Where Poppy mid laners spend minutes 0–14

Poppy mid laners spent 69.7% of minutes 0–14 in mid lane; other mid laners, weighted to Poppy's mix of groups, spent 70.4%. The clear differences from other mid laners (marked below) are all smaller than 1 point.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 647 games · 647 player-games · 389 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Poppy mid laners on the blue team spent minutes 0–14
Red team
Heat map of where Poppy mid laners on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other mid laners are compared within each group and weighted by Poppy's share of time in each group: Iron IV 1%, Iron I–III <0.5%, Bronze 11%, Silver 9%, Gold 18%, Platinum 24%, Emerald 18%, Diamond 12%, Master 6%, Challenger 1%.

  • Own base 10.0% (9.8–10.2)

    Other mid laners, weighted to Poppy's group mix: 9.3% (9.2–9.3). Difference: +0.7 points (+0.5 to +0.9) clear

  • Enemy base 0.00% (0.00–0.01)

    Other mid laners, weighted to Poppy's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Top lane 1.0% (0.8–1.2)

    Other mid laners, weighted to Poppy's group mix: 0.7% (0.7–0.7). Difference: +0.2 points (just above 0 to +0.5)

  • Mid lane 69.7% (68.3–71.0)

    Other mid laners, weighted to Poppy's group mix: 70.4% (70.3–70.6). Difference: −0.8 points (−2.1 to +0.6)

  • Bot lane 1.9% (1.6–2.2)

    Other mid laners, weighted to Poppy's group mix: 1.8% (1.8–1.9). Difference: +0.1 points (−0.2 to +0.4)

  • River 9.3% (8.7–9.9)

    Other mid laners, weighted to Poppy's group mix: 9.4% (9.3–9.5). Difference: −0.1 points (−0.7 to +0.5)

  • Own jungle 1.7% (1.5–1.9)

    Other mid laners, weighted to Poppy's group mix: 1.8% (1.8–1.8). Difference: −0.1 points (−0.3 to +0.1)

  • Enemy jungle 1.2% (1.0–1.4)

    Other mid laners, weighted to Poppy's group mix: 0.8% (0.8–0.8). Difference: +0.4 points (+0.2 to +0.6) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other mid laners, weighted to Poppy's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 5.3% (4.9–5.6)

    Other mid laners, weighted to Poppy's group mix: 5.7% (5.7–5.7). Difference: −0.4 points (−0.8 to −0.1)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

66.6% (65.6–67.5) of the time they were alive

Other mid laners, weighted to Poppy's group mix: 63.4% (63.4–63.5). Difference: +3.1 points (+2.1 to +4.1)

