Where Jinx mid laners spend minutes 0–4

Jinx mid laners spent 79.6% of minutes 0–4 in mid lane; other mid laners, weighted to Jinx's mix of groups, spent 79.2%. The largest clear difference is time in the river: −1.7 points (−2.0 to −1.5). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 1,093 games · 1,093 player-games · 789 players · 0:00–4:00

Filters: All groups · 0–4 · all patches
Minutes
Blue team
Heat map of where Jinx mid laners on the blue team spent minutes 0–4
Red team
Heat map of where Jinx mid laners on the red team spent minutes 0–4

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–4 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other mid laners are compared within each group and weighted by Jinx's share of time in each group: Iron IV 4%, Iron I–III 5%, Bronze 20%, Silver 18%, Gold 16%, Platinum 16%, Emerald 12%, Diamond 5%, Master 4%, Unranked <0.5%.

  • Own base 13.7% (13.3–14.1)

    Other mid laners, weighted to Jinx's group mix: 12.9% (12.8–12.9). Difference: +0.8 points (+0.5 to +1.2) clear

  • Enemy base 0.00% (0.00–0.01)

    Other mid laners, weighted to Jinx's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to +0.01)

  • Top lane 0.07% (0.01–0.13)

    Other mid laners, weighted to Jinx's group mix: 0.06% (0.06–0.06). Difference: +0.01 points (−0.05 to +0.07)

  • Mid lane 79.6% (79.0–80.2)

    Other mid laners, weighted to Jinx's group mix: 79.2% (79.0–79.3). Difference: +0.4 points (−0.2 to +1.1)

  • Bot lane 0.7% (0.4–0.9)

    Other mid laners, weighted to Jinx's group mix: 0.1% (0.1–0.1). Difference: +0.5 points (+0.3 to +0.8) clear

  • River 3.1% (2.8–3.4)

    Other mid laners, weighted to Jinx's group mix: 4.8% (4.6–5.0). Difference: −1.7 points (−2.0 to −1.5) clear

  • Own jungle 0.9% (0.8–1.0)

    Other mid laners, weighted to Jinx's group mix: 1.0% (1.0–1.0). Difference: −0.1 points (−0.2 to just above 0)

  • Enemy jungle 0.16% (0.07–0.24)

    Other mid laners, weighted to Jinx's group mix: 0.28% (0.27–0.28). Difference: −0.12 points (−0.21 to −0.03)

  • Outside all zones <0.005% (0.00–0.01)

    Other mid laners, weighted to Jinx's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 1.9% (1.7–2.0)

    Other mid laners, weighted to Jinx's group mix: 1.7% (1.7–1.7). Difference: +0.1 points (just below 0 to +0.3)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

65.2% (64.6–65.8) of the time they were alive

Other mid laners, weighted to Jinx's group mix: 67.3% (67.3–67.3). Difference: −2.1 points (−2.7 to −1.5)

