Where Lee Sin mid laners spend the whole game

Lee Sin mid laners spent 43.0% of the whole game in mid lane; other mid laners, weighted to Lee Sin's mix of groups, spent 46.4%. The largest clear difference is time in mid lane: −3.5 points (−3.9 to −3.0). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 3,261 games · 3,261 player-games · 1,673 players · 0:00 to the end

Filters: All groups · 0–end · all patches
Minutes
Blue team
Heat map of where Lee Sin mid laners on the blue team spent the whole game
Red team
Heat map of where Lee Sin mid laners on the red team spent the whole game

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the whole game spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other mid laners are compared within each group and weighted by Lee Sin's share of time in each group: Iron IV <0.5%, Iron I–III 1%, Bronze 7%, Silver 15%, Gold 16%, Platinum 18%, Emerald 22%, Diamond 12%, Master 8%, Grandmaster <0.5%, Challenger <0.5%, Unranked <0.5%.

  • Own base 8.9% (8.8–9.1)

    Other mid laners, weighted to Lee Sin's group mix: 9.1% (9.1–9.2). Difference: −0.2 points (−0.4 to −0.1) clear

  • Enemy base 0.87% (0.81–0.93)

    Other mid laners, weighted to Lee Sin's group mix: 0.79% (0.78–0.79). Difference: +0.08 points (+0.02 to +0.15)

  • Top lane 4.4% (4.2–4.6)

    Other mid laners, weighted to Lee Sin's group mix: 4.5% (4.4–4.5). Difference: 0.0 points (−0.2 to +0.2)

  • Mid lane 43.0% (42.5–43.4)

    Other mid laners, weighted to Lee Sin's group mix: 46.4% (46.2–46.6). Difference: −3.5 points (−3.9 to −3.0) clear

  • Bot lane 8.4% (8.1–8.7)

    Other mid laners, weighted to Lee Sin's group mix: 8.3% (8.2–8.5). Difference: 0.0 points (−0.2 to +0.3)

  • River 11.1% (10.9–11.4)

    Other mid laners, weighted to Lee Sin's group mix: 10.6% (10.5–10.6). Difference: +0.6 points (+0.3 to +0.8) clear

  • Own jungle 4.5% (4.4–4.6)

    Other mid laners, weighted to Lee Sin's group mix: 4.7% (4.7–4.7). Difference: −0.2 points (−0.3 to −0.1)

  • Enemy jungle 4.0% (3.8–4.1)

    Other mid laners, weighted to Lee Sin's group mix: 2.5% (2.5–2.5). Difference: +1.5 points (+1.3 to +1.6) clear

  • Outside all zones 0.01% (0.01–0.01)

    Other mid laners, weighted to Lee Sin's group mix: 0.02% (0.02–0.02). Difference: 0.00 points (just below 0 to just below 0) clear

  • Dead 14.8% (14.5–15.1)

    Other mid laners, weighted to Lee Sin's group mix: 13.0% (13.0–13.1). Difference: +1.8 points (+1.5 to +2.1)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

57.7% (57.3–58.0) of the time they were alive

Other mid laners, weighted to Lee Sin's group mix: 56.5% (56.4–56.6). Difference: +1.2 points (+0.8 to +1.6)

