Where Sejuani mid laners spend minutes 0–14

Sejuani mid laners spent 68.4% of minutes 0–14 in mid lane; other mid laners, weighted to Sejuani's mix of groups, spent 70.4%. The largest clear difference is time in mid lane: −2.0 points (−2.8 to −1.1). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 1,189 games · 1,189 player-games · 441 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Sejuani mid laners on the blue team spent minutes 0–14
Red team
Heat map of where Sejuani mid laners on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other mid laners are compared within each group and weighted by Sejuani's share of time in each group: Iron I–III 2%, Bronze 5%, Silver 8%, Gold 25%, Platinum 23%, Emerald 22%, Diamond 9%, Master 7%, Grandmaster <0.5%, Unranked <0.5%.

  • Own base 9.9% (9.7–10.1)

    Other mid laners, weighted to Sejuani's group mix: 9.2% (9.2–9.3). Difference: +0.6 points (+0.5 to +0.8) clear

  • Enemy base 0.00% (0.00–0.01)

    Other mid laners, weighted to Sejuani's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Top lane 0.8% (0.7–1.0)

    Other mid laners, weighted to Sejuani's group mix: 0.7% (0.7–0.7). Difference: +0.1 points (just below 0 to +0.2)

  • Mid lane 68.4% (67.6–69.1)

    Other mid laners, weighted to Sejuani's group mix: 70.4% (70.1–70.6). Difference: −2.0 points (−2.8 to −1.1) clear

  • Bot lane 2.0% (1.7–2.2)

    Other mid laners, weighted to Sejuani's group mix: 1.9% (1.8–2.0). Difference: +0.1 points (−0.2 to +0.4)

  • River 10.6% (10.2–10.9)

    Other mid laners, weighted to Sejuani's group mix: 9.4% (9.3–9.6). Difference: +1.1 points (+0.8 to +1.5) clear

  • Own jungle 1.7% (1.6–1.8)

    Other mid laners, weighted to Sejuani's group mix: 1.8% (1.8–1.9). Difference: −0.1 points (−0.3 to just above 0)

  • Enemy jungle 1.1% (0.9–1.2)

    Other mid laners, weighted to Sejuani's group mix: 0.8% (0.8–0.8). Difference: +0.2 points (+0.1 to +0.4) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other mid laners, weighted to Sejuani's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 5.6% (5.3–5.8)

    Other mid laners, weighted to Sejuani's group mix: 5.7% (5.7–5.7). Difference: −0.1 points (−0.3 to +0.1)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

62.9% (62.4–63.4) of the time they were alive

Other mid laners, weighted to Sejuani's group mix: 63.4% (63.2–63.5). Difference: −0.5 points (−1.0 to +0.1)