0% 50% 100% 0 10 20 30 40 Minute 0: 19% (17–20) seen by the enemy, 647 player-gamesMinute 1: 94% (92–96) seen by the enemy, 647 player-gamesMinute 2: 82% (80–85) seen by the enemy, 647 player-gamesMinute 3: 75% (72–78) seen by the enemy, 647 player-gamesMinute 4: 72% (69–75) seen by the enemy, 647 player-gamesMinute 5: 73% (69–76) seen by the enemy, 647 player-gamesMinute 6: 68% (65–71) seen by the enemy, 647 player-gamesMinute 7: 65% (62–68) seen by the enemy, 647 player-gamesMinute 8: 68% (65–71) seen by the enemy, 647 player-gamesMinute 9: 66% (63–69) seen by the enemy, 646 player-gamesMinute 10: 63% (60–66) seen by the enemy, 645 player-gamesMinute 11: 65% (62–68) seen by the enemy, 644 player-gamesMinute 12: 62% (59–65) seen by the enemy, 644 player-gamesMinute 13: 59% (56–63) seen by the enemy, 644 player-gamesMinute 14: 64% (61–67) seen by the enemy, 643 player-gamesMinute 15: 60% (57–64) seen by the enemy, 643 player-gamesMinute 16: 60% (56–63) seen by the enemy, 627 player-gamesMinute 17: 57% (54–60) seen by the enemy, 626 player-gamesMinute 18: 58% (55–61) seen by the enemy, 624 player-gamesMinute 19: 58% (55–62) seen by the enemy, 621 player-gamesMinute 20: 56% (52–59) seen by the enemy, 605 player-gamesMinute 21: 57% (54–61) seen by the enemy, 590 player-gamesMinute 22: 55% (51–59) seen by the enemy, 580 player-gamesMinute 23: 54% (51–58) seen by the enemy, 566 player-gamesMinute 24: 57% (53–60) seen by the enemy, 540 player-gamesMinute 25: 55% (51–59) seen by the enemy, 514 player-gamesMinute 26: 57% (53–61) seen by the enemy, 482 player-gamesMinute 27: 55% (51–60) seen by the enemy, 439 player-gamesMinute 28: 57% (52–62) seen by the enemy, 390 player-gamesMinute 29: 57% (52–62) seen by the enemy, 340 player-gamesMinute 30: 59% (53–65) seen by the enemy, 300 player-gamesMinute 31: 56% (49–63) seen by the enemy, 260 player-gamesMinute 32: 56% (49–63) seen by the enemy, 221 player-gamesMinute 33: 58% (51–65) seen by the enemy, 186 player-gamesMinute 34: 60% (51–69) seen by the enemy, 155 player-gamesMinute 35: 56% (47–65) seen by the enemy, 115 player-gamesMinute 36: 58% (48–69) seen by the enemy, 101 player-gamesMinute 37: 60% (48–72) seen by the enemy, 85 player-gamesMinute 38: 60% (47–73) seen by the enemy, 69 player-gamesMinute 39: 59% (46–71) seen by the enemy, 60 player-gamesMinute 40: 66% (50–82) seen by the enemy, 48 player-gamesMinute 41: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
019% (17–20)647
194% (92–96)647
282% (80–85)647
375% (72–78)647
472% (69–75)647
573% (69–76)647
668% (65–71)647
765% (62–68)647
868% (65–71)647
966% (63–69)646
1063% (60–66)645
1165% (62–68)644
1262% (59–65)644
1359% (56–63)644
1464% (61–67)643
1560% (57–64)643
1660% (56–63)627
1757% (54–60)626
1858% (55–61)624
1958% (55–62)621
2056% (52–59)605
2157% (54–61)590
2255% (51–59)580
2354% (51–58)566
2457% (53–60)540
2555% (51–59)514
2657% (53–61)482
2755% (51–60)439
2857% (52–62)390
2957% (52–62)340
3059% (53–65)300
3156% (49–63)260
3256% (49–63)221
3358% (51–65)186
3460% (51–69)155
3556% (47–65)115
3658% (48–69)101
3760% (48–72)85
3860% (47–73)69
3959% (46–71)60
4066% (50–82)48
41—31

By area

AreaSeen by the enemy
Own base 0.26% (0.17–0.36)

Other mid laners, weighted to Poppy's group mix: 0.31% (0.31–0.31). Difference: −0.05 points (−0.14 to +0.04)

Enemy base —

Other mid laners, weighted to Poppy's group mix: —. Difference: —

Top lane 69.5% (63.8–75.3)

Other mid laners, weighted to Poppy's group mix: 67.0% (66.7–67.3). Difference: +2.5 points (−3.2 to +8.3)

Mid lane 79.9% (79.2–80.5)

Other mid laners, weighted to Poppy's group mix: 75.8% (75.8–75.9). Difference: +4.0 points (+3.4 to +4.7)

Bot lane 70.4% (68.2–72.6)

Other mid laners, weighted to Poppy's group mix: 66.5% (66.0–67.0). Difference: +3.9 points (+1.7 to +6.2)

River 45.1% (43.0–47.2)

Other mid laners, weighted to Poppy's group mix: 39.6% (39.4–39.8). Difference: +5.5 points (+3.5 to +7.6)

Own jungle 32.7% (28.8–36.6)

Other mid laners, weighted to Poppy's group mix: 29.4% (29.3–29.5). Difference: +3.3 points (−0.6 to +7.2)

Enemy jungle 50.2% (46.1–54.3)

Other mid laners, weighted to Poppy's group mix: 50.2% (50.1–50.3). Difference: −0.1 points (−4.2 to +4.0)

