Where Lulu mid laners spend minutes 0–14

Lulu mid laners spent 72.7% of minutes 0–14 in mid lane; other mid laners, weighted to Lulu's mix of groups, spent 70.1%. The largest clear difference is time in mid lane: +2.6 points (+1.9 to +3.4). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 869 games · 869 player-games · 562 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Lulu mid laners on the blue team spent minutes 0–14
Red team
Heat map of where Lulu mid laners on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other mid laners are compared within each group and weighted by Lulu's share of time in each group: Iron IV <0.5%, Iron I–III 3%, Bronze 5%, Silver 9%, Gold 13%, Platinum 18%, Emerald 25%, Diamond 17%, Master 10%, Grandmaster <0.5%, Challenger <0.5%.

  • Own base 9.2% (9.0–9.4)

    Other mid laners, weighted to Lulu's group mix: 9.2% (9.2–9.3). Difference: 0.0 points (−0.2 to +0.2)

  • Enemy base 0.00% (0.00–0.01)

    Other mid laners, weighted to Lulu's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Top lane 0.7% (0.5–0.8)

    Other mid laners, weighted to Lulu's group mix: 0.7% (0.7–0.8). Difference: −0.1 points (−0.2 to just above 0)

  • Mid lane 72.7% (72.0–73.5)

    Other mid laners, weighted to Lulu's group mix: 70.1% (69.8–70.4). Difference: +2.6 points (+1.9 to +3.4) clear

  • Bot lane 1.5% (1.2–1.8)

    Other mid laners, weighted to Lulu's group mix: 2.0% (1.9–2.0). Difference: −0.4 points (−0.8 to −0.1)

  • River 8.2% (7.7–8.7)

    Other mid laners, weighted to Lulu's group mix: 9.6% (9.4–9.7). Difference: −1.4 points (−1.9 to −0.9) clear

  • Own jungle 2.4% (1.9–2.8)

    Other mid laners, weighted to Lulu's group mix: 1.9% (1.8–1.9). Difference: +0.5 points (+0.1 to +0.9)

  • Enemy jungle 0.7% (0.5–0.8)

    Other mid laners, weighted to Lulu's group mix: 0.8% (0.8–0.9). Difference: −0.2 points (−0.3 to just below 0)

  • Outside all zones <0.005% (0.00–0.01)

    Other mid laners, weighted to Lulu's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 4.6% (4.2–4.9)

    Other mid laners, weighted to Lulu's group mix: 5.7% (5.7–5.7). Difference: −1.1 points (−1.4 to −0.8)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

66.1% (65.3–66.8) of the time they were alive

Other mid laners, weighted to Lulu's group mix: 63.2% (63.0–63.4). Difference: +2.9 points (+2.2 to +3.5)