0% 50% 100% 0 10 20 30 40 Minute 0: 17.5% (16.8–18.3) seen by the enemy, 1,189 player-gamesMinute 1: 94.8% (94.1–95.5) seen by the enemy, 1,189 player-gamesMinute 2: 78% (77–80) seen by the enemy, 1,189 player-gamesMinute 3: 70% (69–72) seen by the enemy, 1,189 player-gamesMinute 4: 71% (69–72) seen by the enemy, 1,189 player-gamesMinute 5: 68% (66–69) seen by the enemy, 1,189 player-gamesMinute 6: 64% (62–66) seen by the enemy, 1,188 player-gamesMinute 7: 62% (60–63) seen by the enemy, 1,187 player-gamesMinute 8: 63% (61–65) seen by the enemy, 1,186 player-gamesMinute 9: 61% (59–62) seen by the enemy, 1,184 player-gamesMinute 10: 59% (58–61) seen by the enemy, 1,184 player-gamesMinute 11: 58% (57–60) seen by the enemy, 1,184 player-gamesMinute 12: 59% (57–60) seen by the enemy, 1,183 player-gamesMinute 13: 55% (53–56) seen by the enemy, 1,183 player-gamesMinute 14: 58% (56–60) seen by the enemy, 1,181 player-gamesMinute 15: 56% (54–58) seen by the enemy, 1,175 player-gamesMinute 16: 55% (53–57) seen by the enemy, 1,149 player-gamesMinute 17: 53% (52–55) seen by the enemy, 1,144 player-gamesMinute 18: 53% (51–55) seen by the enemy, 1,138 player-gamesMinute 19: 52% (51–54) seen by the enemy, 1,122 player-gamesMinute 20: 51% (49–52) seen by the enemy, 1,100 player-gamesMinute 21: 51% (49–53) seen by the enemy, 1,091 player-gamesMinute 22: 50% (48–52) seen by the enemy, 1,072 player-gamesMinute 23: 49% (47–51) seen by the enemy, 1,040 player-gamesMinute 24: 51% (49–53) seen by the enemy, 993 player-gamesMinute 25: 49% (47–52) seen by the enemy, 946 player-gamesMinute 26: 53% (51–55) seen by the enemy, 872 player-gamesMinute 27: 50% (48–53) seen by the enemy, 796 player-gamesMinute 28: 52% (50–55) seen by the enemy, 711 player-gamesMinute 29: 52% (49–54) seen by the enemy, 634 player-gamesMinute 30: 54% (51–57) seen by the enemy, 566 player-gamesMinute 31: 54% (51–57) seen by the enemy, 498 player-gamesMinute 32: 53% (50–57) seen by the enemy, 408 player-gamesMinute 33: 53% (49–57) seen by the enemy, 334 player-gamesMinute 34: 53% (49–58) seen by the enemy, 265 player-gamesMinute 35: 53% (48–58) seen by the enemy, 225 player-gamesMinute 36: 54% (49–59) seen by the enemy, 181 player-gamesMinute 37: 57% (51–63) seen by the enemy, 146 player-gamesMinute 38: 57% (50–63) seen by the enemy, 111 player-gamesMinute 39: 55% (46–64) seen by the enemy, 84 player-gamesMinute 40: 59% (50–68) seen by the enemy, 62 player-gamesMinute 41: 53% (41–64) seen by the enemy, 48 player-gamesMinute 42: 63% (53–73) seen by the enemy, 35 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
017.5% (16.8–18.3)1,189
194.8% (94.1–95.5)1,189
278% (77–80)1,189
370% (69–72)1,189
471% (69–72)1,189
568% (66–69)1,189
664% (62–66)1,188
762% (60–63)1,187
863% (61–65)1,186
961% (59–62)1,184
1059% (58–61)1,184
1158% (57–60)1,184
1259% (57–60)1,183
1355% (53–56)1,183
1458% (56–60)1,181
1556% (54–58)1,175
1655% (53–57)1,149
1753% (52–55)1,144
1853% (51–55)1,138
1952% (51–54)1,122
2051% (49–52)1,100
2151% (49–53)1,091
2250% (48–52)1,072
2349% (47–51)1,040
2451% (49–53)993
2549% (47–52)946
2653% (51–55)872
2750% (48–53)796
2852% (50–55)711
2952% (49–54)634
3054% (51–57)566
3154% (51–57)498
3253% (50–57)408
3353% (49–57)334
3453% (49–58)265
3553% (48–58)225
3654% (49–59)181
3757% (51–63)146
3857% (50–63)111
3955% (46–64)84
4059% (50–68)62
4153% (41–64)48
4263% (53–73)35

By area

AreaSeen by the enemy
Own base 0.26% (0.20–0.33)

Other mid laners, weighted to Sejuani's group mix: 0.31% (0.31–0.31). Difference: −0.05 points (−0.11 to +0.02)

Enemy base —

Other mid laners, weighted to Sejuani's group mix: —. Difference: —

Top lane 67.2% (64.8–69.6)

Other mid laners, weighted to Sejuani's group mix: 66.9% (66.6–67.3). Difference: +0.2 points (−2.4 to +2.8)

Mid lane 76.3% (75.8–76.8)

Other mid laners, weighted to Sejuani's group mix: 75.8% (75.7–75.9). Difference: +0.5 points (just below 0 to +1.0)

Bot lane 66.1% (64.4–67.9)

Other mid laners, weighted to Sejuani's group mix: 66.5% (65.9–67.0). Difference: −0.4 points (−2.4 to +1.7)

River 40.1% (39.0–41.2)

Other mid laners, weighted to Sejuani's group mix: 39.4% (39.1–39.8). Difference: +0.7 points (−0.4 to +1.7)

Own jungle 31.3% (28.9–33.7)

Other mid laners, weighted to Sejuani's group mix: 29.4% (29.3–29.5). Difference: +1.9 points (−0.4 to +4.3)