0% 50% 100% 0 10 20 30 40 Minute 0: 15.9% (15.2–16.6) seen by the enemy, 1,093 player-gamesMinute 1: 91.7% (90.7–92.7) seen by the enemy, 1,093 player-gamesMinute 2: 80% (79–82) seen by the enemy, 1,093 player-gamesMinute 3: 73% (71–74) seen by the enemy, 1,093 player-gamesMinute 4: 68% (67–70) seen by the enemy, 1,093 player-gamesMinute 5: 67% (65–68) seen by the enemy, 1,093 player-gamesMinute 6: 64% (63–66) seen by the enemy, 1,093 player-gamesMinute 7: 60% (58–62) seen by the enemy, 1,091 player-gamesMinute 8: 62% (60–64) seen by the enemy, 1,089 player-gamesMinute 9: 59% (57–61) seen by the enemy, 1,087 player-gamesMinute 10: 57% (55–59) seen by the enemy, 1,084 player-gamesMinute 11: 56% (55–58) seen by the enemy, 1,082 player-gamesMinute 12: 54% (53–56) seen by the enemy, 1,079 player-gamesMinute 13: 51% (50–53) seen by the enemy, 1,078 player-gamesMinute 14: 54% (52–55) seen by the enemy, 1,077 player-gamesMinute 15: 52% (51–54) seen by the enemy, 1,077 player-gamesMinute 16: 51% (50–53) seen by the enemy, 1,042 player-gamesMinute 17: 48% (47–50) seen by the enemy, 1,037 player-gamesMinute 18: 49% (47–51) seen by the enemy, 1,031 player-gamesMinute 19: 48% (46–49) seen by the enemy, 1,024 player-gamesMinute 20: 46% (44–47) seen by the enemy, 1,009 player-gamesMinute 21: 47% (45–48) seen by the enemy, 989 player-gamesMinute 22: 45% (43–47) seen by the enemy, 962 player-gamesMinute 23: 44% (42–46) seen by the enemy, 930 player-gamesMinute 24: 44% (42–46) seen by the enemy, 894 player-gamesMinute 25: 44% (42–46) seen by the enemy, 849 player-gamesMinute 26: 44% (42–46) seen by the enemy, 787 player-gamesMinute 27: 46% (44–48) seen by the enemy, 729 player-gamesMinute 28: 44% (41–46) seen by the enemy, 665 player-gamesMinute 29: 45% (42–48) seen by the enemy, 603 player-gamesMinute 30: 45% (42–48) seen by the enemy, 537 player-gamesMinute 31: 46% (43–49) seen by the enemy, 470 player-gamesMinute 32: 46% (43–50) seen by the enemy, 404 player-gamesMinute 33: 46% (42–50) seen by the enemy, 339 player-gamesMinute 34: 46% (42–50) seen by the enemy, 289 player-gamesMinute 35: 47% (43–52) seen by the enemy, 231 player-gamesMinute 36: 45% (40–50) seen by the enemy, 196 player-gamesMinute 37: 45% (40–51) seen by the enemy, 159 player-gamesMinute 38: 46% (39–52) seen by the enemy, 131 player-gamesMinute 39: 45% (38–52) seen by the enemy, 103 player-gamesMinute 40: 49% (41–58) seen by the enemy, 85 player-gamesMinute 41: 42% (34–50) seen by the enemy, 61 player-gamesMinute 42: 45% (35–56) seen by the enemy, 50 player-gamesMinute 43: 54% (42–67) seen by the enemy, 40 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
015.9% (15.2–16.6)1,093
191.7% (90.7–92.7)1,093
280% (79–82)1,093
373% (71–74)1,093
468% (67–70)1,093
567% (65–68)1,093
664% (63–66)1,093
760% (58–62)1,091
862% (60–64)1,089
959% (57–61)1,087
1057% (55–59)1,084
1156% (55–58)1,082
1254% (53–56)1,079
1351% (50–53)1,078
1454% (52–55)1,077
1552% (51–54)1,077
1651% (50–53)1,042
1748% (47–50)1,037
1849% (47–51)1,031
1948% (46–49)1,024
2046% (44–47)1,009
2147% (45–48)989
2245% (43–47)962
2344% (42–46)930
2444% (42–46)894
2544% (42–46)849
2644% (42–46)787
2746% (44–48)729
2844% (41–46)665
2945% (42–48)603
3045% (42–48)537
3146% (43–49)470
3246% (43–50)404
3346% (42–50)339
3446% (42–50)289
3547% (43–52)231
3645% (40–50)196
3745% (40–51)159
3846% (39–52)131
3945% (38–52)103
4049% (41–58)85
4142% (34–50)61
4245% (35–56)50
4354% (42–67)40

By area

AreaSeen by the enemy
Own base 0.05% (0.02–0.09)

Other mid laners, weighted to Jinx's group mix: 0.18% (0.17–0.18). Difference: −0.12 points (−0.16 to −0.09)

Enemy base —

Other mid laners, weighted to Jinx's group mix: —. Difference: —

Top lane —

Other mid laners, weighted to Jinx's group mix: 60% (59–62). Difference: —

Mid lane 78.4% (78.0–78.9)

Other mid laners, weighted to Jinx's group mix: 81.2% (81.2–81.3). Difference: −2.8 points (−3.3 to −2.3)

Bot lane 36.0% (22.1–50.0)

Other mid laners, weighted to Jinx's group mix: 58.6% (57.9–59.4). Difference: −22.6 points (−36.5 to −8.6)

River 33.9% (30.4–37.4)

Other mid laners, weighted to Jinx's group mix: 28.8% (28.7–29.0). Difference: +5.1 points (+1.6 to +8.6)

Own jungle 18.6% (14.7–22.5)

Other mid laners, weighted to Jinx's group mix: 19.2% (18.8–19.5). Difference: −0.6 points (−4.5 to +3.3)