0% 50% 100% 0 10 20 30 40 Minute 0: 18% (17–20) seen by the enemy, 869 player-gamesMinute 1: 95% (93–96) seen by the enemy, 869 player-gamesMinute 2: 82% (79–84) seen by the enemy, 869 player-gamesMinute 3: 74% (71–77) seen by the enemy, 869 player-gamesMinute 4: 72% (69–75) seen by the enemy, 869 player-gamesMinute 5: 71% (68–74) seen by the enemy, 869 player-gamesMinute 6: 69% (66–72) seen by the enemy, 869 player-gamesMinute 7: 67% (65–70) seen by the enemy, 868 player-gamesMinute 8: 68% (65–70) seen by the enemy, 866 player-gamesMinute 9: 66% (63–68) seen by the enemy, 865 player-gamesMinute 10: 63% (60–66) seen by the enemy, 863 player-gamesMinute 11: 63% (60–66) seen by the enemy, 862 player-gamesMinute 12: 59% (56–62) seen by the enemy, 862 player-gamesMinute 13: 57% (55–60) seen by the enemy, 860 player-gamesMinute 14: 60% (57–63) seen by the enemy, 860 player-gamesMinute 15: 58% (55–61) seen by the enemy, 859 player-gamesMinute 16: 56% (53–60) seen by the enemy, 839 player-gamesMinute 17: 53% (50–56) seen by the enemy, 833 player-gamesMinute 18: 53% (50–56) seen by the enemy, 827 player-gamesMinute 19: 52% (49–56) seen by the enemy, 807 player-gamesMinute 20: 49% (46–52) seen by the enemy, 794 player-gamesMinute 21: 49% (45–52) seen by the enemy, 780 player-gamesMinute 22: 50% (46–53) seen by the enemy, 759 player-gamesMinute 23: 49% (45–53) seen by the enemy, 724 player-gamesMinute 24: 49% (45–53) seen by the enemy, 677 player-gamesMinute 25: 49% (45–53) seen by the enemy, 632 player-gamesMinute 26: 50% (46–54) seen by the enemy, 574 player-gamesMinute 27: 47% (43–52) seen by the enemy, 512 player-gamesMinute 28: 49% (44–54) seen by the enemy, 457 player-gamesMinute 29: 49% (43–54) seen by the enemy, 400 player-gamesMinute 30: 50% (44–56) seen by the enemy, 334 player-gamesMinute 31: 52% (45–58) seen by the enemy, 293 player-gamesMinute 32: 51% (44–58) seen by the enemy, 246 player-gamesMinute 33: 49% (41–56) seen by the enemy, 198 player-gamesMinute 34: 48% (40–55) seen by the enemy, 170 player-gamesMinute 35: 53% (44–62) seen by the enemy, 136 player-gamesMinute 36: 55% (44–66) seen by the enemy, 108 player-gamesMinute 37: 52% (40–65) seen by the enemy, 84 player-gamesMinute 38: 54% (40–67) seen by the enemy, 67 player-gamesMinute 39: 50% (33–66) seen by the enemy, 53 player-gamesMinute 40: 52% (31–73) seen by the enemy, 41 player-gamesMinute 41: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
018% (17–20)869
195% (93–96)869
282% (79–84)869
374% (71–77)869
472% (69–75)869
571% (68–74)869
669% (66–72)869
767% (65–70)868
868% (65–70)866
966% (63–68)865
1063% (60–66)863
1163% (60–66)862
1259% (56–62)862
1357% (55–60)860
1460% (57–63)860
1558% (55–61)859
1656% (53–60)839
1753% (50–56)833
1853% (50–56)827
1952% (49–56)807
2049% (46–52)794
2149% (45–52)780
2250% (46–53)759
2349% (45–53)724
2449% (45–53)677
2549% (45–53)632
2650% (46–54)574
2747% (43–52)512
2849% (44–54)457
2949% (43–54)400
3050% (44–56)334
3152% (45–58)293
3251% (44–58)246
3349% (41–56)198
3448% (40–55)170
3553% (44–62)136
3655% (44–66)108
3752% (40–65)84
3854% (40–67)67
3950% (33–66)53
4052% (31–73)41
41—31

By area

AreaSeen by the enemy
Own base 0.25% (0.16–0.33)

Other mid laners, weighted to Lulu's group mix: 0.31% (0.31–0.32). Difference: −0.07 points (−0.15 to +0.02)

Enemy base —

Other mid laners, weighted to Lulu's group mix: —. Difference: —

Top lane 68.6% (64.8–72.4)

Other mid laners, weighted to Lulu's group mix: 66.7% (66.3–67.1). Difference: +1.9 points (−2.0 to +5.7)

Mid lane 78.3% (77.8–78.8)

Other mid laners, weighted to Lulu's group mix: 75.7% (75.7–75.8). Difference: +2.5 points (+2.1 to +3.0)

Bot lane 66.6% (64.6–68.6)

Other mid laners, weighted to Lulu's group mix: 65.6% (65.2–66.0). Difference: +1.0 points (−0.9 to +3.0)

River 43.4% (42.1–44.7)

Other mid laners, weighted to Lulu's group mix: 39.0% (38.6–39.4). Difference: +4.4 points (+2.9 to +5.9)

Own jungle 30.3% (26.4–34.2)

Other mid laners, weighted to Lulu's group mix: 29.5% (29.4–29.5). Difference: +0.9 points (−3.1 to +4.8)

