Where Fiora supports spend the time from 25:00 to the end

Fiora supports spent 18.0% of the time from 25:00 to the end in mid lane; other supports, weighted to Fiora's mix of groups, spent 23.9%. The largest clear difference is time in mid lane: −5.9 points (−7.1 to −4.6). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-19 · 518 games · 518 player-games · 255 players · 25:00 to the end

Filters: All groups · 25–end · all patches
Minutes
Blue team
Heat map of where Fiora supports on the blue team spent the time from 25:00 to the end
Red team
Heat map of where Fiora supports on the red team spent the time from 25:00 to the end

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the time from 25:00 to the end spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Fiora's share of time in each group: Iron IV 1%, Iron I–III 2%, Bronze 7%, Silver 11%, Gold 15%, Platinum 22%, Emerald 23%, Diamond 8%, Master 9%, Grandmaster 1%, Challenger 1%.

  • Own base 10.9% (10.2–11.6)

    Other supports, weighted to Fiora's group mix: 11.3% (11.2–11.4). Difference: −0.4 points (−1.0 to +0.3)

  • Enemy base 3.4% (2.9–3.8)

    Other supports, weighted to Fiora's group mix: 3.2% (3.1–3.3). Difference: +0.2 points (−0.3 to +0.6)

  • Top lane 6.2% (5.4–7.1)

    Other supports, weighted to Fiora's group mix: 3.1% (3.0–3.2). Difference: +3.2 points (+2.3 to +4.0) clear

  • Mid lane 18.0% (16.8–19.3)

    Other supports, weighted to Fiora's group mix: 23.9% (23.8–24.1). Difference: −5.9 points (−7.1 to −4.6) clear

  • Bot lane 7.6% (6.5–8.8)

    Other supports, weighted to Fiora's group mix: 4.5% (4.3–4.6). Difference: +3.2 points (+2.0 to +4.4) clear

  • River 11.7% (11.0–12.5)

    Other supports, weighted to Fiora's group mix: 16.3% (16.1–16.5). Difference: −4.6 points (−5.3 to −3.9) clear

  • Own jungle 8.5% (7.4–9.7)

    Other supports, weighted to Fiora's group mix: 11.1% (10.9–11.3). Difference: −2.5 points (−3.8 to −1.3) clear

  • Enemy jungle 6.4% (5.7–7.0)

    Other supports, weighted to Fiora's group mix: 6.0% (5.8–6.2). Difference: +0.4 points (−0.2 to +1.0)

  • Outside all zones 0.04% (0.02–0.05)

    Other supports, weighted to Fiora's group mix: 0.05% (0.05–0.05). Difference: −0.01 points (−0.03 to just above 0)

  • Dead 27.1% (25.7–28.5)

    Other supports, weighted to Fiora's group mix: 20.6% (20.4–20.9). Difference: +6.5 points (+5.0 to +7.9)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

47.8% (46.2–49.3) of the time they were alive

Other supports, weighted to Fiora's group mix: 46.0% (45.8–46.2). Difference: +1.8 points (+0.3 to +3.3)

