Where Vi mid laners spend the whole game

Vi mid laners spent 40.8% of the whole game in mid lane; other mid laners, weighted to Vi's mix of groups, spent 46.6%. The largest clear difference is time in mid lane: −5.8 points (−6.3 to −5.4). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 2,467 games · 2,467 player-games · 1,239 players · 0:00 to the end

Filters: All groups · 0–end · all patches
Minutes
Blue team
Heat map of where Vi mid laners on the blue team spent the whole game
Red team
Heat map of where Vi mid laners on the red team spent the whole game

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the whole game spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other mid laners are compared within each group and weighted by Vi's share of time in each group: Iron IV <0.5%, Iron I–III 2%, Bronze 6%, Silver 14%, Gold 25%, Platinum 24%, Emerald 17%, Diamond 9%, Master 3%, Unranked <0.5%.

  • Own base 9.4% (9.3–9.6)

    Other mid laners, weighted to Vi's group mix: 9.2% (9.1–9.2). Difference: +0.3 points (+0.1 to +0.4) clear

  • Enemy base 0.65% (0.61–0.69)

    Other mid laners, weighted to Vi's group mix: 0.78% (0.78–0.79). Difference: −0.13 points (−0.17 to −0.09) clear

  • Top lane 5.1% (4.8–5.3)

    Other mid laners, weighted to Vi's group mix: 4.4% (4.3–4.4). Difference: +0.7 points (+0.5 to +0.9) clear

  • Mid lane 40.8% (40.2–41.3)

    Other mid laners, weighted to Vi's group mix: 46.6% (46.3–46.8). Difference: −5.8 points (−6.3 to −5.4) clear

  • Bot lane 8.7% (8.3–9.0)

    Other mid laners, weighted to Vi's group mix: 8.2% (8.0–8.4). Difference: +0.4 points (+0.2 to +0.7) clear

  • River 11.5% (11.2–11.7)

    Other mid laners, weighted to Vi's group mix: 10.5% (10.4–10.6). Difference: +1.0 points (+0.7 to +1.3) clear

  • Own jungle 4.9% (4.8–5.1)

    Other mid laners, weighted to Vi's group mix: 4.7% (4.7–4.7). Difference: +0.3 points (+0.1 to +0.4) clear

  • Enemy jungle 3.3% (3.2–3.5)

    Other mid laners, weighted to Vi's group mix: 2.5% (2.5–2.5). Difference: +0.8 points (+0.7 to +1.0) clear

  • Outside all zones 0.01% (0.01–0.02)

    Other mid laners, weighted to Vi's group mix: 0.02% (0.02–0.02). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 15.7% (15.3–16.0)

    Other mid laners, weighted to Vi's group mix: 13.2% (13.1–13.3). Difference: +2.5 points (+2.1 to +2.9)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

53.1% (52.7–53.4) of the time they were alive

Other mid laners, weighted to Vi's group mix: 56.6% (56.5–56.7). Difference: −3.6 points (−3.9 to −3.2)