0% 50% 100% 0 10 20 30 40 Minute 0: 18.2% (17.6–18.9) seen by the enemy, 3,261 player-gamesMinute 1: 91.9% (91.1–92.7) seen by the enemy, 3,261 player-gamesMinute 2: 79% (78–80) seen by the enemy, 3,261 player-gamesMinute 3: 72% (70–73) seen by the enemy, 3,261 player-gamesMinute 4: 70% (69–72) seen by the enemy, 3,261 player-gamesMinute 5: 69% (68–70) seen by the enemy, 3,261 player-gamesMinute 6: 66% (65–67) seen by the enemy, 3,256 player-gamesMinute 7: 64% (63–65) seen by the enemy, 3,255 player-gamesMinute 8: 63% (62–65) seen by the enemy, 3,254 player-gamesMinute 9: 62% (60–63) seen by the enemy, 3,252 player-gamesMinute 10: 60% (59–62) seen by the enemy, 3,247 player-gamesMinute 11: 60% (58–61) seen by the enemy, 3,243 player-gamesMinute 12: 59% (57–60) seen by the enemy, 3,239 player-gamesMinute 13: 56% (55–57) seen by the enemy, 3,236 player-gamesMinute 14: 57% (56–59) seen by the enemy, 3,232 player-gamesMinute 15: 56% (55–58) seen by the enemy, 3,229 player-gamesMinute 16: 55% (53–56) seen by the enemy, 3,132 player-gamesMinute 17: 54% (52–55) seen by the enemy, 3,111 player-gamesMinute 18: 52% (50–53) seen by the enemy, 3,099 player-gamesMinute 19: 51% (49–52) seen by the enemy, 3,051 player-gamesMinute 20: 50% (48–51) seen by the enemy, 2,991 player-gamesMinute 21: 49% (47–50) seen by the enemy, 2,944 player-gamesMinute 22: 49% (47–50) seen by the enemy, 2,891 player-gamesMinute 23: 49% (47–51) seen by the enemy, 2,789 player-gamesMinute 24: 48% (46–50) seen by the enemy, 2,635 player-gamesMinute 25: 49% (47–51) seen by the enemy, 2,482 player-gamesMinute 26: 49% (47–51) seen by the enemy, 2,296 player-gamesMinute 27: 48% (46–50) seen by the enemy, 2,091 player-gamesMinute 28: 50% (48–52) seen by the enemy, 1,899 player-gamesMinute 29: 48% (45–50) seen by the enemy, 1,685 player-gamesMinute 30: 50% (47–53) seen by the enemy, 1,472 player-gamesMinute 31: 51% (48–54) seen by the enemy, 1,277 player-gamesMinute 32: 50% (47–53) seen by the enemy, 1,060 player-gamesMinute 33: 52% (48–55) seen by the enemy, 898 player-gamesMinute 34: 49% (46–53) seen by the enemy, 724 player-gamesMinute 35: 51% (47–55) seen by the enemy, 599 player-gamesMinute 36: 49% (44–54) seen by the enemy, 484 player-gamesMinute 37: 49% (44–55) seen by the enemy, 390 player-gamesMinute 38: 51% (45–57) seen by the enemy, 301 player-gamesMinute 39: 50% (44–57) seen by the enemy, 228 player-gamesMinute 40: 50% (42–58) seen by the enemy, 180 player-gamesMinute 41: 51% (42–59) seen by the enemy, 140 player-gamesMinute 42: 55% (45–65) seen by the enemy, 106 player-gamesMinute 43: 48% (35–61) seen by the enemy, 80 player-gamesMinute 44: 46% (33–58) seen by the enemy, 54 player-gamesMinute 45: 56% (42–71) seen by the enemy, 44 player-gamesMinute 46: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
018.2% (17.6–18.9)3,261
191.9% (91.1–92.7)3,261
279% (78–80)3,261
372% (70–73)3,261
470% (69–72)3,261
569% (68–70)3,261
666% (65–67)3,256
764% (63–65)3,255
863% (62–65)3,254
962% (60–63)3,252
1060% (59–62)3,247
1160% (58–61)3,243
1259% (57–60)3,239
1356% (55–57)3,236
1457% (56–59)3,232
1556% (55–58)3,229
1655% (53–56)3,132
1754% (52–55)3,111
1852% (50–53)3,099
1951% (49–52)3,051
2050% (48–51)2,991
2149% (47–50)2,944
2249% (47–50)2,891
2349% (47–51)2,789
2448% (46–50)2,635
2549% (47–51)2,482
2649% (47–51)2,296
2748% (46–50)2,091
2850% (48–52)1,899
2948% (45–50)1,685
3050% (47–53)1,472
3151% (48–54)1,277
3250% (47–53)1,060
3352% (48–55)898
3449% (46–53)724
3551% (47–55)599
3649% (44–54)484
3749% (44–55)390
3851% (45–57)301
3950% (44–57)228
4050% (42–58)180
4151% (42–59)140
4255% (45–65)106
4348% (35–61)80
4446% (33–58)54
4556% (42–71)44
46—30

By area

AreaSeen by the enemy
Own base 7.5% (7.0–8.0)

Other mid laners, weighted to Lee Sin's group mix: 8.5% (8.4–8.5). Difference: −1.0 points (−1.5 to −0.5)

Enemy base 99.91% (99.87–99.96)

Other mid laners, weighted to Lee Sin's group mix: 99.60% (99.60–99.61). Difference: +0.31 points (+0.27 to +0.35)

Top lane 63.7% (63.2–64.2)

Other mid laners, weighted to Lee Sin's group mix: 60.2% (60.0–60.5). Difference: +3.5 points (+3.0 to +3.9)

Mid lane 74.6% (74.2–74.9)

Other mid laners, weighted to Lee Sin's group mix: 71.7% (71.7–71.7). Difference: +2.9 points (+2.5 to +3.2)

Bot lane 63.7% (63.1–64.3)

Other mid laners, weighted to Lee Sin's group mix: 59.7% (59.5–59.8). Difference: +4.1 points (+3.5 to +4.7)

River 38.9% (38.4–39.4)

Other mid laners, weighted to Lee Sin's group mix: 39.0% (38.8–39.2). Difference: −0.1 points (−0.6 to +0.4)

Own jungle 29.6% (29.0–30.2)