0% 40% 80% 0 10 20 30 40 Minute 0: 11% (9–13) seen by the enemy, 675 player-gamesMinute 1: 69% (66–73) seen by the enemy, 675 player-gamesMinute 2: 68% (65–72) seen by the enemy, 675 player-gamesMinute 3: 59% (56–63) seen by the enemy, 675 player-gamesMinute 4: 56% (52–59) seen by the enemy, 675 player-gamesMinute 5: 56% (52–60) seen by the enemy, 675 player-gamesMinute 6: 53% (49–56) seen by the enemy, 674 player-gamesMinute 7: 51% (48–55) seen by the enemy, 672 player-gamesMinute 8: 54% (51–58) seen by the enemy, 669 player-gamesMinute 9: 52% (48–55) seen by the enemy, 668 player-gamesMinute 10: 51% (48–54) seen by the enemy, 666 player-gamesMinute 11: 50% (47–54) seen by the enemy, 666 player-gamesMinute 12: 49% (46–53) seen by the enemy, 665 player-gamesMinute 13: 46% (43–49) seen by the enemy, 662 player-gamesMinute 14: 47% (44–50) seen by the enemy, 662 player-gamesMinute 15: 48% (45–52) seen by the enemy, 662 player-gamesMinute 16: 47% (44–50) seen by the enemy, 642 player-gamesMinute 17: 46% (43–50) seen by the enemy, 637 player-gamesMinute 18: 46% (43–49) seen by the enemy, 635 player-gamesMinute 19: 46% (43–49) seen by the enemy, 627 player-gamesMinute 20: 48% (44–51) seen by the enemy, 620 player-gamesMinute 21: 45% (41–49) seen by the enemy, 612 player-gamesMinute 22: 46% (43–50) seen by the enemy, 595 player-gamesMinute 23: 45% (41–49) seen by the enemy, 581 player-gamesMinute 24: 45% (41–49) seen by the enemy, 553 player-gamesMinute 25: 46% (42–51) seen by the enemy, 518 player-gamesMinute 26: 46% (42–50) seen by the enemy, 485 player-gamesMinute 27: 48% (43–52) seen by the enemy, 425 player-gamesMinute 28: 46% (41–51) seen by the enemy, 385 player-gamesMinute 29: 47% (41–52) seen by the enemy, 342 player-gamesMinute 30: 49% (43–55) seen by the enemy, 305 player-gamesMinute 31: 49% (42–56) seen by the enemy, 268 player-gamesMinute 32: 50% (44–57) seen by the enemy, 227 player-gamesMinute 33: 47% (40–55) seen by the enemy, 194 player-gamesMinute 34: 50% (41–58) seen by the enemy, 159 player-gamesMinute 35: 50% (42–58) seen by the enemy, 136 player-gamesMinute 36: 51% (42–61) seen by the enemy, 107 player-gamesMinute 37: 49% (39–60) seen by the enemy, 92 player-gamesMinute 38: 46% (33–60) seen by the enemy, 75 player-gamesMinute 39: 53% (40–67) seen by the enemy, 56 player-gamesMinute 40: 45% (29–62) seen by the enemy, 43 player-gamesMinute 41: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
011% (9–13)675
169% (66–73)675
268% (65–72)675
359% (56–63)675
456% (52–59)675
556% (52–60)675
653% (49–56)674
751% (48–55)672
854% (51–58)669
952% (48–55)668
1051% (48–54)666
1150% (47–54)666
1249% (46–53)665
1346% (43–49)662
1447% (44–50)662
1548% (45–52)662
1647% (44–50)642
1746% (43–50)637
1846% (43–49)635
1946% (43–49)627
2048% (44–51)620
2145% (41–49)612
2246% (43–50)595
2345% (41–49)581
2445% (41–49)553
2546% (42–51)518
2646% (42–50)485
2748% (43–52)425
2846% (41–51)385
2947% (41–52)342
3049% (43–55)305
3149% (42–56)268
3250% (44–57)227
3347% (40–55)194
3450% (41–58)159
3550% (42–58)136
3651% (42–61)107
3749% (39–60)92
3846% (33–60)75
3953% (40–67)56
4045% (29–62)43
41—32

By area

AreaSeen by the enemy
Own base 23.4% (20.8–26.1)

Other supports, weighted to Fiora's group mix: 29.1% (29.0–29.1). Difference: −5.6 points (−8.3 to −3.0)

Enemy base 99.8% (99.6–100.0)

Other supports, weighted to Fiora's group mix: 99.6% (99.6–99.6). Difference: +0.2 points (just below 0 to +0.5)

Top lane 62.7% (61.0–64.3)

Other supports, weighted to Fiora's group mix: 63.4% (63.3–63.6). Difference: −0.7 points (−2.4 to +1.0)

Mid lane 58.9% (56.8–61.0)

Other supports, weighted to Fiora's group mix: 54.7% (54.4–55.1). Difference: +4.1 points (+1.9 to +6.4)

Bot lane 62.7% (60.6–64.9)

Other supports, weighted to Fiora's group mix: 62.0% (61.8–62.1). Difference: +0.8 points (−1.4 to +2.9)

River 36.9% (35.3–38.5)