0% 50% 100% 0 10 20 30 40 Minute 0: 16.7% (16.0–17.4) seen by the enemy, 2,467 player-gamesMinute 1: 92.3% (91.5–93.1) seen by the enemy, 2,467 player-gamesMinute 2: 76% (75–78) seen by the enemy, 2,467 player-gamesMinute 3: 70% (68–71) seen by the enemy, 2,467 player-gamesMinute 4: 67% (66–69) seen by the enemy, 2,467 player-gamesMinute 5: 65% (63–66) seen by the enemy, 2,467 player-gamesMinute 6: 62% (60–63) seen by the enemy, 2,462 player-gamesMinute 7: 59% (57–60) seen by the enemy, 2,462 player-gamesMinute 8: 59% (58–60) seen by the enemy, 2,459 player-gamesMinute 9: 57% (55–58) seen by the enemy, 2,459 player-gamesMinute 10: 54% (53–56) seen by the enemy, 2,458 player-gamesMinute 11: 54% (53–56) seen by the enemy, 2,455 player-gamesMinute 12: 54% (52–55) seen by the enemy, 2,450 player-gamesMinute 13: 50% (48–51) seen by the enemy, 2,448 player-gamesMinute 14: 54% (52–55) seen by the enemy, 2,445 player-gamesMinute 15: 51% (49–52) seen by the enemy, 2,441 player-gamesMinute 16: 50% (49–51) seen by the enemy, 2,380 player-gamesMinute 17: 48% (46–49) seen by the enemy, 2,361 player-gamesMinute 18: 46% (45–48) seen by the enemy, 2,348 player-gamesMinute 19: 46% (45–48) seen by the enemy, 2,323 player-gamesMinute 20: 45% (44–47) seen by the enemy, 2,290 player-gamesMinute 21: 44% (42–45) seen by the enemy, 2,261 player-gamesMinute 22: 43% (42–45) seen by the enemy, 2,216 player-gamesMinute 23: 43% (41–45) seen by the enemy, 2,134 player-gamesMinute 24: 44% (42–45) seen by the enemy, 2,064 player-gamesMinute 25: 42% (41–44) seen by the enemy, 1,967 player-gamesMinute 26: 44% (42–46) seen by the enemy, 1,847 player-gamesMinute 27: 44% (42–46) seen by the enemy, 1,711 player-gamesMinute 28: 43% (41–46) seen by the enemy, 1,568 player-gamesMinute 29: 43% (40–45) seen by the enemy, 1,399 player-gamesMinute 30: 43% (40–45) seen by the enemy, 1,231 player-gamesMinute 31: 45% (42–48) seen by the enemy, 1,072 player-gamesMinute 32: 45% (42–48) seen by the enemy, 908 player-gamesMinute 33: 43% (39–46) seen by the enemy, 774 player-gamesMinute 34: 46% (42–50) seen by the enemy, 650 player-gamesMinute 35: 45% (41–49) seen by the enemy, 541 player-gamesMinute 36: 47% (42–52) seen by the enemy, 432 player-gamesMinute 37: 48% (43–54) seen by the enemy, 344 player-gamesMinute 38: 48% (42–54) seen by the enemy, 263 player-gamesMinute 39: 46% (38–54) seen by the enemy, 200 player-gamesMinute 40: 45% (36–54) seen by the enemy, 144 player-gamesMinute 41: 48% (38–58) seen by the enemy, 109 player-gamesMinute 42: 43% (33–53) seen by the enemy, 81 player-gamesMinute 43: 47% (35–60) seen by the enemy, 63 player-gamesMinute 44: 45% (31–58) seen by the enemy, 49 player-gamesMinute 45: 42% (28–55) seen by the enemy, 41 player-gamesMinute 46: 51% (34–68) seen by the enemy, 33 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
016.7% (16.0–17.4)2,467
192.3% (91.5–93.1)2,467
276% (75–78)2,467
370% (68–71)2,467
467% (66–69)2,467
565% (63–66)2,467
662% (60–63)2,462
759% (57–60)2,462
859% (58–60)2,459
957% (55–58)2,459
1054% (53–56)2,458
1154% (53–56)2,455
1254% (52–55)2,450
1350% (48–51)2,448
1454% (52–55)2,445
1551% (49–52)2,441
1650% (49–51)2,380
1748% (46–49)2,361
1846% (45–48)2,348
1946% (45–48)2,323
2045% (44–47)2,290
2144% (42–45)2,261
2243% (42–45)2,216
2343% (41–45)2,134
2444% (42–45)2,064
2542% (41–44)1,967
2644% (42–46)1,847
2744% (42–46)1,711
2843% (41–46)1,568
2943% (40–45)1,399
3043% (40–45)1,231
3145% (42–48)1,072
3245% (42–48)908
3343% (39–46)774
3446% (42–50)650
3545% (41–49)541
3647% (42–52)432
3748% (43–54)344
3848% (42–54)263
3946% (38–54)200
4045% (36–54)144
4148% (38–58)109
4243% (33–53)81
4347% (35–60)63
4445% (31–58)49
4542% (28–55)41
4651% (34–68)33

By area

AreaSeen by the enemy
Own base 6.7% (6.2–7.2)

Other mid laners, weighted to Vi's group mix: 8.6% (8.5–8.6). Difference: −1.9 points (−2.4 to −1.3)

Enemy base 99.92% (99.88–99.96)

Other mid laners, weighted to Vi's group mix: 99.62% (99.61–99.62). Difference: +0.31 points (+0.27 to +0.35)

Top lane 58.2% (57.3–59.0)

Other mid laners, weighted to Vi's group mix: 60.5% (60.3–60.8). Difference: −2.4 points (−3.1 to −1.6)

Mid lane 70.8% (70.4–71.1)

Other mid laners, weighted to Vi's group mix: 71.7% (71.7–71.7). Difference: −0.9 points (−1.3 to −0.6)

Bot lane 57.5% (56.6–58.4)

Other mid laners, weighted to Vi's group mix: 59.9% (59.7–60.1). Difference: −2.4 points (−3.2 to −1.6)

River 35.6% (35.1–36.1)

Other mid laners, weighted to Vi's group mix: 39.3% (39.1–39.4). Difference: −3.7 points (−4.1 to −3.2)

Own jungle 26.5% (26.1–26.9)

Other mid laners, weighted to Vi's group mix: 29.7% (29.6–29.8). Difference: −3.2 points (−3.6 to −2.7)

