Disconnects, AFK players, mutes and all-chat in games with supports
In all groups, 4.9% of games had a player flagged AFK and 3.1% a player who left. Supports wrote 1.28 all-chat messages per game; 39.3% of them wrote at least one.
Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 3,155,440 games · 6,284,189 player-games · 757,134 players · 0:00 to the end
Filters: All groups · all patches
Most written messages
The all-chat messages most different players wrote, up to 50, in the group, role and patch shown. A message is listed only when at least 20 different players of that group, role and patch wrote it, so a single role or patch may list fewer messages than all of them together; slurs are masked.
All-chat messages written by at least 20 different players, all groups, supports, every patch.
#
Message
Players
Times written
1
gg
315,599
826,872
2
xd
108,967
213,095
3
ez
82,724
141,791
4
?
64,617
95,311
5
ggwp
62,153
84,957
6
ggs
54,744
72,891
7
gg wp
51,104
66,684
8
wp
39,599
49,402
9
lol
39,207
49,306
10
ty
31,283
37,889
11
wtf
17,762
19,824
12
ok
16,417
18,403
13
ff
14,639
17,666
14
wow
13,726
15,197
15
yes
13,707
15,039
16
gg ez
13,535
14,703
17
wpgg
13,285
16,397
18
no
12,603
13,850
19
:d
12,170
15,089
20
bro
12,035
13,429
21
lmao
11,963
13,779
22
pls
11,199
13,064
23
bg
10,546
12,233
24
xdd
9,568
11,186
25
g
9,534
13,402
26
xddd
9,323
10,621
27
sit
8,490
10,968
28
nt
8,462
9,527
29
:)
8,356
9,540
30
nah
8,341
9,059
31
??
8,197
9,242
32
nice
8,110
8,667
33
sure
7,986
8,697
34
gj
7,758
8,546
35
top gap
7,549
8,025
36
<3
7,463
8,549
37
top diff
7,365
7,686
38
yeah
7,345
7,893
39
why
7,049
7,589
40
hahaha
7,045
7,685
41
ff?
7,011
7,672
42
omg
6,882
7,521
43
haha
6,876
7,674
44
thx
6,814
7,416
45
???
6,555
7,261
46
what
6,482
6,910
47
ye
6,113
6,598
48
mid diff
6,002
6,264
49
:(
5,984
6,517
50
y
5,976
6,478
Games with a disconnect, a leaver or an AFK player
The share of games in which at least one player disconnected for 60 seconds or more, left, or was flagged AFK, and the share that ended in a surrender because of an AFK player. Games of less than 5 minutes are not included.
A player disconnected for 60 seconds or more5.8% (5.8–5.9)
A player was flagged AFK4.9% (4.9–5.0)
A player left the game3.1% (3.1–3.1)
The game ended in a surrender because of an AFK player1.2% (1.2–1.2)
0%100%
Players who disconnected, left or went AFK
Of all players in these games, the share who disconnected for 60 seconds or more, who left and who were flagged AFK, and the share of all player time spent disconnected.
Disconnected for 60 seconds or more0.6% (0.6–0.6)
Flagged AFK0.5% (0.5–0.5)
Left the game0.3% (0.3–0.3)
0%100%
0.1% (0.1–0.1) of all player time in these games was spent disconnected
Mutes
For players who stayed to the end: the share who muted everyone, the share who were muted by at least one other player, the average number of players a player muted, and the average number of players who muted a player.
0.6% (0.6–0.6) of supports muted everyone
45.4% (45.3–45.5) were muted by at least one other player
0.52 (0.51–0.53) players muted per player
0.63 (0.62–0.63) players muted each player
All-chat
The share of games with at least one all-chat message, the average number of all-chat messages a player wrote in a game, and the share of players who wrote at least one. Team chat is not included.
100.0% (100.0–100.0) of games had at least one all-chat message
1.28 (1.27–1.28) all-chat messages per player and game
39.3% (39.2–39.3) of supports wrote at least one all-chat message
8,019,487 all-chat messages in these games.
Ping
The ping in milliseconds that the game recorded for each player: the median with its 95% interval, the quartiles and the share in each range. Player-games without a recorded ping are left out.
26 ms median ping (26–26)
Quartiles 17 and 40 ms, from 6,284,185 player-games.
Share of player-games at each ping up to 100 ms, one column per step of the table below. Here the 95% intervals are too short to see; the table gives them.
Over 100 ms: 2.0% (2.0–2.1) of player-games.