Other supports, weighted to Fiora's group mix: 37.2% (37.1–37.3). Difference: −0.3 points (−1.9 to +1.3)

Own jungle 29.5% (27.5–31.5)

Other supports, weighted to Fiora's group mix: 32.0% (31.9–32.1). Difference: −2.5 points (−4.5 to −0.5)

Enemy jungle 42.3% (40.0–44.6)

Other supports, weighted to Fiora's group mix: 42.6% (42.5–42.8). Difference: −0.3 points (−2.6 to +1.9)

Outside all zones —

Other supports, weighted to Fiora's group mix: 59.7% (58.7–60.7). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 13.3% (11.8–14.8)

    Other supports, weighted to Fiora's group mix: 8.3% (8.0–8.5). Difference: +5.0 points (+3.4 to +6.6)

  • Near own top laner 22.3% (20.6–24.0)

    Other supports, weighted to Fiora's group mix: 30.4% (30.0–30.7). Difference: −8.0 points (−9.9 to −6.2)

  • Near own jungler 26.8% (25.4–28.2)

    Other supports, weighted to Fiora's group mix: 36.7% (35.9–37.5). Difference: −9.9 points (−11.7 to −8.1)

  • Near own mid laner 25.9% (24.3–27.6)

    Other supports, weighted to Fiora's group mix: 35.5% (35.1–35.9). Difference: −9.5 points (−11.4 to −7.7)

  • Near own bot laner 29.1% (27.2–31.1)

    Other supports, weighted to Fiora's group mix: 46.6% (45.6–47.5). Difference: −17.4 points (−19.7 to −15.1)

  • Near the enemy jungler 17.8% (16.9–18.7)

    Other supports, weighted to Fiora's group mix: 19.5% (19.1–19.9). Difference: −1.7 points (−2.4 to −0.9)

0%scale ends at 50%, not 100%50%

Game duration

At 48:00, 1 of 518 player-games was still in game.

0 400 800 0 10 20 30 40 In minute 0: 675 player-games lasting this longIn minute 1: 675 player-games lasting this longIn minute 2: 675 player-games lasting this longIn minute 3: 675 player-games lasting this longIn minute 4: 675 player-games lasting this longIn minute 5: 675 player-games lasting this longIn minute 6: 674 player-games lasting this longIn minute 7: 672 player-games lasting this longIn minute 8: 669 player-games lasting this longIn minute 9: 668 player-games lasting this longIn minute 10: 666 player-games lasting this longIn minute 11: 666 player-games lasting this longIn minute 12: 665 player-games lasting this longIn minute 13: 662 player-games lasting this longIn minute 14: 662 player-games lasting this longIn minute 15: 662 player-games lasting this longIn minute 16: 642 player-games lasting this longIn minute 17: 637 player-games lasting this longIn minute 18: 635 player-games lasting this longIn minute 19: 627 player-games lasting this longIn minute 20: 620 player-games lasting this longIn minute 21: 612 player-games lasting this longIn minute 22: 595 player-games lasting this longIn minute 23: 581 player-games lasting this longIn minute 24: 553 player-games lasting this longIn minute 25: 518 player-games lasting this longIn minute 26: 485 player-games lasting this longIn minute 27: 425 player-games lasting this longIn minute 28: 385 player-games lasting this longIn minute 29: 342 player-games lasting this longIn minute 30: 305 player-games lasting this longIn minute 31: 268 player-games lasting this longIn minute 32: 227 player-games lasting this longIn minute 33: 194 player-games lasting this longIn minute 34: 159 player-games lasting this longIn minute 35: 136 player-games lasting this longIn minute 36: 107 player-games lasting this longIn minute 37: 92 player-games lasting this longIn minute 38: 75 player-games lasting this longIn minute 39: 56 player-games lasting this longIn minute 40: 43 player-games lasting this longIn minute 41: 32 player-games lasting this longIn minute 42: 23 player-games lasting this longIn minute 43: 14 player-games lasting this longIn minute 44: 10 player-games lasting this longIn minute 45: 4 player-games lasting this longIn minute 46: 3 player-games lasting this longIn minute 47: 1 player-game lasting this longIn minute 48: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 518 player-games a win rate is uncertain by about ±4.3 points.