Enemy jungle 52.8% (49.6–56.0)

Other mid laners, weighted to Sejuani's group mix: 50.2% (50.0–50.4). Difference: +2.6 points (−0.5 to +5.7)

Outside all zones —

Other mid laners, weighted to Sejuani's group mix: 8.0% (7.4–8.5). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near mid lane 76.8% (75.9–77.6)

    Other mid laners, weighted to Sejuani's group mix: 78.7% (78.5–78.8). Difference: −1.9 points (−2.8 to −1.0)

  • Near own top laner 4.0% (3.8–4.2)

    Other mid laners, weighted to Sejuani's group mix: 3.8% (3.8–3.8). Difference: +0.2 points (just below 0 to +0.3)

  • Near own jungler 16.2% (15.7–16.7)

    Other mid laners, weighted to Sejuani's group mix: 15.1% (15.1–15.2). Difference: +1.1 points (+0.6 to +1.5)

  • Near own bot laner 4.9% (4.6–5.1)

    Other mid laners, weighted to Sejuani's group mix: 4.7% (4.7–4.7). Difference: +0.2 points (just below 0 to +0.4)

  • Near own support 8.6% (8.2–9.0)

    Other mid laners, weighted to Sejuani's group mix: 8.3% (8.0–8.6). Difference: +0.3 points (−0.1 to +0.7)

  • Near the enemy jungler 8.6% (8.2–8.9)

    Other mid laners, weighted to Sejuani's group mix: 7.5% (7.5–7.6). Difference: +1.0 points (+0.7 to +1.3)

0%scale ends at 80%, not 100%80%

Game duration

At 13:00, 1,183 of 1,189 player-games were still in game.

0 750 1,500 0 10 20 30 40 50 In minute 0: 1,189 player-games lasting this longIn minute 1: 1,189 player-games lasting this longIn minute 2: 1,189 player-games lasting this longIn minute 3: 1,189 player-games lasting this longIn minute 4: 1,189 player-games lasting this longIn minute 5: 1,189 player-games lasting this longIn minute 6: 1,188 player-games lasting this longIn minute 7: 1,187 player-games lasting this longIn minute 8: 1,186 player-games lasting this longIn minute 9: 1,184 player-games lasting this longIn minute 10: 1,184 player-games lasting this longIn minute 11: 1,184 player-games lasting this longIn minute 12: 1,183 player-games lasting this longIn minute 13: 1,183 player-games lasting this longIn minute 14: 1,181 player-games lasting this longIn minute 15: 1,175 player-games lasting this longIn minute 16: 1,149 player-games lasting this longIn minute 17: 1,144 player-games lasting this longIn minute 18: 1,138 player-games lasting this longIn minute 19: 1,122 player-games lasting this longIn minute 20: 1,100 player-games lasting this longIn minute 21: 1,091 player-games lasting this longIn minute 22: 1,072 player-games lasting this longIn minute 23: 1,040 player-games lasting this longIn minute 24: 993 player-games lasting this longIn minute 25: 946 player-games lasting this longIn minute 26: 872 player-games lasting this longIn minute 27: 796 player-games lasting this longIn minute 28: 711 player-games lasting this longIn minute 29: 634 player-games lasting this longIn minute 30: 566 player-games lasting this longIn minute 31: 498 player-games lasting this longIn minute 32: 408 player-games lasting this longIn minute 33: 334 player-games lasting this longIn minute 34: 265 player-games lasting this longIn minute 35: 225 player-games lasting this longIn minute 36: 181 player-games lasting this longIn minute 37: 146 player-games lasting this longIn minute 38: 111 player-games lasting this longIn minute 39: 84 player-games lasting this longIn minute 40: 62 player-games lasting this longIn minute 41: 48 player-games lasting this longIn minute 42: 35 player-games lasting this longIn minute 43: 27 player-games lasting this longIn minute 44: 18 player-games lasting this longIn minute 45: 13 player-games lasting this longIn minute 46: 11 player-games lasting this longIn minute 47: 8 player-games lasting this longIn minute 48: 3 player-games lasting this longIn minute 49: 2 player-games lasting this longIn minute 50: 2 player-games lasting this longIn minute 51: 2 player-games lasting this longIn minute 52: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 1,189 player-games a win rate is uncertain by about ±2.8 points.