Other mid laners, weighted to Lee Sin's group mix: 29.6% (29.5–29.7). Difference: 0.0 points (−0.6 to +0.6)

Enemy jungle 43.4% (42.5–44.2)

Other mid laners, weighted to Lee Sin's group mix: 44.2% (44.0–44.3). Difference: −0.8 points (−1.7 to just below 0)

Outside all zones 52.7% (49.4–56.1)

Other mid laners, weighted to Lee Sin's group mix: 47.6% (47.5–47.8). Difference: +5.1 points (+1.7 to +8.5)

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near mid lane 56.1% (55.7–56.6)

    Other mid laners, weighted to Lee Sin's group mix: 58.5% (58.2–58.7). Difference: −2.3 points (−2.8 to −1.9)

  • Near own top laner 9.7% (9.5–9.9)

    Other mid laners, weighted to Lee Sin's group mix: 9.6% (9.6–9.7). Difference: +0.1 points (−0.1 to +0.3)

  • Near own jungler 18.9% (18.6–19.1)

    Other mid laners, weighted to Lee Sin's group mix: 18.9% (18.9–19.0). Difference: −0.1 points (−0.4 to +0.2)

  • Near own bot laner 13.4% (13.1–13.7)

    Other mid laners, weighted to Lee Sin's group mix: 13.4% (13.4–13.4). Difference: 0.0 points (−0.3 to +0.3)

  • Near own support 18.8% (18.5–19.2)

    Other mid laners, weighted to Lee Sin's group mix: 18.5% (18.4–18.6). Difference: +0.3 points (just below 0 to +0.7)

  • Near the enemy jungler 12.3% (12.2–12.5)

    Other mid laners, weighted to Lee Sin's group mix: 10.7% (10.7–10.7). Difference: +1.6 points (+1.5 to +1.8)

0%scale ends at 60%, not 100%60%

Game duration

At 58:00, 1 of 3,261 player-games was still in game.

0 2,000 4,000 0 10 20 30 40 50 In minute 0: 3,261 player-games lasting this longIn minute 1: 3,261 player-games lasting this longIn minute 2: 3,261 player-games lasting this longIn minute 3: 3,261 player-games lasting this longIn minute 4: 3,261 player-games lasting this longIn minute 5: 3,261 player-games lasting this longIn minute 6: 3,256 player-games lasting this longIn minute 7: 3,255 player-games lasting this longIn minute 8: 3,254 player-games lasting this longIn minute 9: 3,252 player-games lasting this longIn minute 10: 3,247 player-games lasting this longIn minute 11: 3,243 player-games lasting this longIn minute 12: 3,239 player-games lasting this longIn minute 13: 3,236 player-games lasting this longIn minute 14: 3,232 player-games lasting this longIn minute 15: 3,229 player-games lasting this longIn minute 16: 3,132 player-games lasting this longIn minute 17: 3,111 player-games lasting this longIn minute 18: 3,099 player-games lasting this longIn minute 19: 3,051 player-games lasting this longIn minute 20: 2,991 player-games lasting this longIn minute 21: 2,944 player-games lasting this longIn minute 22: 2,891 player-games lasting this longIn minute 23: 2,789 player-games lasting this longIn minute 24: 2,635 player-games lasting this longIn minute 25: 2,482 player-games lasting this longIn minute 26: 2,296 player-games lasting this longIn minute 27: 2,091 player-games lasting this longIn minute 28: 1,899 player-games lasting this longIn minute 29: 1,685 player-games lasting this longIn minute 30: 1,472 player-games lasting this longIn minute 31: 1,277 player-games lasting this longIn minute 32: 1,060 player-games lasting this longIn minute 33: 898 player-games lasting this longIn minute 34: 724 player-games lasting this longIn minute 35: 599 player-games lasting this longIn minute 36: 484 player-games lasting this longIn minute 37: 390 player-games lasting this longIn minute 38: 301 player-games lasting this longIn minute 39: 228 player-games lasting this longIn minute 40: 180 player-games lasting this longIn minute 41: 140 player-games lasting this longIn minute 42: 106 player-games lasting this longIn minute 43: 80 player-games lasting this longIn minute 44: 54 player-games lasting this longIn minute 45: 44 player-games lasting this longIn minute 46: 30 player-games lasting this longIn minute 47: 21 player-games lasting this longIn minute 48: 16 player-games lasting this longIn minute 49: 12 player-games lasting this longIn minute 50: 8 player-games lasting this longIn minute 51: 7 player-games lasting this longIn minute 52: 6 player-games lasting this longIn minute 53: 5 player-games lasting this longIn minute 54: 5 player-games lasting this longIn minute 55: 4 player-games lasting this longIn minute 56: 3 player-games lasting this longIn minute 57: 3 player-games lasting this longIn minute 58: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 3,261 player-games a win rate is uncertain by about ±1.7 points.