The numbers, by ping
Ping
Player-games
Share of player-games
1 ms
70
<0.005% (0.00–0.01)
2 ms
585
0.01% (0.01–0.01)
3 ms
2,037
0.03% (0.02–0.04)
4 ms
4,638
0.1% (0.1–0.1)
5 ms
8,991
0.1% (0.1–0.2)
6 ms
16,031
0.3% (0.2–0.3)
7 ms
26,120
0.4% (0.4–0.4)
8 ms
40,593
0.6% (0.6–0.7)
9 ms
80,432
1.3% (1.2–1.3)
10 ms
120,486
1.9% (1.9–2.0)
11 ms
133,614
2.1% (2.1–2.2)
12 ms
155,851
2.5% (2.4–2.5)
13 ms
176,890
2.8% (2.8–2.9)
14 ms
185,250
2.9% (2.9–3.0)
15 ms
188,347
3.0% (2.9–3.0)
16 ms
190,403
3.0% (3.0–3.1)
17 ms
191,330
3.0% (3.0–3.1)
18 ms
189,827
3.0% (3.0–3.1)
19 ms
182,432
2.9% (2.9–3.0)
20 ms
185,248
2.9% (2.9–3.0)
21 ms
189,725
3.0% (3.0–3.1)
22 ms
186,917
3.0% (2.9–3.0)
23 ms
177,275
2.8% (2.8–2.9)
24 ms
166,740
2.7% (2.6–2.7)
25 ms
154,665
2.5% (2.4–2.5)
26 ms
146,105
2.3% (2.3–2.4)
27 ms
138,994
2.2% (2.2–2.3)
28 ms
131,125
2.1% (2.0–2.1)
29 ms
120,352
1.9% (1.9–2.0)
30 ms
123,826
2.0% (1.9–2.0)
31 ms
116,624
1.9% (1.8–1.9)
32 ms
108,620
1.7% (1.7–1.8)
33 ms
104,126
1.7% (1.6–1.7)
34 ms
100,904
1.6% (1.6–1.6)
35 ms
98,413
1.6% (1.5–1.6)
36 ms
101,120
1.6% (1.6–1.6)
37 ms
105,115
1.7% (1.6–1.7)
38 ms
111,083
1.8% (1.7–1.8)
39 ms
115,155
1.8% (1.8–1.9)
40 ms
113,566
1.8% (1.8–1.8)
41 ms
111,073
1.8% (1.7–1.8)
42 ms
108,140
1.7% (1.7–1.8)
43 ms
98,842
1.6% (1.5–1.6)
44 ms
90,453
1.4% (1.4–1.5)
45 ms
81,459
1.3% (1.3–1.3)
46 ms
73,950
1.2% (1.2–1.2)
47 ms
66,437
1.1% (1.0–1.1)
48 ms
60,035
1.0% (0.9–1.0)
49 ms
53,239
0.8% (0.8–0.9)
50 ms
48,638
0.8% (0.8–0.8)
51 ms
44,693
0.7% (0.7–0.7)
52 ms
41,239
0.7% (0.6–0.7)
53 ms
37,959
0.6% (0.6–0.6)
54 ms
37,841
0.6% (0.6–0.6)
55 ms
36,802
0.6% (0.6–0.6)
56 ms
36,251
0.6% (0.6–0.6)
57 ms
34,334
0.5% (0.5–0.6)
58 ms
32,113
0.5% (0.5–0.5)
59 ms
29,539
0.5% (0.5–0.5)
60 ms
26,066
0.4% (0.4–0.4)
61 ms
23,230
0.4% (0.4–0.4)
62 ms
20,532
0.3% (0.3–0.3)
63 ms
18,284
0.3% (0.3–0.3)
64 ms
16,635
0.3% (0.3–0.3)
65 ms
15,402
0.2% (0.2–0.3)
66 ms
14,744
0.2% (0.2–0.2)
67 ms
13,647
0.2% (0.2–0.2)
68 ms
12,338
0.2% (0.2–0.2)
69 ms
11,229
0.2% (0.2–0.2)
70 ms
10,212
0.2% (0.2–0.2)
71 ms
9,600
0.2% (0.1–0.2)
72 ms
9,079
0.1% (0.1–0.2)
73 ms
9,011
0.1% (0.1–0.1)
74 ms
8,886
0.1% (0.1–0.1)
75 ms
8,443
0.1% (0.1–0.1)
76 ms
7,946
0.1% (0.1–0.1)
77 ms
7,368
0.1% (0.1–0.1)
78 ms
6,466
0.1% (0.1–0.1)
79 ms
6,033
0.1% (0.1–0.1)
80 ms
5,892
0.1% (0.1–0.1)
81 ms
6,410
0.1% (0.1–0.1)
82 ms
6,298
0.1% (0.1–0.1)
83 ms
5,469
0.1% (0.1–0.1)
84 ms
5,173
0.1% (0.1–0.1)
85 ms
5,103
0.1% (0.1–0.1)
86 ms
5,042
0.1% (0.1–0.1)
87 ms
4,966
0.1% (0.1–0.1)
88 ms
4,746
0.1% (0.1–0.1)
89 ms
4,556
0.1% (0.1–0.1)
90 ms
4,347
0.1% (0.1–0.1)
91 ms
3,936
0.1% (0.1–0.1)
92 ms
3,765
0.1% (0.1–0.1)
93 ms
3,410
0.1% (0.1–0.1)
94 ms
3,071
<0.05% (0.0–0.1)
95 ms
3,087
<0.05% (0.0–0.1)
96 ms
2,935
0.05% (0.04–0.05)
97 ms
2,860
0.05% (0.04–0.05)
98 ms
2,770
0.04% (0.04–0.05)
99 ms
2,563
0.04% (0.04–0.04)
100 ms
2,531
0.04% (0.04–0.04)
101–110 ms
23,686
0.4% (0.4–0.4)
111–120 ms
20,152
0.3% (0.3–0.3)
121–130 ms
16,794
0.3% (0.3–0.3)
131–140 ms
11,421
0.2% (0.2–0.2)
141–150 ms
9,444
0.2% (0.1–0.2)
151–160 ms
9,297
0.1% (0.1–0.2)
161–170 ms
6,690
0.1% (0.1–0.1)
171–180 ms
8,438
0.1% (0.1–0.1)
181–190 ms
6,165
0.1% (0.1–0.1)
191–200 ms
3,197
0.1% (0.0–0.1)
201–300 ms
9,767
0.2% (0.1–0.2)
Over 300 ms
2,391
0.04% (0.03–0.04)
All-chat messages by minute
For each game minute: the player-games still in game, the all-chat messages written in that minute, and the messages per player-game in game.
All-chat messages written in each minute per player still in game; the thin lines are the 95% intervals, the shaded area is the chosen minutes.The numbers, by minute