Enemy jungle 39.2% (38.5–39.9)

Other mid laners, weighted to Vi's group mix: 44.4% (44.3–44.5). Difference: −5.2 points (−5.8 to −4.5)

Outside all zones 47.5% (36.9–58.0)

Other mid laners, weighted to Vi's group mix: 47.6% (47.5–47.8). Difference: −0.2 points (−10.8 to +10.5)

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near mid lane 54.2% (53.7–54.7)

    Other mid laners, weighted to Vi's group mix: 58.7% (58.4–59.0). Difference: −4.5 points (−5.0 to −4.1)

  • Near own top laner 9.0% (8.7–9.2)

    Other mid laners, weighted to Vi's group mix: 9.7% (9.6–9.7). Difference: −0.7 points (−0.9 to −0.5)

  • Near own jungler 17.8% (17.5–18.1)

    Other mid laners, weighted to Vi's group mix: 18.8% (18.8–18.9). Difference: −1.0 points (−1.4 to −0.7)

  • Near own bot laner 11.9% (11.6–12.1)

    Other mid laners, weighted to Vi's group mix: 13.4% (13.4–13.5). Difference: −1.5 points (−1.8 to −1.3)

  • Near own support 16.5% (16.2–16.8)

    Other mid laners, weighted to Vi's group mix: 18.3% (18.3–18.4). Difference: −1.8 points (−2.2 to −1.5)

  • Near the enemy jungler 10.3% (10.1–10.4)

    Other mid laners, weighted to Vi's group mix: 10.7% (10.6–10.7). Difference: −0.4 points (−0.5 to −0.2)

0%scale ends at 60%, not 100%60%

Game duration

At 60:00, 1 of 2,467 player-games was still in game.

0 1,500 3,000 0 10 20 30 40 50 60 In minute 0: 2,467 player-games lasting this longIn minute 1: 2,467 player-games lasting this longIn minute 2: 2,467 player-games lasting this longIn minute 3: 2,467 player-games lasting this longIn minute 4: 2,467 player-games lasting this longIn minute 5: 2,467 player-games lasting this longIn minute 6: 2,462 player-games lasting this longIn minute 7: 2,462 player-games lasting this longIn minute 8: 2,459 player-games lasting this longIn minute 9: 2,459 player-games lasting this longIn minute 10: 2,458 player-games lasting this longIn minute 11: 2,455 player-games lasting this longIn minute 12: 2,450 player-games lasting this longIn minute 13: 2,448 player-games lasting this longIn minute 14: 2,445 player-games lasting this longIn minute 15: 2,441 player-games lasting this longIn minute 16: 2,380 player-games lasting this longIn minute 17: 2,361 player-games lasting this longIn minute 18: 2,348 player-games lasting this longIn minute 19: 2,323 player-games lasting this longIn minute 20: 2,290 player-games lasting this longIn minute 21: 2,261 player-games lasting this longIn minute 22: 2,216 player-games lasting this longIn minute 23: 2,134 player-games lasting this longIn minute 24: 2,064 player-games lasting this longIn minute 25: 1,967 player-games lasting this longIn minute 26: 1,847 player-games lasting this longIn minute 27: 1,711 player-games lasting this longIn minute 28: 1,568 player-games lasting this longIn minute 29: 1,399 player-games lasting this longIn minute 30: 1,231 player-games lasting this longIn minute 31: 1,072 player-games lasting this longIn minute 32: 908 player-games lasting this longIn minute 33: 774 player-games lasting this longIn minute 34: 650 player-games lasting this longIn minute 35: 541 player-games lasting this longIn minute 36: 432 player-games lasting this longIn minute 37: 344 player-games lasting this longIn minute 38: 263 player-games lasting this longIn minute 39: 200 player-games lasting this longIn minute 40: 144 player-games lasting this longIn minute 41: 109 player-games lasting this longIn minute 42: 81 player-games lasting this longIn minute 43: 63 player-games lasting this longIn minute 44: 49 player-games lasting this longIn minute 45: 41 player-games lasting this longIn minute 46: 33 player-games lasting this longIn minute 47: 20 player-games lasting this longIn minute 48: 17 player-games lasting this longIn minute 49: 14 player-games lasting this longIn minute 50: 11 player-games lasting this longIn minute 51: 8 player-games lasting this longIn minute 52: 5 player-games lasting this longIn minute 53: 3 player-games lasting this longIn minute 54: 2 player-games lasting this longIn minute 55: 2 player-games lasting this longIn minute 56: 2 player-games lasting this longIn minute 57: 1 player-game lasting this longIn minute 58: 1 player-game lasting this longIn minute 59: 1 player-game lasting this longIn 60:00 and later: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 2,467 player-games a win rate is uncertain by about ±2.0 points.