Outside all zones —

Other mid laners, weighted to Poppy's group mix: 8.5% (7.8–9.1). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near mid lane 77.4% (76.2–78.5)

    Other mid laners, weighted to Poppy's group mix: 78.7% (78.6–78.8). Difference: −1.3 points (−2.5 to −0.2)

  • Near own top laner 4.0% (3.8–4.2)

    Other mid laners, weighted to Poppy's group mix: 3.8% (3.8–3.8). Difference: +0.2 points (just above 0 to +0.4)

  • Near own jungler 16.1% (15.6–16.5)

    Other mid laners, weighted to Poppy's group mix: 15.1% (15.1–15.2). Difference: +0.9 points (+0.5 to +1.4)

  • Near own bot laner 5.0% (4.8–5.3)

    Other mid laners, weighted to Poppy's group mix: 4.7% (4.7–4.7). Difference: +0.3 points (+0.1 to +0.6)

  • Near own support 8.8% (8.4–9.3)

    Other mid laners, weighted to Poppy's group mix: 8.3% (8.1–8.4). Difference: +0.6 points (+0.1 to +1.0)

  • Near the enemy jungler 8.4% (8.1–8.8)

    Other mid laners, weighted to Poppy's group mix: 7.5% (7.5–7.5). Difference: +0.9 points (+0.5 to +1.3)

0%scale ends at 80%, not 100%80%

Game duration

At 13:00, 644 of 647 player-games were still in game.

0 400 800 0 10 20 30 40 50 In minute 0: 647 player-games lasting this longIn minute 1: 647 player-games lasting this longIn minute 2: 647 player-games lasting this longIn minute 3: 647 player-games lasting this longIn minute 4: 647 player-games lasting this longIn minute 5: 647 player-games lasting this longIn minute 6: 647 player-games lasting this longIn minute 7: 647 player-games lasting this longIn minute 8: 647 player-games lasting this longIn minute 9: 646 player-games lasting this longIn minute 10: 645 player-games lasting this longIn minute 11: 644 player-games lasting this longIn minute 12: 644 player-games lasting this longIn minute 13: 644 player-games lasting this longIn minute 14: 643 player-games lasting this longIn minute 15: 643 player-games lasting this longIn minute 16: 627 player-games lasting this longIn minute 17: 626 player-games lasting this longIn minute 18: 624 player-games lasting this longIn minute 19: 621 player-games lasting this longIn minute 20: 605 player-games lasting this longIn minute 21: 590 player-games lasting this longIn minute 22: 580 player-games lasting this longIn minute 23: 566 player-games lasting this longIn minute 24: 540 player-games lasting this longIn minute 25: 514 player-games lasting this longIn minute 26: 482 player-games lasting this longIn minute 27: 439 player-games lasting this longIn minute 28: 390 player-games lasting this longIn minute 29: 340 player-games lasting this longIn minute 30: 300 player-games lasting this longIn minute 31: 260 player-games lasting this longIn minute 32: 221 player-games lasting this longIn minute 33: 186 player-games lasting this longIn minute 34: 155 player-games lasting this longIn minute 35: 115 player-games lasting this longIn minute 36: 101 player-games lasting this longIn minute 37: 85 player-games lasting this longIn minute 38: 69 player-games lasting this longIn minute 39: 60 player-games lasting this longIn minute 40: 48 player-games lasting this longIn minute 41: 31 player-games lasting this longIn minute 42: 26 player-games lasting this longIn minute 43: 18 player-games lasting this longIn minute 44: 15 player-games lasting this longIn minute 45: 13 player-games lasting this longIn minute 46: 10 player-games lasting this longIn minute 47: 9 player-games lasting this longIn minute 48: 4 player-games lasting this longIn minute 49: 4 player-games lasting this longIn minute 50: 4 player-games lasting this longIn minute 51: 2 player-games lasting this longIn minute 52: 1 player-game lasting this longIn minute 53: 1 player-game lasting this longIn minute 54: 1 player-game lasting this longIn minute 55: 1 player-game lasting this longIn minute 56: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 647 player-games a win rate is uncertain by about ±3.9 points.