Enemy jungle 50.1% (47.3–52.9)

Other mid laners, weighted to Lulu's group mix: 49.9% (49.6–50.1). Difference: +0.2 points (−2.4 to +2.9)

Outside all zones —

Other mid laners, weighted to Lulu's group mix: 8% (6–10). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near mid lane 79.8% (79.0–80.5)

    Other mid laners, weighted to Lulu's group mix: 78.5% (78.3–78.7). Difference: +1.3 points (+0.6 to +2.0)

  • Near own top laner 4.1% (3.8–4.3)

    Other mid laners, weighted to Lulu's group mix: 3.8% (3.8–3.8). Difference: +0.2 points (just above 0 to +0.5)

  • Near own jungler 19.8% (16.3–23.2)

    Other mid laners, weighted to Lulu's group mix: 15.2% (15.2–15.3). Difference: +4.5 points (+1.1 to +7.9)

  • Near own bot laner 5.1% (4.8–5.4)

    Other mid laners, weighted to Lulu's group mix: 4.7% (4.7–4.7). Difference: +0.4 points (+0.1 to +0.7)

  • Near own support 9.2% (8.8–9.6)

    Other mid laners, weighted to Lulu's group mix: 8.6% (8.3–8.9). Difference: +0.6 points (+0.1 to +1.1)

  • Near the enemy jungler 7.8% (7.4–8.2)

    Other mid laners, weighted to Lulu's group mix: 7.6% (7.5–7.6). Difference: +0.2 points (−0.2 to +0.6)

0%scale ends at 90%, not 100%90%

Game duration

At 13:00, 860 of 869 player-games were still in game.

0 500 1,000 0 10 20 30 40 50 In minute 0: 869 player-games lasting this longIn minute 1: 869 player-games lasting this longIn minute 2: 869 player-games lasting this longIn minute 3: 869 player-games lasting this longIn minute 4: 869 player-games lasting this longIn minute 5: 869 player-games lasting this longIn minute 6: 869 player-games lasting this longIn minute 7: 868 player-games lasting this longIn minute 8: 866 player-games lasting this longIn minute 9: 865 player-games lasting this longIn minute 10: 863 player-games lasting this longIn minute 11: 862 player-games lasting this longIn minute 12: 862 player-games lasting this longIn minute 13: 860 player-games lasting this longIn minute 14: 860 player-games lasting this longIn minute 15: 859 player-games lasting this longIn minute 16: 839 player-games lasting this longIn minute 17: 833 player-games lasting this longIn minute 18: 827 player-games lasting this longIn minute 19: 807 player-games lasting this longIn minute 20: 794 player-games lasting this longIn minute 21: 780 player-games lasting this longIn minute 22: 759 player-games lasting this longIn minute 23: 724 player-games lasting this longIn minute 24: 677 player-games lasting this longIn minute 25: 632 player-games lasting this longIn minute 26: 574 player-games lasting this longIn minute 27: 512 player-games lasting this longIn minute 28: 457 player-games lasting this longIn minute 29: 400 player-games lasting this longIn minute 30: 334 player-games lasting this longIn minute 31: 293 player-games lasting this longIn minute 32: 246 player-games lasting this longIn minute 33: 198 player-games lasting this longIn minute 34: 170 player-games lasting this longIn minute 35: 136 player-games lasting this longIn minute 36: 108 player-games lasting this longIn minute 37: 84 player-games lasting this longIn minute 38: 67 player-games lasting this longIn minute 39: 53 player-games lasting this longIn minute 40: 41 player-games lasting this longIn minute 41: 31 player-games lasting this longIn minute 42: 23 player-games lasting this longIn minute 43: 19 player-games lasting this longIn minute 44: 9 player-games lasting this longIn minute 45: 8 player-games lasting this longIn minute 46: 3 player-games lasting this longIn minute 47: 2 player-games lasting this longIn minute 48: 2 player-games lasting this longIn minute 49: 1 player-game lasting this longIn minute 50: 1 player-game lasting this longIn minute 51: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 869 player-games a win rate is uncertain by about ±3.3 points.