,362 player-games lasting this longIn minute 12: 3,355 player-games lasting this longIn minute 13: 3,353 player-games lasting this longIn minute 14: 3,350 player-games lasting this longIn minute 15: 3,345 player-games lasting this longIn minute 16: 3,228 player-games lasting this longIn minute 17: 3,197 player-games lasting this longIn minute 18: 3,180 player-games lasting this longIn minute 19: 3,147 player-games lasting this longIn minute 20: 3,089 player-games lasting this longIn minute 21: 3,040 player-games lasting this longIn minute 22: 2,985 player-games lasting this longIn minute 23: 2,878 player-games lasting this longIn minute 24: 2,742 player-games lasting this longIn minute 25: 2,554 player-games lasting this longIn minute 26: 2,398 player-games lasting this longIn minute 27: 2,184 player-games lasting this longIn minute 28: 1,964 player-games lasting this longIn minute 29: 1,757 player-games lasting this longIn minute 30: 1,546 player-games lasting this longIn minute 31: 1,349 player-games lasting this longIn minute 32: 1,168 player-games lasting this longIn minute 33: 977 player-games lasting this longIn minute 34: 802 player-games lasting this longIn minute 35: 675 player-games lasting this longIn minute 36: 541 player-games lasting this longIn minute 37: 443 player-games lasting this longIn minute 38: 351 player-games lasting this longIn minute 39: 273 player-games lasting this longIn minute 40: 211 player-games lasting this longIn minute 41: 156 player-games lasting this longIn minute 42: 117 player-games lasting this longIn minute 43: 86 player-games lasting this longIn minute 44: 59 player-games lasting this longIn minute 45: 42 player-games lasting this longIn minute 46: 35 player-games lasting this longIn minute 47: 24 player-games lasting this longIn minute 48: 20 player-games lasting this longIn minute 49: 14 player-games lasting this longIn minute 50: 8 player-games lasting this longIn minute 51: 6 player-games lasting this longIn minute 52: 4 player-games lasting this longIn minute 53: 3 player-games lasting this longIn minute 54: 2 player-games lasting this longIn minute 55: 2 player-games lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 3,386 player-games a win rate is uncertain by about ±1.7 points.