Enemy jungle —

Other mid laners, weighted to Jinx's group mix: 45% (43–48). Difference: —

Outside all zones —

Other mid laners, weighted to Jinx's group mix: 10% (4–16). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near mid lane 83.0% (82.4–83.6)

    Other mid laners, weighted to Jinx's group mix: 83.2% (83.1–83.3). Difference: −0.2 points (−0.8 to +0.4)

  • Near own top laner 8.39% (8.29–8.48)

    Other mid laners, weighted to Jinx's group mix: 8.28% (8.27–8.28). Difference: +0.11 points (+0.01 to +0.21)

  • Near own jungler 17.3% (17.0–17.6)

    Other mid laners, weighted to Jinx's group mix: 18.2% (18.1–18.3). Difference: −0.9 points (−1.2 to −0.7)

  • Near own bot laner 8.7% (8.5–9.0)

    Other mid laners, weighted to Jinx's group mix: 8.3% (8.3–8.3). Difference: +0.5 points (+0.2 to +0.7)

  • Near own support 9.6% (9.2–9.9)

    Other mid laners, weighted to Jinx's group mix: 9.0% (8.9–9.1). Difference: +0.6 points (+0.2 to +0.9)

  • Near the enemy jungler 4.9% (4.6–5.2)

    Other mid laners, weighted to Jinx's group mix: 4.7% (4.6–4.8). Difference: +0.2 points (−0.1 to +0.5)

0%scale ends at 90%, not 100%90%

Game duration

At 3:00, 1,093 of 1,093 player-games were still in game.

0 750 1,500 0 10 20 30 40 50 60 In minute 0: 1,093 player-games lasting this longIn minute 1: 1,093 player-games lasting this longIn minute 2: 1,093 player-games lasting this longIn minute 3: 1,093 player-games lasting this longIn minute 4: 1,093 player-games lasting this longIn minute 5: 1,093 player-games lasting this longIn minute 6: 1,093 player-games lasting this longIn minute 7: 1,091 player-games lasting this longIn minute 8: 1,089 player-games lasting this longIn minute 9: 1,087 player-games lasting this longIn minute 10: 1,084 player-games lasting this longIn minute 11: 1,082 player-games lasting this longIn minute 12: 1,079 player-games lasting this longIn minute 13: 1,078 player-games lasting this longIn minute 14: 1,077 player-games lasting this longIn minute 15: 1,077 player-games lasting this longIn minute 16: 1,042 player-games lasting this longIn minute 17: 1,037 player-games lasting this longIn minute 18: 1,031 player-games lasting this longIn minute 19: 1,024 player-games lasting this longIn minute 20: 1,009 player-games lasting this longIn minute 21: 989 player-games lasting this longIn minute 22: 962 player-games lasting this longIn minute 23: 930 player-games lasting this longIn minute 24: 894 player-games lasting this longIn minute 25: 849 player-games lasting this longIn minute 26: 787 player-games lasting this longIn minute 27: 729 player-games lasting this longIn minute 28: 665 player-games lasting this longIn minute 29: 603 player-games lasting this longIn minute 30: 537 player-games lasting this longIn minute 31: 470 player-games lasting this longIn minute 32: 404 player-games lasting this longIn minute 33: 339 player-games lasting this longIn minute 34: 289 player-games lasting this longIn minute 35: 231 player-games lasting this longIn minute 36: 196 player-games lasting this longIn minute 37: 159 player-games lasting this longIn minute 38: 131 player-games lasting this longIn minute 39: 103 player-games lasting this longIn minute 40: 85 player-games lasting this longIn minute 41: 61 player-games lasting this longIn minute 42: 50 player-games lasting this longIn minute 43: 40 player-games lasting this longIn minute 44: 27 player-games lasting this longIn minute 45: 21 player-games lasting this longIn minute 46: 17 player-games lasting this longIn minute 47: 11 player-games lasting this longIn minute 48: 10 player-games lasting this longIn minute 49: 9 player-games lasting this longIn minute 50: 7 player-games lasting this longIn minute 51: 5 player-games lasting this longIn minute 52: 3 player-games lasting this longIn minute 53: 3 player-games lasting this longIn minute 54: 2 player-games lasting this longIn minute 55: 1 player-game lasting this longIn minute 56: 1 player-game lasting this longIn minute 57: 1 player-game lasting this longIn minute 58: 1 player-game lasting this longIn minute 59: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 1,093 player-games a win rate is uncertain by about ±3.0 points.